Flugkiller Level 1 of the Dungeon (0, 0, D:1) a +0 spear (13, 3, D:1) 11 poisoned needles (13, 27, D:1) a +0 dagger (22, 6, D:1) 27 stones (32, 17, D:1) a +0 short sword (41, -7, D:1) a +0 club 3 stones (45, -7, D:1) a stone (51, 21, D:1) a +0 hunting sling (63, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling of freezing (8, -13, D:2) 21 stones (9, 25, D:2) a +0 club (15, 16, D:2) 16 stones (19, 26, D:2) 26 stones (20, 17, D:2) a +0 club a +0 club (31, 24, D:2) a +0 club (36, 13, D:2) 25 stones (51, -11, D:2) a +0 club (54, -5, D:2) a +0 dagger a cursed +0 robe Level 3 of the Dungeon (0, 0, D:3) 19 stones (5, -17, D:3) 3 curare-tipped needles (9, 13, D:3) 20 bolts (12, -12, D:3) a stone (13, -13, D:3) 3 stones (13, -11, D:3) a stone (13, -6, D:3) a +0 short sword (14, 6, D:3) a +0 club (15, 5, D:3) a +0 club (19, 7, D:3) 15 arrows (26, 1, D:3) a +0 club (35, 12, D:3) a +0 pair of gloves (41, -15, D:3) a +0 buckler (45, -12, D:3) a +0 war axe (48, -19, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail a +0 hand axe (1, 1, D:4) a +0 flail (8, -14, D:4) a +0 giant spiked club (19, 16, D:4) a +0 leather armour (22, -6, D:4) a +0 chain mail (22, 18, D:4) a +0 dagger (29, -19, D:4) 17 poisoned needles (29, 12, D:4) a +2 whip of flaming a +2 robe of cold resistance (30, 12, D:4) a +0 animal skin (34, 21, D:4) a +0 buckler a +0 trident (37, -25, D:4) 7 poisoned needles (42, -13, D:4) 23 stones (45, -20, D:4) the cursed +1 dagger of Poloag {elec, rElec Str+4 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It affects your dexterity (+4). It insulates you from electricity. It has a curse placed upon it. (47, -18, D:4) a cursed +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (4, 7, D:5) 18 stones (8, -28, D:5) 17 stones (12, 24, D:5) a tomahawk (13, 24, D:5) a tomahawk (14, -14, D:5) a +0 flail a +0 leather armour (14, 24, D:5) a tomahawk (17, 24, D:5) a +0 club a +0 flail a +0 chain mail a cursed -3 mace a +0 short sword (29, 4, D:5) a +0 club (30, 2, D:5) a +0 dagger (31, 1, D:5) an arrow (32, 1, D:5) an arrow (33, 2, D:5) an arrow (34, 3, D:5) an arrow (34, 4, D:5) an arrow (34, 5, D:5) a +0 hand axe a +0 leather armour (35, -15, D:5) a +0 giant spiked club (35, 5, D:5) a cursed -3 shortbow 13 arrows (35, 6, D:5) a +0 dagger a +0 robe (36, 5, D:5) an arrow (38, 6, D:5) 3 arrows a +0 shortbow (40, -12, D:5) a +0 club a +0 robe (43, -10, D:5) 16 sling bullets (56, -13, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 11 arrows (2, -25, D:6) a +0 hand axe (3, -25, D:6) a +1 flail of protection a +0 scale mail (3, -24, D:6) a +0 hand axe (8, -20, D:6) 13 stones (10, -4, D:6) 16 stones (12, -24, D:6) a +0 falchion (14, -25, D:6) 25 stones (17, -25, D:6) 19 bolts (25, -16, D:6) a +0 club a +0 shortbow 11 arrows (26, -24, D:6) a +0 hand axe (26, -18, D:6) the +3 robe of Weymis {+Blink Stlth+} It lets you blink. It makes you more stealthy. (26, -16, D:6) a +0 leather armour (27, -27, D:6) a +1 long sword of slicing (27, -17, D:6) a +0 leather armour (39, -20, D:6) a +0 dagger (41, -21, D:6) a +0 scale mail a +0 mace (41, -20, D:6) a +0 leather armour a +0 hand axe (42, -10, D:6) 18 stones (43, -4, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, 41, D:7) 7 poisoned needles (5, 42, D:7) a +0 glaive (13, 2, D:7) a +0 scale mail (20, -3, D:7) 26 stones (25, 18, D:7) a +0 scale mail (36, 29, D:7) 9 gold pieces (37, 6, D:7) 26 stones (37, 29, D:7) a scroll of blinking (42, 4, D:7) the +1 dagger "Demonbane" {venom, rPois rN++ MR- Dex+3 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. Level 8 of the Dungeon (0, 0, D:8) 15 stones (9, 1, D:8) a +0 leather armour (13, -24, D:8) 16 stones (14, -2, D:8) a +0 quarterstaff (19, -22, D:8) 13 arrows (27, -6, D:8) a +0 flail a +0 club (27, -3, D:8) a +0 robe a +0 dagger (28, -6, D:8) a +0 chain mail a +0 trident (28, -5, D:8) a +0 ring mail a +0 club a +0 leather armour a +0 hand axe a +0 giant spiked club (29, -5, D:8) a +0 leather armour (31, -1, D:8) a +4 short sword (32, 16, D:8) a +0 trident (34, -24, D:8) a +0 giant spiked club (36, -17, D:8) 10 stones (36, -16, D:8) a stone (36, -15, D:8) 3 stones (37, -20, D:8) a +0 hand axe (37, -17, D:8) 4 stones (37, -16, D:8) 5 stones (38, -16, D:8) 3 stones (39, -15, D:8) a stone (41, -15, D:8) a +0 giant club (42, -16, D:8) a stone (43, -11, D:8) a stone (43, 13, D:8) a +0 club (43, 14, D:8) a +0 plate armour a +1 hand axe of chopping (44, 14, D:8) a cursed -2 robe a +0 dagger a +0 leather armour (44, 15, D:8) a +0 leather armour a +0 trident (45, 7, D:8) a +0 plate armour a cursed -3 dire flail (46, 8, D:8) a +0 flail a +0 club (47, 28, D:8) a +0 chain mail a +0 flail of protection (49, 0, D:8) a +0 whip a +0 robe a +0 dagger (50, -2, D:8) 25 sling bullets (50, 0, D:8) a +0 hand axe a +0 plate armour a +0 short sword (52, 1, D:8) a +0 flail (56, -6, D:8) a +0 short sword (58, 1, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a potion of heal wounds (1, 10, D:9) a +0 cloak (2, 4, D:9) 12 stones (5, 2, D:9) a potion of brilliance (5, 3, D:9) an uncursed staff of air (6, -20, D:9) a poisoned needle (6, -19, D:9) a poisoned needle (6, -18, D:9) a poisoned needle (6, -15, D:9) a +0 short sword (6, 1, D:9) 18 stones (6, 2, D:9) a potion of mutation (6, 4, D:9) a scroll of fear (7, -17, D:9) a stone (7, -16, D:9) 3 stones (7, -15, D:9) a +0 club (7, -4, D:9) 2 arrows (7, 3, D:9) 15 arrows (8, -16, D:9) a +0 whip (8, -15, D:9) a +0 whip a +0 blowgun 2 poisoned needles (8, -4, D:9) an arrow (9, -4, D:9) an arrow (9, -2, D:9) a +0 shortbow (unseen) (10, 4, D:9) 14 gold pieces (20, 4, D:9) a +0 giant spiked club (24, -20, D:9) a +0 leather armour (25, -21, D:9) a +0 dagger a +0 robe (25, -20, D:9) a +0 dagger a +0 robe a +0 hand axe (25, -19, D:9) a +0 flail a +0 leather armour (35, -15, D:9) 2 poisoned needles a +0 whip a +0 blowgun (36, -15, D:9) a stone (40, 1, D:9) a +0 dagger a +0 robe (41, 1, D:9) a +0 leather armour a +0 hand axe a +0 hand axe (42, 2, D:9) an arrow (44, 7, D:9) 2 arrows (45, 9, D:9) a +0 shortbow 18 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 mace (11, 1, D:10) 21 arrows (17, 17, D:10) 3 potions of degeneration (26, 14, D:10) a +0 whip (32, 16, D:10) a +0 whip (40, -16, D:10) a +0 short sword (44, 0, D:10) a +0 robe (46, -13, D:10) a ration (46, -12, D:10) a scroll of magic mapping (46, -11, D:10) a scroll of vulnerability (48, -15, D:10) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 gold pieces (18, 31, Lair:1) a bullfrog skeleton (24, 1, Lair:1) a cursed ring of attention (27, 5, Lair:1) the cursed +1 mace of Honour {freeze, rN++ MR+ Str-4 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It affects your dexterity (+3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (27, 6, Lair:1) 20 gold pieces (28, 4, Lair:1) a +0 club