Flesh177 Level 1 of the Dungeon (3, 7, D:1) a +0 leather armour (4, 29, D:1) 5 stones (8, -6, D:1) a +0 chain mail (20, 23, D:1) 5 stones (31, 10, D:1) a +0 trident (31, 21, D:1) a +0 dagger (31, 25, D:1) 5 stones (47, 19, D:1) 3 stones (51, 25, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 2, D:2) a +0 club (3, 3, D:2) a +0 dagger (8, 9, D:2) a +0 dagger (14, 11, D:2) a +0 hand axe a +0 chain mail of willpower (23, 21, D:2) a +0 scale mail (29, 18, D:2) 4 stones (29, 23, D:2) a +0 whip (43, 3, D:2) an orb of energy (49, 13, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (15, 18, D:3) a +0 dagger (20, 18, D:3) a +0 sling (22, 14, D:3) a +0 ring mail (22, 22, D:3) a +0 dagger 5 stones (25, 7, D:3) the +0 scale mail of the Apprentice {rC- Str+4 Int+2} Str: It affects your strength (+4). Int: It affects your intelligence (+2). rC: It makes you vulnerable to cold. (32, 21, D:3) a +0 dagger (34, 29, D:3) 2 stones (41, 27, D:3) 3 stones (49, 1, D:3) a +0 whip (54, 41, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (9, -17, D:4) a +0 spear (16, -8, D:4) a +0 falchion (45, -6, D:4) a hobgoblin corpse (47, 15, D:4) a +0 chain mail (48, -12, D:4) a +3 hand axe of electrocution