Dungeon Crawl Stone Soup version 0.23-a0-550-g7de1f8ee9f (webtiles) character file. 3 Flugkiller the Vexing (level 1, -1/10 HPs) Began as a Deep Elf Enchanter on Dec 8, 2018. Slain by a kobold (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (359 turns). Flugkiller the Vexing (Deep Elf Enchanter) Turns: 359, Time: 00:01:08 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 41% Magic: 5/6 EV: 13 Int: 19 God: Gold: 12 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery e - an uncursed amulet of rage {unknown} (You found it on level 1 of the Dungeon) Scrolls f - 2 scrolls of teleportation {unknown} g - a scroll of random uselessness {unknown} Comestibles d - 2 rations Skills: + Level 1.2 Short Blades - Level 2.4 Dodging + Level 3.8 Stealth - Level 3.0 Spellcasting - Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The leopard gecko is almost dead. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You hit the leopard gecko. You kill the leopard gecko! Unknown command. You see here a club. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a club. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a club. There is an open door here. All of the chunks of flesh in your inventory have rotted away. There is an open door here. There is an open door here. There is an open door here. A dart slug comes into view. You see here a club. There is an open door here. There is an open door here. You see here a short sword. You see here a ring mail. You see here a ring mail. You see here a ring mail. The kobold barely misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (chance to defeat MR: 73%) The kobold is outlined in light. Unknown command. You closely miss the kobold. The kobold hits you. * * * LOW HITPOINT WARNING * * * You hit the kobold. The kobold is moderately wounded. The kobold barely misses you. Unknown command. You hit the kobold. The kobold is severely wounded. The kobold hits you. * * * LOW HITPOINT WARNING * * * The kobold hits you. You die... ######## #......# ## #######......# [# #....).......# '####'#.#####.##### ......#.#.)....K@.# <######'#.###.###.# ## #....# #.....# ######....# ####### ...).'>>..# #...##....# #...###.### #...# #.# ..### #.. You could see a kobold. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugkiller the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 359 | D:1 | Slain by a kobold Vault maps used: D:1: minmay_arrival_three_doors Action || total -------------------------++------- Melee: Dagger || 9 Cast: Corona || 3 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------