Fistmachine Level 1 of the Dungeon (4, 35, D:1) 5 stones (8, 20, D:1) a +0 dagger (8, 25, D:1) a quokka corpse (skeletalised by now) (11, 2, D:1) a +0 club (18, 15, D:1) a bat corpse (skeletalised by now) (20, 19, D:1) a rat corpse (skeletalised by now) (20, 51, D:1) a +0 club (23, 35, D:1) a +0 dagger (24, 16, D:1) a +0 dagger (24, 25, D:1) a +1 whip of draining (24, 36, D:1) a +0 mace (27, 22, D:1) 9 stones (29, 50, D:1) a +0 short sword a kobold corpse (skeletalised by now) (31, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 19, D:1) a quokka corpse (skeletalised by now) (34, 24, D:1) a +0 whip 2 stones (45, 16, D:1) a +0 leather armour (48, 16, D:1) a +0 dagger (53, 28, D:1) a hobgoblin corpse (skeletalised by now) (56, 15, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (57, 5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of lignification (4, 0, D:2) a +0 sling (5, 7, D:2) a potion of degeneration (5, 13, D:2) 5 gold pieces (6, 3, D:2) 5 gold pieces (13, 9, D:2) a +0 chain mail (17, 8, D:2) a +0 spear