FleetwoodCentaur the Dungeon [Shop] Micew's Gadget Boutique a wand of disintegration (15) (247 gold) a lightning rod (4/4) (520 gold) a wand of clouds (2) (234 gold) a fan of gales (520 gold) a wand of clouds (6) (390 gold) a wand of acid (12) (416 gold) a lightning rod (4/4) (520 gold) a wand of disintegration (12) (208 gold) a wand of polymorph (15) (221 gold) a wand of polymorph (17) (247 gold) a lamp of fire (520 gold) a wand of iceblast (5) (117 gold) a wand of enslavement (4) (78 gold) a wand of iceblast (5) (117 gold) [Shop] Puntea Ekoa's General Store 12 stones (14 gold) 2 potions of ambrosia (192 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) an uncursed ring of protection from fire (300 gold) 13 sling bullets (78 gold) an uncursed ring of protection from fire (300 gold) 22 stones (26 gold) [Shop] Suinewif's Jewellery Shop a +2 amulet of reflection (90 gold) an uncursed ring of protection from cold (300 gold) a +3 ring of protection (252 gold) an uncursed ring of resist corrosion (240 gold) a +5 ring of intelligence (494 gold) a +3 ring of evasion (252 gold) an uncursed amulet of rage (480 gold) (0, 0, D) a javelin (3, -10, D) a +0 mace a +0 chain mail (4, -6, D) a +0 helmet (5, -10, D) a +0 long sword (5, -6, D) a +0 helmet (6, -6, D) a +0 helmet (7, -6, D) a +0 pair of gloves (7, 0, D) a +0 double sword of slicing 3 javelins a +0 cloak a +0 short sword a cursed +0 scale mail (10, 0, D) a cursed -1 falchion a +0 leather armour (11, -6, D) a +0 mace (12, -10, D) a +0 giant club a +0 giant club (12, -6, D) a book of Cantrips (16, -10, D) a +1 chain mail (16, 2, D) a +0 troll leather armour (16, 8, D) a +0 long sword a +0 ring mail (17, 6, D) a +5 demon whip of electrocution (18, -10, D) a +0 helmet (18, -2, D) a +2 battleaxe of freezing a +0 war axe (18, 2, D) a +0 battleaxe a +0 ring mail a +0 longbow 5 arrows a +0 mace (18, 6, D) a +0 quarterstaff a +0 robe (19, -10, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of venom a +3 war axe of chopping a +2 rapier of venom (19, -2, D) a +0 dire flail (19, 2, D) a +0 battleaxe a +0 leather armour (20, -10, D) an uncursed staff of energy (20, -2, D) a +0 mace a cursed +0 leather armour (20, 2, D) a +4 scimitar of flaming (20, 6, D) a +1 vampiric lajatang (21, -10, D) 2 scrolls of amnesia (21, -2, D) a +0 great mace a +0 chain mail (22, -2, D) a +0 battleaxe a +0 plate armour (23, -2, D) a +3 halberd a +0 chain mail a +0 war axe a +0 chain mail a +3 long sword of protection a +0 chain mail a +0 great mace of crushing a +0 chain mail (23, 2, D) 5 arrows a +3 great mace of protection (24, -2, D) 4 needles of confusion a +6 triple crossbow of velocity a +1 great mace of crushing a +0 plate armour (25, -2, D) 5 needles of confusion (25, 2, D) 3 arrows (26, 6, D) a +0 trident 3 throwing nets (27, -4, D) a +0 giant club a +0 robe (27, 6, D) a +9 antimagic giant club (29, -2, D) a +0 long sword a +0 plate armour a +0 battleaxe (30, -6, D) a +3 antimagic lajatang 5 poisoned tomahawks (30, -2, D) a +3 bardiche a +0 chain mail (31, -2, D) a +2 scimitar of holy wrath a +0 plate armour a +0 broad axe a +0 plate armour (32, -6, D) 3 curare-tipped needles (32, -2, D) a +0 halberd a +0 plate armour (33, -2, D) a +0 mace a +0 chain mail (33, 2, D) a +2 ring mail (34, -2, D) a +0 flail a +0 plate armour a +0 scimitar a +0 plate armour a +0 flail a +0 leather armour (34, 2, D) a +3 scale mail of fire resistance (35, 2, D) a +2 plate armour (36, -2, D) a +0 battleaxe a +0 chain mail (37, -2, D) a +0 long sword a +0 chain mail a +0 flail a +0 chain mail (37, 2, D) a +1 scale mail of fire resistance (37, 6, D) a +7 antimagic giant spiked club (37, 10, D) a large rock (unseen) (38, 2, D) a +4 scale mail (39, 2, D) a +2 ring mail (40, 2, D) a +1 pair of boots (40, 10, D) a large rock (42, 2, D) the +1 falchion of the Six Demons {drain, rN++ Dex-3 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-3). It greatly protects you from negative energy. It makes you more stealthy. (42, 10, D) a +0 arbalest 16 bolts a +0 long sword a +0 robe a +0 dagger a cursed +0 robe (43, -4, D) 3 sling bullets (43, 2, D) a +0 triple sword of holy wrath (43, 10, D) a +0 long sword a +0 robe 4 chunks of flesh a stone giant skeleton (44, -4, D) a sling bullet (44, 2, D) a +1 great sword (44, 6, D) a +0 spear a +0 robe (44, 10, D) 3 bolts a +2 great sword a +0 leather armour a +0 dire flail of crushing a +0 dire flail a +0 robe an ice dragon corpse a tengu corpse a fire dragon corpse (45, 2, D) a +0 halberd of holy wrath (45, 6, D) a +0 halberd a +0 robe (45, 10, D) a bolt a +3 great mace of crushing a +0 long sword a +0 robe (46, 2, D) the cursed +0 flail "Woecepni" {elec, Str+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It has a curse placed upon it. (46, 6, D) the +3 dire flail of Kynyjeso {antimagic, rC+ Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It protects you from cold. a +5 antimagic giant spiked club the +7 giant spiked club of Polytheism {freeze, Int+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+9). the +5 giant spiked club "Caskuwko" {drain, *Drain rF+++ Dex-2 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-2). It renders you almost immune to fire. It lets you see invisible. It causes draining when unequipped. a +3 antimagic dire flail a +2 morningstar of crushing a +0 giant club a +0 mace a +4 arbalest of velocity a +2 trident (46, 10, D) a +7 antimagic giant spiked club a +0 halberd a +0 robe 6 chunks of flesh (47, -4, D) a sling bullet (47, -2, D) a +0 mace a +0 chain mail a cursed +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail (47, 2, D) a +2 mace of protection (47, 6, D) a +1 dagger of venom a +0 robe (47, 8, D) a +2 long sword of pain a +0 chain mail a +0 shield of reflection (47, 10, D) 3 large rocks (48, -2, D) a +0 dagger a cursed -2 dagger a +0 robe (48, 2, D) a +0 triple crossbow (48, 6, D) a +0 halberd a +0 robe (49, -2, D) a +0 whip (49, 2, D) a +1 lajatang (49, 10, D) a javelin of penetration (50, -4, D) a +0 quarterstaff a +0 hunting sling 20 sling bullets a +0 ring mail (50, -2, D) a +0 trident (51, -6, D) 14 stones (51, -2, D) a +0 chain mail a +0 dire flail a +0 plate armour (51, 2, D) an uncursed ring of see invisible (53, -10, D) a cursed +0 shortbow 12 arrows (54, -10, D) a +0 club (54, -2, D) a +3 antimagic bardiche the +4 quarterstaff "Teihemao" {protect, Int+10 Stlth-} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+10). It makes you less stealthy. a +2 antimagic quarterstaff (60, -10, D) an arrow (still there?) a +0 club (still there?) a cursed +0 club (still there?)