Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10513043201942558934 40 Foglemanni the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Feb 25, 2025. Mangled by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:47 (1145 turns). Foglemanni the Conjurer (Deep Elf Conjurer) Turns: 1145, Time: 00:00:49 Health: -6/19 AC: 2 Str: 6 XL: 3 Next: 30% Magic: 1/10 EV: 11 Int: 22 God: Gold: 103 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of silence {unknown} j - a scroll of amnesia {unknown} k - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} g - a potion of berserk rage {unknown} h - 2 potions of haste {unknown} i - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Summon Small Mammal Summ 16% N/A 12% 1 Call Imp Summ 8% N/A 17% 2 Call Canine Familiar Summ 4% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Summon Blazeheart Golem Fire/Summ 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Terence but does no damage. Terence is nearby! The magic dart hits Terence but does no damage. Terence is nearby! The magic dart hits Terence but does no damage. Terence hits you with a +0 mace. Terence is nearby! The magic dart hits Terence but does no damage. Terence hits you with a +0 mace. Terence is nearby! The magic dart hits Terence! Terence is moderately wounded. Terence barely misses you. Terence is nearby! The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 mace. Terence is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 mace! You die... Terence says, "Finally, peace and quiet." .####### .......# .## .......#####... .$............# #.@@...... ###♣♣♣♣♣## #.##.....# #........## #)#......# #.#♣.♣♣♣..####.......†. #.#♣♣♣ ♣............... ##.##.#########......... ....#..# #.#....... ###.##.#### #.##....# ..........# ...# #.#.# You could see Terence. Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) An endoplasm (D:1) A giant cockroach (D:1) 5 goblins 3 hobgoblins 3 kobolds 2 quokkas (D:1) 2 ball pythons (D:1) 7 bats 2 frilled lizards (D:1) 6 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Foglemanni the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 108 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 349 | D:1 | Reached skill level 5 in Conjurations 605 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 853 | D:2 | Identified the +9 quarterstaff "Vinia" {flame, rN+ Int+2} 1131 | D:2 | Noticed Terence 1145 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, nicolae_hexahallways D:2: layout_loops_ring, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_straight_1, infiniplex_forest_end_3, infiniplex_forest_lined_3_way, infiniplex_forest_straight_4, infiniplex_forest_side_room, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 72 Armour: Robe || 7 Dodge: Dodged || 6