Flugkiller Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (3, -12, D:1) a +0 short sword (17, -1, D:1) 12 bolts (25, -19, D:1) a +0 ring mail (27, -34, D:1) a +0 leather armour (29, -26, D:1) a +0 club (36, -40, D:1) 20 stones (43, -11, D:1) a +0 dagger (44, -11, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) 18 sling bullets (7, -6, D:2) 3 stones (8, -5, D:2) 2 stones (14, 15, D:2) 18 stones (22, 40, D:2) a +0 hunting sling 5 stones (25, 40, D:2) a stone (27, 8, D:2) a +0 club (27, 40, D:2) a stone (31, 41, D:2) a +0 club (44, 26, D:2) a +0 plate armour (45, -3, D:2) a +0 whip a +0 robe (59, 6, D:2) a +0 falchion (59, 19, D:2) a +0 club (61, 8, D:2) a cursed -3 dagger a +0 robe (63, 11, D:2) a cursed -3 short sword (64, 25, D:2) a -2 dagger (67, 11, D:2) a stone (68, 18, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -11, D:3) a +0 club 2 poisoned darts (19, -11, D:3) a +0 short sword (21, 8, D:3) 5 boomerangs (32, -16, D:3) a +0 ring mail (32, -4, D:3) a scroll of random uselessness (34, -8, D:3) a +0 club (40, 21, D:3) a +0 robe (43, -11, D:3) a +0 club (48, 13, D:3) a +0 short sword (48, 15, D:3) 2 stones (49, -12, D:3) 2 boomerangs a +0 ring mail a +0 war axe (50, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a stone (0, 3, D:4) a stone (1, 3, D:4) a stone (3, -5, D:4) a cursed -1 dagger (3, 4, D:4) a stone (4, 2, D:4) a stone (5, 0, D:4) 5 large rocks (5, 4, D:4) a stone (7, -17, D:4) 16 stones (22, 6, D:4) a +0 scale mail (23, -21, D:4) 25 stones (38, 0, D:4) 17 arrows Level 5 of the Dungeon [Shop] Feash's Weapon Shop a +0 dagger (22 gold) the +1 short sword of the Goat {drain, MR+} (253 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. the +6 shillelagh "Devastator" {shatter} (660 gold) a +1 war axe of venom (123 gold) a +0 rapier (44 gold) the +11 arbalest of Doom {venom, rN+} (787 gold) It poisons the ammo it fires. It protects you from negative energy. the cursed +2 scythe of Fung {protect, rPois Str+4 Dex-3} (262 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It affects your dexterity (-3). It protects you from poison. It has a curse placed upon it. the cursed +1 quarterstaff of Pestilence {vamp, *Rage rElec Str+4 Dex+5} (492 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your dexterity (+5). It insulates you from electricity. It may make you go berserk in combat. It has a curse placed upon it. a +4 hand crossbow of freezing (311 gold) a +0 broad axe (44 gold) [Shop] Fasun's Antique Weapon Shoppe a +5 broad axe of freezing (649 gold) a +3 whip of flaming (408 gold) a +2 halberd of chopping (342 gold) a +1 hand crossbow of flaming (252 gold) a +0 club (19 gold) a +0 falchion (57 gold) a +0 morningstar (76 gold) a +0 club (19 gold) a +0 falchion (57 gold) a +5 mace of protection (581 gold) a +0 spear (57 gold) (0, 0, D:5) a scroll of noise (4, -32, D:5) a +0 spear a +0 giant spiked club (5, -32, D:5) a +0 dagger a +0 robe (6, -21, D:5) a +0 dagger (8, 13, D:5) a +0 leather armour (11, -33, D:5) an arrow (11, -32, D:5) an arrow (11, -4, D:5) 30 bolts (12, -33, D:5) 14 arrows a +0 shortbow (12, -27, D:5) a +0 flail (12, -9, D:5) a cursed +0 club (15, -6, D:5) a +0 leather armour a +0 war axe (17, -45, D:5) 7 javelins (18, -10, D:5) a +0 club (29, 15, D:5) 6 curare-tipped darts (30, -23, D:5) a +0 leather armour (34, -15, D:5) a +0 robe a +0 dagger (36, -19, D:5) a +0 whip (36, 6, D:5) a +0 whip (39, -32, D:5) a +0 long sword (42, -19, D:5) a +0 halberd a +0 halberd a +0 spear (43, -14, D:5) a +0 ring mail a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 25 bolts (0, 5, D:6) a +0 robe a +1 vampiric scythe (3, 5, D:6) a +0 dagger a +0 robe (4, 5, D:6) a +0 dagger of protection a +0 robe (6, 3, D:6) a +0 chain mail (7, -14, D:6) 18 stones (11, 12, D:6) a +1 spear of piercing (12, 3, D:6) a +0 dagger (12, 37, D:6) a +0 trident (14, -6, D:6) 12 stones (17, 20, D:6) a +0 naga barding (20, -9, D:6) 15 arrows (21, 22, D:6) a +0 trident (27, -23, D:6) 22 stones (30, 37, D:6) a +0 dagger (32, 12, D:6) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (32, 13, D:6) a +0 hand axe 2 boomerangs a +0 ring mail (32, 18, D:6) a +0 giant spiked club (33, 14, D:6) a +0 falchion a +0 ring mail (34, 9, D:6) 28 bolts Level 7 of the Dungeon [Shop] Reulonwi's Book Shoppe a book of Death (770 gold) a book of Cantrips (220 gold) a Young Poisoner's Handbook (440 gold) a book of Conjurations (330 gold) a book of Cantrips (220 gold) a book of Necromancy (330 gold) a book of Necromancy (330 gold) a book of Beasts (605 gold) a book of Misfortune (220 gold) the Collected Works on Icy Intoxication (797 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ozocubu's Refrigeration Ice 6 d - Simulacrum Ice/Necromancy 6 the Catalogue of Lightness and Moulding (503 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Beastly Appendage Transmutation 1 c - Spider Form Transmutation/Poison 3 d - Airstrike Air 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Statue Form Transmutation/Earth 6 [Shop] Suluh's Armour Shoppe a scarf of repulsion (168 gold) a cursed +0 robe (1 gold) a +0 scale mail of fire resistance (154 gold) a +0 ring mail (56 gold) the +1 chain mail of the Hunter {rElec rF+++ rC- SInv} (779 gold) It renders you almost immune to fire. It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +1 robe of positive energy (135 gold) the +1 helmet of Serendipity {Str+3 Dex+8} (554 gold) It affects your strength (+3). It affects your dexterity (+8). a +0 robe (9 gold) a +0 plate armour (322 gold) a +3 leather armour of poison resistance (294 gold) a +0 ring mail (56 gold) (2, 15, D:7) 20 arrows (11, 6, D:7) a box of beasts (11, 8, D:7) a +0 short sword (12, 7, D:7) a scroll of immolation (16, 26, D:7) 3 gold pieces (18, 38, D:7) a +0 flail (20, 39, D:7) a +0 plate armour 7 silver boomerangs a +0 hand axe (21, 39, D:7) a +0 scale mail a +0 flail (21, 40, D:7) a +0 dagger (23, 41, D:7) a +0 trident (30, 15, D:7) a +0 flail (31, 43, D:7) a +0 falchion (32, 13, D:7) a +0 whip (34, 10, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant spiked club (0, 18, D:8) a +0 ring mail (8, -4, D:8) a cursed +0 pair of boots (10, -13, D:8) a +0 mace a +0 leather armour (11, -13, D:8) a +0 hand axe a +0 leather armour (12, -13, D:8) a cursed +0 club a +0 trident a +0 chain mail (12, 6, D:8) a +0 cloak (13, 19, D:8) a +0 dagger a +0 robe (13, 24, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 25, D:8) a +0 short sword a +0 ring mail (13, 27, D:8) a +0 short sword a cursed +0 chain mail (14, 25, D:8) a +1 mace of protection a +0 leather armour (15, 1, D:8) 13 arrows (18, 7, D:8) a +0 giant club a +0 giant spiked club (19, -9, D:8) 15 sling bullets (22, 4, D:8) a +0 scimitar a +0 robe a +2 halberd a +0 robe a +3 battleaxe a +0 robe a +0 falchion a +0 robe a +2 battleaxe a +0 robe (23, 4, D:8) a +0 dire flail a +0 robe a +3 scimitar a +0 robe (23, 30, D:8) 4 stones a +0 mace a +0 chain mail a +0 whip (23, 31, D:8) a +0 robe a +0 dagger (23, 33, D:8) 2 stones (23, 34, D:8) a stone (26, 8, D:8) a +3 morningstar a +0 robe (36, 8, D:8) 22 stones Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (4, -4, D:9) a leopard gecko skeleton (6, 5, D:9) 20 stones (10, 10, D:9) a +1 scimitar of flaming a +0 robe (12, -11, D:9) a potion of lignification (14, 4, D:9) 26 stones (18, -19, D:9) a +0 giant club (19, -8, D:9) a +1 centaur barding (22, 15, D:9) a +0 leather armour (24, -19, D:9) a +4 halberd of venom a +0 plate armour (26, -20, D:9) a +0 dagger a +0 robe a +0 flail (30, 1, D:9) a +0 long sword (33, -2, D:9) a +0 giant club (38, -3, D:9) 24 stones (40, -17, D:9) a +0 spear (45, -6, D:9) 14 stones (53, 7, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar (12, -1, D:10) a +0 robe (27, -12, D:10) a +0 plate armour (29, -11, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) an arrow (2, -3, D:11) a +0 robe (3, 0, D:11) a +0 shortbow 8 arrows (21, -36, D:11) an arrow the Ecumenical Temple