FlurksSlurper the Dungeon (1, 0, D) a +0 robe (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 0, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +10 dark maul {heavy} (10, 1, D) a +2 dagger (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (61, 0, D) a staff of fire (61, 8, D) a staff of earth (unseen) (62, 0, D) a +2 plate armour of positive energy (62, 1, D) a ring of see invisible (62, 8, D) a +2 ring mail of poison resistance (63, 8, D) the staff of cold "Ofyl" {rF+ rC+ Int+4} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+4). rF: It protects you from fire. rC: It protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. (67, 0, D) a +1 antimagic shortbow (69, 0, D) a +2 mace of protection (69, 10, D) a +0 trident (70, 10, D) a +0 trident (70, 11, D) a +0 trident (71, 8, D) the +5 hand axe of Law {heavy, rElec Str+3 Int-3 SInv Stlth+} Str: It affects your strength (+3). Int: It affects your intelligence (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (71, 11, D) a +0 trident 2 boomerangs (71, 12, D) a +0 trident (71, 16, D) the Textbook on Transforming Arson Spells Type Level a - Passwall Transmutation/Earth 2 b - Sticky Flame Conjuration/Fire 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Storm Form Transmutation/Air 7 (unseen) (71, 17, D) a wand of charming (3) (72, 8, D) a +2 lajatang of speed (72, 9, D) a +2 scimitar of holy wrath (72, 16, D) the +2 sling of Areq Zut {heavy, rC+} rC: It protects you from cold. (unseen) (72, 17, D) a +1 scale mail of fire resistance (unseen) (73, 16, D) the staff of poison "Toirghas" {rPois Str+4} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (73, 17, D) the ring of Kuxterik {rC+ Int+2} [ring of protection from cold] Int: It affects your intelligence (+2). rC: It protects you from cold. (unseen) (75, 1, D) a staff of cold (unseen)