Flugslaktarn Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -15, D:1) 28 stones (20, -3, D:1) a +0 club Level 2 of the Dungeon (13, 13, D:2) 12 bolts (13, 14, D:2) a +0 spear (20, 1, D:2) a +0 ring mail (30, 23, D:2) 17 arrows (31, 28, D:2) a cursed +0 robe (32, -14, D:2) 10 poisoned needles (37, -9, D:2) a +0 club (42, 19, D:2) 21 stones (43, 12, D:2) a cursed -3 hunting sling Level 3 of the Dungeon (9, 8, D:3) 17 stones Level 4 of the Dungeon (11, 8, D:4) 11 poisoned needles (12, -15, D:4) a +0 chain mail (14, 11, D:4) a +0 dagger (17, -15, D:4) a +0 whip a +0 dagger a +0 dagger a +0 robe (17, -14, D:4) a +0 dagger a +0 short sword (23, -11, D:4) a +0 mace (24, -13, D:4) a +0 club (24, -12, D:4) a +0 war axe (33, 2, D:4) a +0 spear (42, -26, D:4) 9 bolts (42, -15, D:4) a +0 dagger (42, 10, D:4) 19 arrows (44, 9, D:4) a +5 ring of dexterity (45, -20, D:4) a +0 scale mail (45, -19, D:4) 22 stones (45, 9, D:4) a potion of curing (45, 10, D:4) a book of Maledictions Level 5 of the Dungeon [Shop] Basoikepp's Antique Weapon Shoppe a +0 dagger of venom (127 gold) a +0 trident (101 gold) a +0 hand axe (87 gold) a +2 war axe of venom (469 gold) a +0 hunting sling (43 gold) a +0 hand axe (87 gold) a +0 spear (87 gold) a +0 trident (101 gold) a +0 short sword (87 gold) (0, 0, D:5) a +0 rapier (26, 12, D:5) a +0 spear (42, -1, D:5) a +0 leather armour (44, 9, D:5) a +0 flail (47, -13, D:5) an arrow (48, -12, D:5) an arrow (50, -11, D:5) an arrow (52, -10, D:5) a +0 shortbow 15 arrows (52, -9, D:5) a +0 ring mail of cold resistance Level 6 of the Dungeon [Shop] Laurphir's Antique Weapon Boutique the +8 storm bow {elec} (1105 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +5 blowgun (560 gold) a +0 long sword (66 gold) a +6 shortbow (665 gold) a +0 rapier of freezing (174 gold) the +9 morningstar "Isacoc" {elec, +Fly} (1217 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you fly. a +0 giant club (32 gold) a +0 flail (66 gold) a +0 bardiche (171 gold) a +1 shortbow of freezing (235 gold) a +1 dagger of freezing (201 gold) a +0 rapier (76 gold) a +0 lajatang (285 gold) [Shop] Zekul's Weapon Shop a +0 trident (35 gold) a +5 war axe of freezing (333 gold) a +0 whip (25 gold) a +0 whip (25 gold) a +0 morningstar (40 gold) a +0 trident (35 gold) a +0 hunting sling (15 gold) the cursed +0 quarterstaff "Zothrut" {flame, Int+2} (154 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It has a curse placed upon it. [Shop] Doqejok's Jewellery Shop an uncursed ring of see invisible (225 gold) a +5 ring of protection (825 gold) an uncursed amulet of regeneration (450 gold) an uncursed ring of positive energy (300 gold) the amulet "Fiegg" {Spirit +Inv rPois SInv} (786 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from poison. It lets you see invisible. It lets you turn invisible. a cursed ring of attention (67 gold) an uncursed ring of fire (375 gold) an uncursed ring of poison resistance (300 gold) an uncursed ring of poison resistance (300 gold) a +3 ring of strength (235 gold) a cursed ring of attention (67 gold) a cursed ring of fire (330 gold) [Shop] Irhol's Weapon Emporium a +0 hand axe (45 gold) a +0 mace (45 gold) 21 stones (31 gold) a +1 halberd of chopping (195 gold) a +0 long sword of holy wrath (124 gold) a +0 club (15 gold) 18 stones (27 gold) a +2 hunting sling of flaming (220 gold) 21 stones (31 gold) 18 arrows (54 gold) a +1 battleaxe of distortion (348 gold) the +8 quarterstaff of the Postmodern Shrikes {elec, rC+++} (1380 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It renders you almost immune to cold. 26 sling bullets (195 gold) [Shop] Yvimifui's Weapon Shop the +3 shortbow of Discretion {flame, rElec rC+ Str-5 Stlth+} (404 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It protects you from cold. It insulates you from electricity. It makes you more stealthy. a +0 whip (30 gold) a +0 blowgun (30 gold) a cursed -1 short sword (1 gold) a cursed -2 short sword (1 gold) a cursed -3 club (1 gold) a +4 war axe of freezing (339 gold) a +0 dagger (24 gold) (0, 0, D:6) a +0 dagger (6, 37, D:6) a +0 ring mail of fire resistance (13, 23, D:6) an arrow (14, 23, D:6) an arrow (15, 21, D:6) 3 arrows (15, 23, D:6) 10 arrows (16, 25, D:6) a +0 shortbow 6 arrows (18, 21, D:6) an arrow (23, -7, D:6) a +0 hand axe a cursed +0 flail a +0 leather armour a +0 dagger (25, 23, D:6) a +0 ring mail (26, 6, D:6) an arrow (27, 6, D:6) an arrow (27, 7, D:6) an arrow (29, -21, D:6) 32 stones (29, -5, D:6) a +0 ring mail (29, 9, D:6) an arrow (29, 10, D:6) an arrow (29, 12, D:6) a +0 shortbow 19 arrows (33, 8, D:6) a +0 robe (33, 20, D:6) 17 stones (35, 13, D:6) 18 sling bullets (36, -2, D:6) 16 stones (43, 6, D:6) 4 large rocks (52, -2, D:6) 18 stones (54, 2, D:6) 23 stones (58, -2, D:6) 29 stones (58, 13, D:6) 27 stones (59, -3, D:6) 22 arrows (62, 14, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (3, -12, D:7) a hound corpse (skeletalised by now) (5, -3, D:7) a wand of paralysis (10) (12, -3, D:7) 21 arrows (18, -33, D:7) 26 stones (18, -32, D:7) a +0 club (22, 11, D:7) 2 scrolls of random uselessness (24, 6, D:7) 12 bolts (29, -23, D:7) 26 stones (29, 15, D:7) a +2 whip of venom (32, -6, D:7) a scroll of magic mapping (33, -6, D:7) 11 stones (35, -6, D:7) 24 gold pieces (36, 4, D:7) a +0 robe (38, 2, D:7) a +5 long sword a +0 robe (39, -12, D:7) a ration (39, 2, D:7) a cursed +4 falchion a +0 robe a +0 giant spiked club (39, 3, D:7) a +3 spear of freezing a +0 robe Level 8 of the Dungeon (0, 0, D:8) 20 gold pieces (1, 3, D:8) 15 stones (6, 4, D:8) a wolf corpse (8, 0, D:8) 15 gold pieces (11, -2, D:8) a +0 dagger the Ecumenical Temple