Flugkiller Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -39, D:1) a +0 club (8, -37, D:1) a +0 dagger a +0 dagger (9, -1, D:1) a +0 dagger (27, -11, D:1) a +0 plate armour (29, -50, D:1) a +0 club (33, -46, D:1) a +0 club (34, -34, D:1) a +0 club (38, -8, D:1) a +0 scale mail (41, -51, D:1) a +0 dagger (43, -49, D:1) 12 stones (43, -40, D:1) 23 arrows (52, -40, D:1) a +0 club (56, -56, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone (3, -23, D:2) a +0 club (8, 1, D:2) 15 poisoned needles (9, -19, D:2) a +0 club (13, 16, D:2) a +0 leather armour (14, 11, D:2) a +0 mace (15, -18, D:2) a +0 whip (17, 10, D:2) a +2 quarterstaff of chaos (18, -10, D:2) a +0 club (19, -16, D:2) 29 bolts (21, -33, D:2) a +0 scale mail (22, 3, D:2) 3 stones (23, -29, D:2) a +0 helmet a +0 animal skin a +0 short sword (27, -21, D:2) 10 sling bullets (27, -17, D:2) a +0 club (27, -2, D:2) a stone (31, -29, D:2) a +0 club (31, -24, D:2) a +0 dagger (31, 7, D:2) a +0 club (31, 9, D:2) a +0 trident a +0 ring mail (32, -28, D:2) a +0 club (32, -27, D:2) 18 stones (35, -9, D:2) a +0 ring mail (35, 23, D:2) a +0 robe (37, 14, D:2) a +0 club (38, 16, D:2) 8 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (4, -7, D:3) 16 stones (14, 17, D:3) a +0 ring mail (17, 37, D:3) 6 arrows (19, 39, D:3) 25 arrows (23, -4, D:3) a +0 hunting sling (26, 0, D:3) 11 poisoned needles (26, 16, D:3) a +0 dagger (28, 9, D:3) 2 stones (30, 19, D:3) 9 poisoned needles (41, 13, D:3) a +0 robe (42, 13, D:3) a +0 whip (44, 4, D:3) a +0 spear (44, 23, D:3) a +0 club (46, 27, D:3) a +0 whip Level 4 of the Dungeon [Shop] Onum's Antique Armour Shop a +2 robe of positive energy (441 gold) a +0 ring mail (120 gold) the +3 scale mail "Modoi" {rF+ Regen+ SInv} (1116 gold) It protects you from fire. It lets you see invisible. It increases your rate of regeneration. a +0 pair of boots (135 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 leather armour (60 gold) a cursed +0 leather armour (3 gold) a +0 scale mail (120 gold) a cursed +0 leather armour (3 gold) (0, 0, D:4) 22 stones (4, -28, D:4) a +0 flail a +0 ring mail a +0 scale mail (6, -28, D:4) a +0 leather armour (7, -30, D:4) a +0 club (14, -7, D:4) a +0 scythe a +0 robe (19, -10, D:4) a +0 giant club (19, -6, D:4) a +0 robe (21, -29, D:4) a +0 battleaxe (23, -18, D:4) a +0 robe (39, 4, D:4) 14 stones (40, -21, D:4) a +0 hunting sling (48, -13, D:4) a +0 leather armour (50, -29, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Deaclal's Antique Weapon Shoppe a +0 short sword (87 gold) a +2 antimagic falchion (609 gold) a +5 hand crossbow (884 gold) a +0 quarterstaff (116 gold) a cursed -3 flail (2 gold) a +0 great mace (188 gold) a +0 spear (87 gold) a +0 long sword (101 gold) the +8 flail "Monoif" {flame, Dex+4} (1789 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). the +6 scimitar "Ydamp" {elec, rPois rF- MR+ Int+9} (1992 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+9). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. a +0 rapier of flaming (266 gold) (5, 18, D:5) 4 needles of confusion (8, 8, D:5) a +0 morningstar (9, 35, D:5) a +0 robe (13, 28, D:5) a +0 ring mail a +0 club (13, 29, D:5) a cursed +0 flail (13, 30, D:5) a +0 leather armour a +0 flail (13, 31, D:5) a +0 robe a +0 dagger of venom (13, 37, D:5) a +0 flail a +0 hunting sling (15, 21, D:5) a +0 robe (24, 37, D:5) 8 arrows (25, 34, D:5) an arrow (25, 35, D:5) a +0 shortbow 7 arrows (25, 36, D:5) a +0 short sword (31, 21, D:5) 29 stones (31, 43, D:5) 21 sling bullets (50, 20, D:5) a +0 trident (50, 24, D:5) a +0 whip (61, 23, D:5) 8 stones Level 6 of the Dungeon [Shop] Cacymp's General Store 28 bolts (72 gold) a +0 shortbow (39 gold) a ration (65 gold) a cursed -2 long sword (1 gold) the +10 falchion of Laewungu {drain, rPois rF- Int+4} (884 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from poison. a ration (65 gold) (0, 0, D:6) 20 stones (3, 13, D:6) an arrow (5, 29, D:6) a +0 dagger a +0 short sword a +0 ring mail (6, -18, D:6) 15 sling bullets (7, 13, D:6) a +0 shortbow 9 arrows (12, -13, D:6) a +1 whip of flaming (17, 14, D:6) a +0 scimitar (21, 0, D:6) a +0 short sword (30, -13, D:6) a +0 giant club (31, -15, D:6) 15 stones (46, -21, D:6) a +1 flail of holy wrath a +1 scale mail of fire resistance (52, 20, D:6) a +0 dagger (60, 15, D:6) 6 javelins Level 7 of the Dungeon [Shop] Pitinar's Antique Weapon Shop a +0 war axe (66 gold) a +0 great mace (123 gold) a +0 hunting sling (28 gold) a +1 halberd of chopping (247 gold) the +3 mace of the Girdle {crush, Str+7} (782 gold) It inflicts extra damage upon your enemies. It affects your strength (+7). a +0 hunting sling (28 gold) a +0 rapier (76 gold) a +0 war axe (66 gold) a +0 falchion (57 gold) (0, 0, D:7) a +0 halberd (0, 1, D:7) a +0 plate armour a +2 mace of protection (1, 25, D:7) a +0 dagger (2, 1, D:7) a +1 spear of venom (2, 25, D:7) a +0 dagger a +0 robe (3, -1, D:7) a +0 robe a +0 dagger (3, 25, D:7) a +0 short sword (5, 0, D:7) a +0 robe a +0 dagger (5, 1, D:7) a stone (6, 1, D:7) a +0 robe a +0 dagger (6, 10, D:7) a +0 robe (7, 4, D:7) 20 arrows (10, 1, D:7) a stone (10, 10, D:7) 24 poisoned needles (10, 15, D:7) a +0 giant spiked club (11, -2, D:7) a +0 leather armour a +0 club (11, 0, D:7) a stone (12, -2, D:7) 16 stones a +0 war axe (12, 0, D:7) a stone (13, 15, D:7) a +0 leather armour 10 sling bullets a +0 quarterstaff a +0 hunting sling (14, 16, D:7) a sling bullet (15, -4, D:7) a +0 scale mail a +0 dagger (19, 27, D:7) a ration (19, 28, D:7) 11 gold pieces (24, 13, D:7) a +0 hand crossbow (26, 5, D:7) a +0 halberd (35, 3, D:7) a +0 flail (37, 5, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (1, 32, D:8) a +0 dagger a +0 robe (2, 29, D:8) a +0 flail a +0 leather armour (2, 30, D:8) a +0 club (2, 31, D:8) a cursed -1 falchion a +0 leather armour (4, 28, D:8) a +0 halberd a +0 chain mail (9, 3, D:8) a +0 hand axe (23, 4, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) 22 stones (5, -35, D:9) a +0 falchion (6, 12, D:9) a +0 robe (7, 18, D:9) a +0 leather armour (11, 11, D:9) a +0 mace a +0 flail (12, 11, D:9) a +0 falchion (13, 11, D:9) a +0 flail a +0 flail a +0 chain mail a +0 whip a +0 club a +0 war axe (14, 11, D:9) a +0 giant spiked club a +0 mace a +0 chain mail (15, 12, D:9) a +0 dagger a +0 leather armour a +0 short sword a +0 short sword (16, 12, D:9) a +0 dagger a +0 chain mail a +0 hand axe a cursed +0 leather armour a +0 ring mail a +0 club a cursed -1 hand axe (22, -24, D:9) a +0 shortbow 13 arrows (22, -20, D:9) a +0 giant club (28, -22, D:9) an arrow (29, 18, D:9) 12 stones (31, 11, D:9) a +0 mace a +0 ring mail (32, 11, D:9) a +0 whip (33, 11, D:9) a +0 battleaxe a +0 plate armour (38, -16, D:9) 16 stones (41, -1, D:9) a +0 ring mail (44, -30, D:9) a +0 scale mail a +0 whip (45, -30, D:9) a +0 robe a +0 dagger (58, -11, D:9) a +0 leather armour 4 potions of degeneration (59, -17, D:9) a +0 giant club a +0 giant club (62, -24, D:9) a +0 leather armour a +0 short sword a +0 flail (62, -20, D:9) 5 needles of confusion Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (3, -25, D:10) 18 arrows (3, -11, D:10) 17 arrows (3, -9, D:10) a +0 ring mail (5, -28, D:10) a +0 blowgun 5 poisoned needles (6, -27, D:10) a +0 whip 3 stones a +0 whip (6, -23, D:10) a stone (7, -22, D:10) a poisoned needle (9, -29, D:10) a +0 whip (9, -28, D:10) a +0 whip (18, -43, D:10) 8 stones (19, -25, D:10) a +0 robe a +0 dagger (23, -29, D:10) a +0 giant club a +0 giant spiked club (24, -31, D:10) a +0 giant club a +0 giant club (24, -22, D:10) a +0 giant club a +0 dire flail (25, -25, D:10) 12 bolts (28, -20, D:10) 3 needles of sleeping (37, -24, D:10) a +0 robe a +2 dagger of venom a +0 chain mail a javelin a +1 battleaxe of flaming (38, -24, D:10) a javelin (39, -23, D:10) a +0 robe a +0 dagger a +0 leather armour a +0 mace (39, -22, D:10) a +0 war axe (42, -25, D:10) 2 javelins (42, -24, D:10) 2 javelins (43, -17, D:10) a -1 cloak Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club a large rock (5, -4, D:11) a large rock (15, 13, D:11) 3 curare-tipped needles (17, 42, D:11) a stone (19, 42, D:11) 2 large rocks (20, 42, D:11) a stone (21, 42, D:11) a stone (23, 5, D:11) the amulet of Finality {Harm *Drain Dex+2} [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+2). It causes draining when unequipped. (23, 41, D:11) a +0 dagger 3 tomahawks of returning a +0 chain mail (23, 42, D:11) a +0 hand axe (24, 41, D:11) 4 large rocks (24, 42, D:11) a +0 flail 19 stones a +0 ring mail (25, 40, D:11) a +0 dagger (31, 23, D:11) a +0 club a +0 scale mail (31, 24, D:11) a +3 morningstar a +0 hunting sling (31, 25, D:11) a +0 ring mail (41, 12, D:11) a +0 falchion a +0 ring mail (41, 18, D:11) a +0 dagger a +0 robe (41, 22, D:11) a +0 hand axe (42, 14, D:11) a +0 dagger a +0 robe (44, 16, D:11) a +0 flail a +0 leather armour (44, 17, D:11) a +0 flail a +0 chain mail (57, 34, D:11) a book of Conjurations the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (1, -8, Lair:1) a potion of degeneration (22, 33, Lair:1) a cursed -3 rapier (29, -8, Lair:1) a +0 ring mail (38, 16, Lair:1) 3 tomahawks (45, 21, Lair:1) 2 potions of magic Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (10, -15, Lair:2) a +0 leather armour (16, 31, Lair:2) a +0 scimitar (33, 4, Lair:2) 12 stones (43, 31, Lair:2) 16 arrows (47, 23, Lair:2) 19 arrows (51, 34, Lair:2) a +0 robe (57, 18, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (18, 22, Lair:3) 22 stones (20, 24, Lair:3) a +0 shield (34, 25, Lair:3) a +0 cloak (38, 14, Lair:3) a +0 club (40, 7, Lair:3) 17 arrows (44, -8, Lair:3) a +0 robe (50, 41, Lair:3) a +0 flail of draining (56, 37, Lair:3) a +0 war axe (62, -12, Lair:3) a cursed -1 plate armour (63, 41, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 gold pieces (17, 12, Lair:4) 15 gold pieces (22, 16, Lair:4) 18 gold pieces (23, 17, Lair:4) 20 gold pieces (24, 18, Lair:4) 12 gold pieces (27, -16, Lair:4) 8 gold pieces (32, 5, Lair:4) 12 gold pieces (34, 4, Lair:4) 12 gold pieces