Fistmachine Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, 13, D:1) a staff of conjuration (10, 23, D:1) a bat corpse (skeletalised by now) (11, 1, D:1) a +0 plate armour (17, 21, D:1) a +0 leather armour (18, 27, D:1) a +0 ring mail (23, 14, D:1) a bat corpse (skeletalised by now) (24, -13, D:1) a +0 dagger (25, -11, D:1) a +0 club a kobold skeleton (27, -9, D:1) 5 atropa-tipped darts (27, 2, D:1) a +0 whip (29, 24, D:1) a +0 club (33, 6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (8, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, 39, D:2) 4 stones (31, 4, D:2) a +0 robe (33, 23, D:2) a quokka skeleton (39, 18, D:2) a +0 short sword (43, 22, D:2) 4 stones (51, -6, D:2) a bat corpse (skeletalised by now) (51, 6, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 4 gold pieces (1, -15, D:3) 3 poisoned darts (2, -8, D:3) a +0 rapier (3, -13, D:3) a +0 mace (4, -30, D:3) a +0 hand axe (16, -30, D:3) a +0 leather armour (18, -25, D:3) a +0 mace