Flure Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 21, D:1) 9 stones (4, 11, D:1) 21 sling bullets (5, 40, D:1) 28 sling bullets (11, -1, D:1) a +0 short sword (11, 20, D:1) a +0 dagger (15, 38, D:1) a +0 club (15, 39, D:1) a +0 hand axe a +0 short sword a +0 club (18, 46, D:1) a +0 club (19, 24, D:1) a +0 club a +0 dagger (21, 3, D:1) a +0 whip (21, 5, D:1) a stone a +0 short sword (23, 7, D:1) a stone (42, 41, D:1) a +0 chain mail (52, 34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 4, D:2) a stone (2, 5, D:2) a stone (5, 22, D:2) a +0 hand axe (14, 7, D:2) a +0 dagger (21, 20, D:2) 16 bolts (28, -1, D:2) a +1 dagger of speed a +0 hunting sling 7 stones (29, 0, D:2) a +0 dagger (29, 1, D:2) a stone (31, 21, D:2) a cursed +0 mace (36, 29, D:2) 14 stones (38, -11, D:2) a +0 short sword (38, -9, D:2) a +0 large shield (38, 34, D:2) a +0 halberd (39, 3, D:2) a +0 mace (44, -1, D:2) a +0 club (45, 3, D:2) a +0 dagger (46, -1, D:2) a +0 club (54, -2, D:2) 14 stones (60, 6, D:2) a cursed -3 spear Level 3 of the Dungeon (1, -42, D:3) a +0 dagger (3, -14, D:3) a +0 leather armour (5, -6, D:3) a +0 club (8, -14, D:3) a +0 quarterstaff (13, -28, D:3) a +0 halberd (15, -15, D:3) a +0 spear (16, -16, D:3) a +0 chain mail (16, -15, D:3) a +0 spear (20, -17, D:3) a +0 halberd (23, -15, D:3) a +0 club (24, -34, D:3) a +0 pair of gloves (28, -38, D:3) 17 stones (31, -31, D:3) a +0 dagger 2 stones (32, -31, D:3) a +0 ring mail (33, -31, D:3) a stone (34, -44, D:3) a +0 club (37, -43, D:3) a +0 dagger a +0 short sword (38, -44, D:3) a +0 flail (39, -42, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 17 stones (1, -15, D:4) a +0 dagger a +0 robe (1, -14, D:4) a +0 dagger a +0 robe (7, -35, D:4) 25 stones (35, -50, D:4) a +0 helmet (38, -3, D:4) 18 bolts (42, 3, D:4) a +0 whip a +0 leather armour (44, -5, D:4) a +0 great sword (51, -37, D:4) a +0 short sword (54, -12, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) 13 stones (5, 11, D:5) a +0 halberd (6, 11, D:5) a +0 spear (7, 11, D:5) a +0 flail a +0 spear (8, 11, D:5) a +0 spear (9, 11, D:5) a +0 whip a +0 leather armour (13, 14, D:5) a +0 short sword (15, -18, D:5) a +0 dagger a tomahawk (21, 29, D:5) a cursed -3 mace (24, -20, D:5) a +0 spear (25, -20, D:5) a +0 spear (25, -19, D:5) a +0 halberd (52, 3, D:5) a +0 whip (55, 5, D:5) a +0 helmet (61, 14, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 scythe (2, 26, D:6) a +0 leather armour (11, 40, D:6) 19 arrows (18, 7, D:6) a tomahawk (26, 3, D:6) a +4 dagger (28, 24, D:6) 14 sling bullets (30, 20, D:6) a +0 short sword a +0 battleaxe a +0 plate armour a +0 trident (38, 11, D:6) a +0 robe 22 bolts (49, 25, D:6) 10 stones (53, 29, D:6) a +0 club an exploding tomahawk a +0 ring mail (53, 31, D:6) a +0 flail (53, 32, D:6) a +1 whip of electrocution a +0 leather armour (56, 26, D:6) a +0 hand axe (57, 25, D:6) a +0 club a +0 leather armour a +0 dagger (57, 26, D:6) a +0 dagger a +0 robe (58, 16, D:6) a +0 buckler Level 7 of the Dungeon [Shop] Boosch's Book Boutique a book of Misfortune (200 gold) a book of Enchantments (500 gold) the Papyrus of Dusty Augmentations (762 gold) Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Spectral Weapon Hexes/Charms 3 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Shatter Earth 9 a book of Power (450 gold) Asezxeck's Disquisition on the Entourage (950 gold) Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 b - Summon Hydra Summoning 7 a Young Poisoner's Handbook (400 gold) a book of Necromancy (300 gold) a book of Clouds (450 gold) a book of Transfigurations (550 gold) [Shop] Qionnes's Antique Armour Shoppe the +2 shield of Resistance {rF+ rC+ MR+} (1150 gold) It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +0 robe (19 gold) a +0 leather armour (56 gold) a +2 robe of magic resistance (495 gold) a +0 scale mail (112 gold) a +0 helmet (126 gold) a +0 ring mail (112 gold) a +0 large shield (126 gold) a scarf of cloud immunity (196 gold) a +0 leather armour (56 gold) [Shop] Enanim's Food Shoppe a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:7) 12 poisoned needles (7, 33, D:7) 33 arrows (8, -5, D:7) 3 large rocks (9, 16, D:7) a +0 flail (13, 7, D:7) 24 arrows (16, 15, D:7) a +0 long sword (17, 28, D:7) a +0 quarterstaff a +0 hunting sling 22 sling bullets (20, 34, D:7) a sling bullet (22, 10, D:7) a cursed -1 long sword (31, 6, D:7) 2 potions of flight (34, -12, D:7) a +0 scale mail (34, 8, D:7) an uncursed ring of see invisible (35, 0, D:7) a +0 plate armour (35, 31, D:7) a +0 mace (38, 3, D:7) 17 poisoned needles (39, 27, D:7) 17 arrows (40, -3, D:7) a +0 ring mail (40, -2, D:7) 20 arrows (64, 35, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, 0, D:8) a +0 spear (2, 2, D:8) a +0 club (4, 0, D:8) 8 stones (4, 32, D:8) an arrow (6, 31, D:8) a +0 shortbow 16 arrows (9, 31, D:8) an arrow (10, 31, D:8) an arrow (13, 38, D:8) an arrow (17, 30, D:8) a +0 shortbow 11 arrows (19, 2, D:8) a +0 falchion a +0 short sword a +0 dagger a +0 robe a +0 glaive a +0 plate armour (20, 2, D:8) a +0 dagger a +0 robe (26, -3, D:8) a +0 pair of gloves (28, -2, D:8) a +0 shortbow 13 arrows (28, 0, D:8) an arrow (37, 25, D:8) a cursed +1 morningstar of draining a +0 robe (39, 0, D:8) a +0 robe a +0 dagger (40, -1, D:8) a +0 plate armour a +0 hand axe (40, 6, D:8) a +0 giant club (42, -3, D:8) 8 arrows (43, 1, D:8) a +0 hand axe (44, 18, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 robe (0, 18, D:9) a +0 robe (6, -7, D:9) 26 stones (9, 9, D:9) a +0 robe (10, 12, D:9) a +0 leather armour (10, 13, D:9) a +0 hunting sling a cursed +3 great sword a +0 leather armour (11, -2, D:9) the +11 flail of Wyrd {antimagic, Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). (12, 14, D:9) a +0 robe (13, 15, D:9) a cursed +0 scale mail a +1 hand axe (15, -6, D:9) an acid dragon corpse (skeletalised by now) (15, 33, D:9) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (20, -10, D:9) a +0 leather armour a +0 club (20, -9, D:9) a +0 robe a cursed -2 dagger a cursed -1 dagger (21, -9, D:9) an arrow (21, -7, D:9) an arrow (22, -12, D:9) 14 arrows a +0 shortbow (23, -13, D:9) an arrow (28, -7, D:9) a +0 chain mail a +0 club (29, -11, D:9) a +0 short sword a +0 chain mail (29, -7, D:9) a +0 leather armour (35, 9, D:9) 21 sling bullets (38, -17, D:9) 13 stones (42, 18, D:9) a +0 giant club (43, 18, D:9) a +0 dagger a +0 robe (52, 19, D:9) a +0 quarterstaff (59, 0, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a cursed -1 hand axe (4, -2, D:10) a +0 trident an orc corpse (10, 2, D:10) a +0 dagger (unseen) (11, 7, D:10) 19 stones (25, -4, D:10) 17 stones (35, -6, D:10) a water moccasin corpse (39, 0, D:10) 14 gold pieces