Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13978024434410740974 1001 Foglemanni the Destroyer (level 8, -2/41 HPs) Began as a Deep Elf Conjurer on Feb 24, 2025. Was an Initiate of Vehumet. Shot with an arrow by a centaur (6 damage) ... on level 6 of the Dungeon. The game lasted 00:05:13 (4393 turns). Foglemanni the Destroyer (Deep Elf Conjurer) Turns: 4393, Time: 00:05:15 Health: -2/41 AC: 3 Str: 6 XL: 8 Next: 0% Magic: 26/30 EV: 12 Int: 24 God: Vehumet [......] Gold: 232 SH: 0 Dex: 19 Spells: 11/22 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of magic regeneration Stlth +++ o - ring "Syssiu" {MP+9 Stlth+} HPRegen 0.26/turn c - +6 ring of dexterity MPRegen 0.84/turn %: no passive effects @: lethally poisoned (-2 -> -13) A: magic regeneration, hooves 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 232 gold pieces. Inventory: Missiles u - a throwing net Armour a - a +1 robe (worn) Jewellery c - a +6 ring of dexterity (right hand) i - an amulet of magic regeneration (around neck) o - the ring "Syssiu" (left hand) {MP+9 Stlth+} (You found it on level 3 of the Dungeon) [ring of magical power] MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. Wands t - a wand of polymorph (12) Scrolls d - 3 scrolls of noise {unknown} f - 6 scrolls of identify g - 3 scrolls of enchant armour h - 4 scrolls of teleportation j - 3 scrolls of blinking l - 2 scrolls of poison s - a scroll of fog {unknown} v - a scroll of amnesia Potions b - a potion of magic e - 2 potions of curing {unknown} k - a potion of attraction {unknown} m - a potion of ambrosia {unknown} n - a potion of heal wounds {unknown} p - a potion of brilliance {unknown} q - a potion of haste {unknown} r - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.6 Spellcasting * Level 9.4 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 10% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 36% N/A 7% 1 Flame Wave Conj/Fire 31% 2d9 10% 4 Call Imp Summ 18% N/A 11% 2 Scorch Fire 18% 2d5 11% 2 Call Canine Familiar Summ 9% N/A 21% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 56% 4 Summon Cactus Giant Summ 4% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:1 * Annotations: D:4 2 transporters, Foglemanni's ghost, amateur DECj Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have large cloven feet. Message History The scorpion is heavily wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target, p - scorpion You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow misses you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits your fulminant prism. Your fulminant prism crackles loudly. Casting: Fulminant Prism (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (heavily wounded, 83% to hit) The searing ray hits the scorpion! The scorpion is almost dead. (Press . to maintain the ray.) The scorpion closely misses you. The centaur shoots an arrow. The arrow hits your fulminant prism. The scorpion misses you. Your fulminant prism explodes! The blast of energy engulfs the centaur! The centaur is severely wounded. The searing ray misses the scorpion. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The centaur shoots an arrow. The arrow hits you. You die... #....## # #.<##### ...#.##.#...## ........†....# ..#........<## #...#.....## #.....#......# ##.........### #..........@# ##.........s# ####.............. ##......[...... #...........## ............## .........#..# ..c......##.. ....##.... ... You could see a centaur and a scorpion. Vanquished Creatures Sigmund (D:5) 3 ogres (D:5) 2 scorpions (D:4) A howler monkey (D:4) 2 bombardier beetles A hound (D:5) An orc priest (D:5) Jessica (D:2) 2 iguanas 6 gnolls (D:5) 6 adders A shadow imp (D:5) A white imp (D:5) A dart slug (D:1) 2 ribbon worms 5 orcs 3 endoplasms 2 giant cockroaches (D:1) 12 goblins 8 hobgoblins 7 jackals 8 kobolds 4 quokkas 11 ball pythons A bat (D:1) 4 frilled lizards 5 rats 101 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms 5 creatures vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Foglemanni the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 265 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 589 | D:1 | Reached skill level 5 in Conjurations 773 | D:1 | Found Ruegg's Assorted Antiques. 872 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1157 | D:2 | Noticed Jessica 1160 | D:2 | Killed Jessica 1161 | D:2 | Reached XP level 4. HP: 23/24 MP: 8/12 1840 | D:3 | Identified the ring "Syssiu" {MP+9 Stlth+} 2031 | D:3 | Found a faded altar of an unknown god. 2516 | D:3 | Gained mutation: You have large cloven feet. [potion of | mutation] 2591 | D:4 | Reached skill level 6 in Conjurations 2656 | D:4 | Noticed a scorpion 2662 | D:4 | Killed a scorpion 2663 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/14 2720 | D:4 | Reached skill level 5 in Spellcasting 2923 | D:4 | Reached skill level 7 in Conjurations 2923 | D:4 | Reached XP level 6. HP: 18/32 MP: 5/16 3166 | D:4 | Found a transporter. 3167 | D:4 | Noticed Foglemanni's ghost (amateur DECj) 3180 | D:4 | Found a transporter. 3309 | D:5 | Entered Level 5 of the Dungeon 3512 | D:5 | Found a staircase to the Ecumenical Temple. 3665 | Temple | Entered the Ecumenical Temple 3670 | Temple | Became a worshipper of Vehumet 3680 | D:5 | Learned a level 2 spell: Searing Ray 3685 | D:5 | Learned a level 4 spell: Fulminant Prism 3690 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 3821 | D:5 | Reached skill level 8 in Conjurations 3821 | D:5 | Reached XP level 7. HP: 36/36 MP: 12/18 4005 | D:5 | Noticed Sigmund 4019 | D:5 | Killed Sigmund 4020 | D:5 | Reached skill level 9 in Conjurations 4283 | D:6 | Reached XP level 8. HP: 21/41 MP: 21/21 4393 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_corners, serial_shops, nicolae_shop_back_alley_shop D:2: layout_loops_cross, minmay_misc_feat_roman, uniq_jessica D:3: layout_basic, ebering_ecumenical_altar_rust, minmay_goblin_outpost D:4: layout_cave_pools, gammafunk_ghost_smash D:5: layout_basic, minmay_temple_entry_mist, uniq_sigmund D:6: layout_cave_pools Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 9 | 9.4 Spellcasting | 4 5 6 7 | 7.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 52 | 184 | 36 || 272 Fulminant Prism | | | 5 || 5 Searing Ray | | | 3 || 3 Iskenderun's Myst | | | 1 || 1 Use: Scroll | | 6 | || 6 Potion | | 1 | || 1 Armour: Robe | 3 | 18 | 16 || 37 Dodge: Dodged | 1 | 24 | 13 || 38