FlyingSalmon Level 1 of the Dungeon (0, 0, D:1) 24 stones (2, 1, D:1) a +0 robe (2, 2, D:1) a +0 short sword (10, -22, D:1) a +0 club (10, -21, D:1) a +0 dagger (12, 2, D:1) a +0 chain mail (17, -26, D:1) a +0 leather armour (18, -27, D:1) a +0 leather armour (19, -30, D:1) a +0 club (27, 3, D:1) a cursed -1 short sword (28, 3, D:1) a +0 club (31, -13, D:1) a +0 club (38, -9, D:1) a stone (44, -3, D:1) a +0 robe (48, -19, D:1) a +0 club (48, 5, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 12, D:2) 8 needles of paralysis (2, -2, D:2) a +2 quarterstaff of chaos (2, 12, D:2) a +0 robe a +0 scythe of freezing (8, -8, D:2) a +0 club (12, 10, D:2) a +0 mace (21, 18, D:2) a +0 dagger (22, -6, D:2) a +0 hand axe a +0 leather armour a +0 short sword a +0 robe (24, -5, D:2) a +0 short sword 14 sling bullets (25, 0, D:2) a +0 mace (26, -3, D:2) a +0 trident (27, -6, D:2) a stone (27, -5, D:2) a +0 dagger a +0 robe (29, -5, D:2) a stone (30, -5, D:2) 15 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 robe a +0 dagger (1, 1, D:3) a +0 leather armour a +1 war axe of chopping (8, 1, D:3) a +0 dagger a +0 club (14, 7, D:3) a +0 club a +0 leather armour (16, -5, D:3) 9 poisoned needles (16, -1, D:3) 6 curare-tipped needles (17, 13, D:3) an uncursed staff of conjuration (18, 6, D:3) a +0 hand axe a +0 chain mail (23, -16, D:3) 10 bolts (29, -22, D:3) 3 scrolls of noise (34, 14, D:3) a +0 club (47, 2, D:3) a +0 dagger (48, -1, D:3) a +0 giant spiked club (50, 9, D:3) a cursed +0 spear Level 4 of the Dungeon (0, 0, D:4) 4 poisoned needles (1, 1, D:4) a +0 leather armour (3, 10, D:4) a +0 club (22, 2, D:4) a +0 ring mail (22, 27, D:4) a +0 mace a -1 hand axe a -2 long sword a -2 short sword (23, 12, D:4) 20 arrows (23, 25, D:4) a -2 mace (24, 28, D:4) a -3 mace (27, -1, D:4) a +0 club (27, 6, D:4) a +0 animal skin (28, 6, D:4) a +0 robe (29, 3, D:4) a scroll of noise (31, 29, D:4) a +0 leather armour a +0 hand axe (31, 30, D:4) a +0 mace a +0 chain mail a +0 mace the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. (34, 22, D:4) 18 bolts (41, 36, D:4) 10 sling bullets (42, -12, D:4) 15 sling bullets a +0 leather armour Level 5 of the Dungeon (4, 0, D:5) a wand of scattershot (8) (6, -17, D:5) a +0 trident (12, -27, D:5) 16 arrows (13, 8, D:5) a +0 ring mail (21, -6, D:5) a +0 war axe of electrocution (23, 6, D:5) 20 sling bullets (39, 14, D:5) a +0 glaive a +0 robe (40, 14, D:5) a +4 spear of freezing a +0 robe (41, 7, D:5) a +0 robe a +3 scimitar (46, -26, D:5) a +0 ring mail (59, 8, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) an arrow (1, -1, D:6) an arrow (2, -2, D:6) an arrow (3, -2, D:6) an arrow (4, -2, D:6) an arrow (5, -2, D:6) an arrow (6, -2, D:6) an arrow (7, -2, D:6) 15 arrows a +0 shortbow a cursed -3 hand axe a +0 robe (7, 8, D:6) a +0 robe (8, -2, D:6) a +0 robe a +0 giant spiked club a cursed +0 hand axe a +0 broad axe (16, -9, D:6) a +0 rapier (28, 36, D:6) a +0 war axe (37, 23, D:6) the +3 trident "Gram" {elec, rN+ Str+3 Int-5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (-5). It protects you from negative energy. (37, 31, D:6) an arrow (38, 26, D:6) a +0 robe a +0 halberd (38, 31, D:6) 18 arrows a +0 shortbow (38, 32, D:6) an arrow (45, -2, D:6) a +0 chain mail (46, -3, D:6) a cursed +2 great sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 scimitar (2, -6, D:7) a +0 robe (2, -4, D:7) 2 stones (6, 2, D:7) 16 poisoned needles (8, -5, D:7) a +0 ring mail (10, -3, D:7) a throwing net (11, -3, D:7) a throwing net (15, -3, D:7) a +0 giant club an ogre skeleton (19, -2, D:7) a tomahawk (20, 5, D:7) 14 arrows (24, -1, D:7) 23 arrows the Ecumenical Temple