Flugkiller Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 dagger (0, 4, D:1) a stone (0, 8, D:1) a stone (0, 10, D:1) a +0 dagger (0, 11, D:1) a stone (4, -11, D:1) a +0 dagger (6, 16, D:1) 13 sling bullets (8, -7, D:1) a +0 club (9, 22, D:1) a +0 club (9, 28, D:1) 21 arrows (10, 20, D:1) a +0 club (19, 17, D:1) a +0 spear (20, 25, D:1) a +0 club (24, 30, D:1) 9 poisoned needles (35, 13, D:1) a +0 club (37, -8, D:1) a stone (39, 9, D:1) a +0 club (40, 21, D:1) a +0 short sword (41, 6, D:1) a +0 dagger (44, 12, D:1) a +0 mace (49, 31, D:1) a +0 hunting sling (50, -8, D:1) a +0 club (59, 7, D:1) 16 stones Level 2 of the Dungeon (6, -30, D:2) a +0 club 2 stones (8, -36, D:2) a +0 long sword (8, -33, D:2) a stone (8, -32, D:2) a stone (8, -20, D:2) a +0 leather armour (9, -25, D:2) 21 stones (20, -32, D:2) a +0 quarterstaff (21, -8, D:2) 23 arrows (34, -25, D:2) a +0 short sword 5 stones (39, -11, D:2) a +0 robe (41, 3, D:2) 26 stones (42, -26, D:2) a +0 club (55, -15, D:2) 14 sling bullets (57, -20, D:2) a +0 robe (58, -1, D:2) 11 poisoned needles (60, 2, D:2) a +0 whip a +0 club (61, 2, D:2) a +0 flail a +0 spear (69, -9, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling 25 stones (5, 1, D:3) a stone (16, 0, D:3) a +0 club a +0 club (38, 6, D:3) a +0 ring mail (46, -20, D:3) a +0 flail (49, -3, D:3) a +0 mace Level 4 of the Dungeon [Shop] Nieclad's Gadget Emporium a fan of gales (400 gold) a wand of paralysis (4) (60 gold) a crystal ball of energy (200 gold) a wand of flame (12) (70 gold) a wand of random effects (8) (50 gold) a fan of gales (400 gold) a box of beasts (200 gold) a wand of iceblast (6) (100 gold) a wand of polymorph (7) (90 gold) a wand of enslavement (6) (80 gold) a crystal ball of energy (200 gold) a wand of paralysis (9) (110 gold) a wand of digging (5) (180 gold) (16, 8, D:4) a +0 robe (24, -20, D:4) a +0 robe (29, 26, D:4) a cursed +0 hunting sling a +0 club a +0 hunting sling 19 stones a +0 dagger (30, 27, D:4) 2 stones (31, -17, D:4) a +0 hand axe (31, 13, D:4) 4 stones (31, 27, D:4) a stone (33, 11, D:4) a stone (33, 12, D:4) 13 stones a cursed +0 hunting sling (33, 29, D:4) a stone (34, 29, D:4) a +0 dagger (37, -22, D:4) a +0 short sword (54, -7, D:4) 13 bolts Level 5 of the Dungeon (8, 2, D:5) a +0 pair of gloves (12, 11, D:5) 21 stones (14, 6, D:5) 30 arrows (17, -15, D:5) an arrow (18, -23, D:5) a +3 spear (19, -22, D:5) a +0 shortbow 23 arrows (19, -15, D:5) an arrow (23, 26, D:5) a wand of random effects (15) (23, 30, D:5) a +0 quarterstaff (28, 26, D:5) a cursed -2 giant spiked club (37, 23, D:5) a +0 long sword (39, 11, D:5) a +0 quarterstaff (41, 28, D:5) 15 poisoned needles Level 6 of the Dungeon [Shop] Joetaiv's Antique Armour Emporium a +0 pair of boots (76 gold) the +2 ring mail "Manihemo" {*Contam Regen+ rCorr Stlth+} (404 gold) It causes magical contamination when unequipped. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. a cursed -2 helmet (1 gold) a +0 ring mail (68 gold) a +0 pair of gloves (76 gold) a +0 robe (11 gold) a +0 robe (11 gold) (3, 7, D:6) a +0 long sword (14, 7, D:6) a +0 ring mail (15, 10, D:6) a +0 flail (20, -3, D:6) a tomahawk (21, -10, D:6) 19 bolts (21, -3, D:6) a tomahawk (23, -1, D:6) 2 tomahawks (42, -35, D:6) 11 sling bullets (54, -4, D:6) a +0 giant club (55, 12, D:6) a +0 dagger (56, 4, D:6) a scroll of teleportation Level 7 of the Dungeon (3, -20, D:7) a +0 mace (8, 2, D:7) a wand of random effects (11) (11, -28, D:7) a +0 shortbow 10 arrows (12, -27, D:7) an arrow (15, -28, D:7) an arrow (16, -10, D:7) a +0 whip (17, -2, D:7) a +0 giant spiked club (18, -7, D:7) a +0 short sword (21, -25, D:7) a +1 flail of draining a +0 robe (33, -10, D:7) a +0 long sword (35, -31, D:7) a +0 dagger a +0 robe (37, -31, D:7) a +0 hand axe (38, -31, D:7) a +0 dagger a +0 robe (38, -30, D:7) a +0 dagger of electrocution a cursed +0 ring mail (38, -29, D:7) a cursed -1 hand axe a +0 hand axe a +0 leather armour (39, -30, D:7) a +0 dagger a +0 robe (39, -15, D:7) a +0 hand axe (46, -27, D:7) 31 stones (50, -30, D:7) a +0 ring mail (54, -18, D:7) a +0 mace a +0 ring mail (55, -17, D:7) a +0 dagger a +0 robe (56, -17, D:7) a +0 hand axe a +0 leather armour a +0 flail of protection a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 15 arrows (3, -18, D:8) an arrow (4, -17, D:8) 2 arrows (6, -16, D:8) a +0 short sword an arrow (7, -16, D:8) an arrow (8, -15, D:8) a +0 dagger of venom a +0 robe a cursed -3 hand axe (9, -15, D:8) a +0 shortbow 16 arrows (11, -24, D:8) a wand of random effects (7) (21, -22, D:8) a +0 morningstar (35, -1, D:8) a +0 hand axe 16 gold pieces (43, 1, D:8) a +0 hat (47, -13, D:8) a +0 club a +0 ring mail (49, -5, D:8) a +0 war axe a +0 plate armour (49, -4, D:8) a +0 dagger a +0 robe 3 tomahawks a +0 chain mail Level 9 of the Dungeon [Shop] Qail's Weapon Boutique 13 arrows (36 gold) a +0 dire flail (56 gold) a +0 war axe (49 gold) a +0 spear (42 gold) the +8 hand axe of Beinnes {chop, +Rage MR+ Int+5 Dex-4} (877 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (-4). It affects your resistance to hostile enchantments. It lets you go berserk. 20 arrows (56 gold) a +0 lajatang (210 gold) a +2 war axe of venom (226 gold) a +0 rapier (56 gold) 25 stones (35 gold) a +1 dire flail of protection (165 gold) (0, 0, D:9) a wand of random effects (25) (2, -2, D:9) 5 tomahawks (4, 20, D:9) an arrow (4, 22, D:9) a +0 shortbow 25 arrows (6, -6, D:9) a +0 giant club (6, -3, D:9) a +0 whip a +0 scale mail (7, -3, D:9) a +0 war axe a +0 dagger a cursed +0 robe a +0 whip a +0 plate armour (8, -2, D:9) a +2 vampiric short sword a +0 ring mail (13, -11, D:9) a +0 scale mail (16, -17, D:9) a +0 short sword (17, -19, D:9) a +0 flail a +0 leather armour (17, -18, D:9) a +0 chain mail a +2 leather armour a +0 mace a +0 battleaxe a +0 plate armour (18, -12, D:9) a +0 chain mail (19, -20, D:9) a +0 glaive (31, 9, D:9) a sling bullet (32, 7, D:9) a +0 troll leather armour (33, 9, D:9) a sling bullet (34, 9, D:9) a sling bullet (36, 10, D:9) a +0 quarterstaff a +0 hunting sling 25 sling bullets (37, -1, D:9) a +0 dagger a +0 ring mail (37, 0, D:9) a +0 mace a +0 club a +0 scale mail (37, 1, D:9) a +0 hand axe a +0 scale mail (38, -1, D:9) a +0 dagger a +0 robe (38, 1, D:9) a +0 flail a +0 glaive a +0 chain mail (39, -1, D:9) a cursed -2 dagger a +0 robe a +0 falchion (39, 1, D:9) a +0 dagger a +0 robe (40, 27, D:9) 17 arrows (50, -8, D:9) a +0 whip (50, 2, D:9) 12 arrows (51, 8, D:9) a +0 robe (52, -8, D:9) a +0 dagger a +0 robe a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 mace (2, 33, D:10) a +0 rapier (6, 39, D:10) a +2 dire flail of crushing (10, 28, D:10) a book of Alchemy (11, 28, D:10) an uncursed ring of stealth (12, 29, D:10) 19 stones (unseen) (13, 27, D:10) an uncursed staff of summoning (15, 12, D:10) a +0 hand axe a +0 mace a +0 leather armour (15, 29, D:10) the ring "Qiymp" {rC++ SInv} [ring of see invisible] It greatly protects you from cold. It lets you see invisible. (16, 12, D:10) a +0 hand axe a +0 leather armour a +0 leather armour (16, 32, D:10) a +1 quarterstaff of holy wrath (unseen) (17, 26, D:10) a +0 spear (17, 30, D:10) a +0 leather armour (18, 32, D:10) a vampire mosquito corpse (19, 28, D:10) 12 poisoned needles (26, 28, D:10) a hippogriff corpse (27, 30, D:10) an arrow (28, 30, D:10) a +0 longbow (unseen) (40, 23, D:10) an uncursed ring of positive energy (51, 33, D:10) a +0 giant club