Flugkiller Level 1 of the Dungeon (0, 0, D:1) a stone (0, 6, D:1) a +0 dagger a +0 whip (0, 7, D:1) a +0 dagger 4 stones (1, -5, D:1) 14 stones (7, 14, D:1) a +0 club (16, -5, D:1) a +0 short sword (17, -4, D:1) a cursed -3 club (23, -4, D:1) 21 poisoned needles (23, 7, D:1) a +0 leather armour (26, 5, D:1) a +0 dagger (28, 2, D:1) a stone (28, 35, D:1) a +0 robe (38, 1, D:1) a stone (38, 3, D:1) a stone (38, 28, D:1) a +0 dagger (38, 29, D:1) a +0 club (46, 5, D:1) a +0 dagger (47, -1, D:1) a +0 club (49, 3, D:1) a +0 spear (53, 6, D:1) a +0 spear (60, -1, D:1) a +0 club (60, 0, D:1) a +0 club (60, 4, D:1) a +0 short sword (64, 37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, 6, D:2) a +0 leather armour a +0 dagger (8, 9, D:2) 20 stones a +0 hunting sling a +0 club (9, 12, D:2) a stone (11, 15, D:2) a stone (11, 16, D:2) 2 stones (14, 13, D:2) a stone (15, 5, D:2) a +0 dagger (21, 30, D:2) a +0 dagger a +0 robe (28, -1, D:2) a +0 short sword (29, 31, D:2) a +0 robe (36, 20, D:2) a +0 club (44, 32, D:2) a +0 club (58, 27, D:2) 4 tomahawks Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 6, D:3) a +0 flail (4, 0, D:3) a +0 dagger a +0 robe (5, 13, D:3) 12 bolts (11, 8, D:3) a +0 whip (12, -7, D:3) 18 arrows (12, 1, D:3) a +0 robe (15, -17, D:3) a wand of digging (14) (16, -3, D:3) a +0 short sword (16, 21, D:3) 22 stones (18, -25, D:3) 18 bolts (21, -24, D:3) a +0 club (23, 18, D:3) a +0 trident (24, 18, D:3) a +0 dagger a +0 robe (31, -21, D:3) 4 large rocks (35, -15, D:3) a +0 leather armour a +3 dagger (35, -10, D:3) a +0 ring mail a +0 war axe (35, -6, D:3) a +0 chain mail (46, 10, D:3) 20 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, -8, D:4) a +0 robe (10, -5, D:4) a +0 hunting sling (24, -7, D:4) a +0 dagger (43, -1, D:4) 13 arrows Level 5 of the Dungeon (2, 36, D:5) 25 sling bullets (2, 38, D:5) a +0 flail (3, 27, D:5) an uncursed amulet of harm a potion of degeneration (4, 21, D:5) 15 stones (6, 11, D:5) a +0 giant club (20, 6, D:5) 15 stones (21, 10, D:5) a +0 hand axe a +0 leather armour a +0 short sword of holy wrath a +0 mace (25, 10, D:5) a +0 robe (27, 23, D:5) 15 stones (28, 24, D:5) a +0 rapier a +3 leather armour (29, 0, D:5) 5 stones (35, 2, D:5) 17 arrows Level 6 of the Dungeon (9, -23, D:6) a potion of haste (16, -9, D:6) a +0 dagger (18, -20, D:6) a +0 robe (23, -6, D:6) a +0 dagger (25, -12, D:6) a +0 leather armour (26, -13, D:6) a +0 hand axe a +0 leather armour (41, -14, D:6) a +0 giant club (44, 4, D:6) a +0 dagger (46, 2, D:6) a +0 hand axe (50, -27, D:6) 15 poisoned needles Level 7 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:7) a +0 giant club (4, -31, D:7) a +0 dagger a +0 robe (33, 1, D:7) a +0 long sword (35, 22, D:7) a +0 flail (36, -35, D:7) a +0 club a +0 chain mail (39, -23, D:7) a +0 hand axe (39, -22, D:7) a +0 plate armour a +0 dire flail (40, -16, D:7) a +0 trident a +0 plate armour (41, -16, D:7) a +0 dagger (46, -16, D:7) a +2 hand axe of chopping (57, -16, D:7) a +0 mace a +0 plate armour (61, -14, D:7) the +12 war axe "Spiderbane" {freeze, Str+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+9). (61, -6, D:7) a +0 leather armour a +0 dagger (62, -28, D:7) a +0 leather armour (62, -26, D:7) a +0 plate armour (62, -12, D:7) a +0 robe a +0 dagger (62, -11, D:7) a +0 hand axe a +0 club a +0 club a +0 flail (62, -6, D:7) a +0 dagger a +0 robe (62, 11, D:7) 5 javelins of penetration (63, -7, D:7) a +0 leather armour a +0 rapier (68, -1, D:7) 34 arrows Level 8 of the Dungeon [Shop] Gaes's Distillery 2 potions of lignification (90 gold) a potion of ambrosia (120 gold) a potion of invisibility (120 gold) 2 potions of curing (90 gold) a potion of degeneration (15 gold) a potion of resistance (150 gold) a potion of resistance (150 gold) a potion of flight (45 gold) a potion of berserk rage (75 gold) a potion of might (60 gold) a potion of ambrosia (120 gold) [Shop] Derhana's Weapon Emporium 12 stones (15 gold) a +0 blowgun (32 gold) the cursed +2 dagger "Bafuz" {drain, rElec Dex+4} (429 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It insulates you from electricity. It has a curse placed upon it. a +0 battleaxe (84 gold) a +0 morningstar (52 gold) a +0 club (13 gold) a +2 glaive of venom (257 gold) a +0 trident (45 gold) a +1 arbalest of velocity (178 gold) [Shop] Rirr's Armour Shop the cursed +0 chain mail of Whack-A-Mole {rPois MR+} (274 gold) It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 robe (10 gold) a +0 ring mail (60 gold) a +0 chain mail (67 gold) a +0 leather armour (30 gold) a +0 shield (67 gold) a cursed +0 ring mail (15 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) (0, 0, D:8) 16 arrows (1, -12, D:8) 13 arrows (4, -12, D:8) a +0 whip (4, -8, D:8) a cursed -2 dagger (4, -6, D:8) a +0 club a +0 club 3 stones a +0 short sword a +0 leather armour of fire resistance (14, -17, D:8) 15 arrows (16, 16, D:8) a +0 scale mail (22, 5, D:8) 2 arrows (23, 4, D:8) a +0 ring mail (24, 5, D:8) an arrow (25, 1, D:8) an arrow (25, 5, D:8) 2 arrows (26, 1, D:8) 2 arrows (28, 5, D:8) an arrow (29, 5, D:8) a +0 shortbow 7 arrows (34, 8, D:8) a +0 club (35, 8, D:8) a +0 flail (36, 8, D:8) a +0 dagger a +1 robe of positive energy (36, 9, D:8) a +0 scale mail a +0 dagger a +0 leather armour (37, -4, D:8) a +0 club (42, -18, D:8) a +0 whip a +0 robe (42, -11, D:8) 13 arrows (48, -23, D:8) 13 stones Level 9 of the Dungeon (0, 0, D:9) 4 gold pieces (3, 15, D:9) a porcupine corpse (skeletalised by now) (10, 8, D:9) 19 arrows (12, 19, D:9) 21 arrows (14, 20, D:9) a +0 club a yak skeleton (15, 12, D:9) a +1 flail of protection (19, -19, D:9) a +0 giant club an ogre corpse (21, -21, D:9) a chunk of flesh a +0 whip the Ecumenical Temple