Flugkiller Level 1 of the Dungeon (0, 0, D:1) 13 arrows (1, -27, D:1) 19 stones (5, -15, D:1) a +0 whip (23, -27, D:1) a +0 ring mail (24, 4, D:1) a +0 short sword (30, 10, D:1) 6 tomahawks of returning (36, -7, D:1) 18 stones (39, 6, D:1) a +0 hand axe (40, 5, D:1) a +0 ring mail (42, -23, D:1) a +0 club (45, 10, D:1) a +0 club (52, -27, D:1) a +2 hand axe (56, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a stone (3, 11, D:2) 22 stones (7, -35, D:2) a +0 ring mail (8, -1, D:2) a +0 ring mail (10, 0, D:2) a +0 short sword (16, -2, D:2) a +0 war axe (21, -19, D:2) 23 stones (43, -26, D:2) a +0 club (48, -38, D:2) 22 arrows (50, 0, D:2) a +0 mace (54, -21, D:2) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (57, -1, D:2) a +0 hunting sling 21 stones (60, 20, D:2) a +0 hunting sling (64, -39, D:2) a +0 spear (64, 11, D:2) a +2 pair of gloves of archery Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 9, D:3) 16 stones (3, 30, D:3) a +0 short sword (6, -2, D:3) a +0 giant club (17, 17, D:3) 14 arrows (18, 13, D:3) a +0 dagger (22, 23, D:3) a +0 short sword a stone a +0 blowgun (46, 17, D:3) a +1 dagger of holy wrath Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (6, 19, D:4) 20 stones (18, 23, D:4) a +0 plate armour (21, -7, D:4) a +0 rapier (23, 19, D:4) a +0 helmet (27, -7, D:4) a +0 pair of gloves (31, -2, D:4) 12 stones (40, 34, D:4) 27 stones (42, 7, D:4) a +0 ring mail (47, 0, D:4) a +0 flail a +0 leather armour (47, 1, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (47, 2, D:4) a +0 mace of protection (49, 1, D:4) a +0 dagger a +0 robe (51, 8, D:4) 20 arrows (57, 4, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, -34, D:5) a +0 hand axe a +0 ring mail (3, -50, D:5) a +0 giant club (7, -29, D:5) 21 arrows (9, -19, D:5) a +0 robe (17, -13, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Fir Vaut's Antique Weapon Shop a +0 falchion (108 gold) a +0 glaive (234 gold) a cursed -2 mace (3 gold) a +1 war axe of chopping (439 gold) a +0 long sword (126 gold) a +1 battleaxe of flaming (673 gold) a cursed -1 trident (3 gold) a +1 short sword of protection (381 gold) a +3 dagger of draining (741 gold) a +0 mace (108 gold) (0, 0, D:6) a +0 pair of boots (6, -4, D:6) a +0 scale mail (9, 32, D:6) 12 sling bullets (10, -10, D:6) a +0 club (11, -3, D:6) 17 stones (12, 25, D:6) a +0 dagger a +1 leather armour of magic resistance (16, 21, D:6) a +4 war axe (25, 8, D:6) a +0 giant spiked club (27, 3, D:6) 2 potions of degeneration (27, 6, D:6) a +0 hand axe 3 tomahawks of dispersal (30, 6, D:6) a +0 dagger a +0 robe a +0 dagger (30, 7, D:6) a +0 dagger (36, -3, D:6) a +0 helmet (37, 36, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (17, -7, D:7) a +0 hand axe a +0 ring mail (18, -9, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (18, -8, D:7) a +0 dagger a +0 robe (18, -7, D:7) a +0 club (21, 1, D:7) a +0 robe (24, 30, D:7) 21 arrows (34, 4, D:7) 18 stones Level 8 of the Dungeon [Shop] Kuyw's Jewellery Boutique an uncursed ring of resist corrosion (280 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of protection from fire (350 gold) an uncursed amulet of regeneration (420 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of see invisible (210 gold) the ring "Jukkaumac" {-Tele EV+2 Str-4 Int+8 Dex+8} (512 gold) [ring of evasion] It affects your evasion (+2). It affects your strength (-4). It affects your intelligence (+8). It affects your dexterity (+8). It prevents most forms of teleportation. a cursed amulet of faith (518 gold) (0, 0, D:8) a +0 falchion (9, -18, D:8) a +0 ring mail (13, -8, D:8) 17 stones (16, 23, D:8) 6 bolts (26, 20, D:8) 18 sling bullets (32, -29, D:8) 15 stones (35, -17, D:8) 27 stones (35, 11, D:8) 25 bolts (42, -13, D:8) a +0 giant spiked club (47, -27, D:8) a +0 war axe (48, -26, D:8) a +0 long sword (48, -25, D:8) a +0 war axe (50, 12, D:8) a +0 giant spiked club a +0 giant club (52, -2, D:8) a +0 leather armour (53, -29, D:8) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (3, -2, Lair:1) a +1 falchion of holy wrath (7, 7, Lair:1) a +0 mace (7, 41, Lair:1) 25 stones (17, 42, Lair:1) a cursed +0 leather armour (31, -1, Lair:1) a +0 flail (33, -15, Lair:1) a +0 dagger (40, -9, Lair:1) a cursed -3 shortbow (45, -4, Lair:1) a +0 scale mail (62, 23, Lair:1) 22 sling bullets Level 2 of the Lair of Beasts (0, 32, Lair:2) 12 sling bullets (2, 22, Lair:2) a +0 dagger (7, 29, Lair:2) a book of Changes (14, 8, Lair:2) 22 stones (20, 6, Lair:2) the +5 leather armour "Yddemyw" {MR- Str+4 Int+10 Dex-5} It affects your strength (+4). It affects your intelligence (+10). It affects your dexterity (-5). It affects your resistance to hostile enchantments. (25, 9, Lair:2) a poisoned needle (27, 9, Lair:2) a poisoned needle (28, 9, Lair:2) a poisoned needle (39, 23, Lair:2) 25 arrows (44, 20, Lair:2) 18 arrows (60, 0, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (8, 2, Lair:3) a +0 club (15, -13, Lair:3) a +1 ring mail of magic resistance a +1 battleaxe of flaming (24, 6, Lair:3) a +0 war axe (31, -1, Lair:3) a +0 robe (41, -8, Lair:3) an uncursed staff of power (48, 3, Lair:3) a +0 falchion (52, -9, Lair:3) 21 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) 24 stones (5, 18, Lair:4) a +0 quarterstaff (26, -29, Lair:4) a +0 pair of gloves (53, -6, Lair:4) 3 tomahawks (70, 5, Lair:4) 21 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 pair of gloves (17, -4, Lair:5) 25 arrows (44, -13, Lair:5) a +0 scale mail (49, -29, Lair:5) a cursed -3 flail (54, -35, Lair:5) 26 stones