Foic Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -4, D:1) 13 sling bullets (11, -4, D:1) 22 bolts (18, 3, D:1) a +0 dagger (25, 3, D:1) a +0 short sword (26, 3, D:1) a +0 club (27, -32, D:1) a +0 short sword (28, -6, D:1) a +0 dagger (33, -12, D:1) a +0 club (34, 6, D:1) a +0 club (58, 18, D:1) a +0 shield Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (13, 12, D:2) a +0 dagger (13, 21, D:2) a +3 trident (16, 4, D:2) a +0 hand axe (16, 5, D:2) a +0 club (18, -4, D:2) 23 poisoned needles (21, -13, D:2) a cursed -1 short sword (23, 21, D:2) a +0 club (25, -11, D:2) a +0 spear (25, -10, D:2) a +0 dagger a +0 whip (28, 14, D:2) a +0 short sword (30, -9, D:2) a +0 robe (30, -7, D:2) 13 arrows (33, 7, D:2) a +2 quarterstaff of protection (40, 20, D:2) a +0 club (50, -5, D:2) a +0 dagger (50, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -1, D:3) a cursed -1 short sword a +0 scale mail (23, 43, D:3) a +0 leather armour (39, 22, D:3) a +0 dagger of venom a +0 ring mail (41, 9, D:3) a +0 war axe (43, 9, D:3) a +0 flail a +0 leather armour (46, 42, D:3) 25 sling bullets (48, 42, D:3) a +0 whip (51, 5, D:3) a +0 dagger (51, 17, D:3) a +0 club (52, 3, D:3) a +0 club (53, 23, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +2 spear of venom (6, -2, D:4) a +0 halberd a +0 spear (7, -3, D:4) a +0 spear (12, -8, D:4) a +0 ring mail (16, -13, D:4) a +0 club (24, -8, D:4) 9 gold pieces (24, -7, D:4) 14 gold pieces (25, -9, D:4) 13 gold pieces (25, -8, D:4) 12 gold pieces (25, -7, D:4) 3 gold pieces (26, -8, D:4) 5 gold pieces (26, -7, D:4) 10 gold pieces (28, 6, D:4) a +0 dagger (29, 6, D:4) a +0 trident a +0 dagger a +0 robe (32, -19, D:4) a +0 chain mail (32, 1, D:4) a +0 scale mail a +0 flail (33, -7, D:4) a +0 whip (33, -5, D:4) a +0 ring mail (33, 3, D:4) a +0 mace (34, -8, D:4) a +0 club a +0 scale mail (42, 5, D:4) a +0 rapier (54, -18, D:4) 2 throwing nets Level 5 of the Dungeon (0, 0, D:5) 24 sling bullets (5, 1, D:5) 3 needles of sleeping (5, 23, D:5) a +2 whip of draining a +0 spear 15 sling bullets (6, 23, D:5) a +0 club a throwing net (9, 9, D:5) 22 stones (9, 25, D:5) a +0 giant club (9, 33, D:5) a cursed -2 robe (13, 53, D:5) a +0 giant spiked club (16, 26, D:5) a +0 ring mail (20, 3, D:5) 15 arrows (24, 16, D:5) a +0 halberd (25, 17, D:5) a +0 whip (25, 31, D:5) 32 arrows (26, 17, D:5) a +0 chain mail (30, 4, D:5) a +0 robe (40, 29, D:5) a +0 giant spiked club (44, 12, D:5) 13 arrows Level 6 of the Dungeon (0, 0, D:6) a cursed +0 robe (8, -1, D:6) a +0 rapier (14, 4, D:6) 8 needles of confusion (23, 15, D:6) a +0 ring mail (24, 16, D:6) a +0 whip (29, -13, D:6) a +0 quarterstaff (36, -25, D:6) a +0 giant club (36, 24, D:6) 2 throwing nets (38, -22, D:6) a +0 club a +0 club a +0 flail a +0 spear a +0 ring mail (39, -22, D:6) a +0 whip Level 7 of the Dungeon [Shop] Beomeris's Antique Weapon Emporium a +2 hunting sling of flaming (499 gold) the +5 demon blade of Dethrubo {flame, +Rage Str+2 Int-3 Dex+4} (2339 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your intelligence (-3). It affects your dexterity (+4). It lets you go berserk. a +2 spear of venom (530 gold) a +0 war axe (119 gold) a +1 scimitar of slicing (442 gold) a +0 quarterstaff (136 gold) a +0 great sword (221 gold) a +2 long sword of holy wrath (622 gold) a +6 morningstar of venom (1251 gold) (0, 0, D:7) a +0 quarterstaff (1, 6, D:7) 20 arrows (5, 15, D:7) 3 sling bullets (10, -2, D:7) a +0 mace a cursed +0 chain mail (21, 19, D:7) a sling bullet (21, 20, D:7) a sling bullet (22, 21, D:7) a sling bullet (23, 21, D:7) a +6 quarterstaff of crushing a +0 hunting sling a +0 leather armour 21 sling bullets Level 8 of the Dungeon (0, 0, D:8) 10 arrows (11, 8, D:8) a -1 spear a +0 animal skin (14, 13, D:8) a +0 dagger (23, -2, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +1 scimitar of flaming a +0 robe (2, -17, D:9) a +0 giant club (3, 1, D:9) a +0 flail (6, 8, D:9) 3 arrows (10, -18, D:9) a +0 falchion (13, 5, D:9) a +0 flail (16, 3, D:9) a +0 dagger a +0 robe (16, 4, D:9) a +0 flail (16, 10, D:9) a +0 flail (18, 1, D:9) a +0 hand axe (18, 2, D:9) a +0 dagger a +0 robe (18, 4, D:9) a +0 war axe a +0 plate armour (19, 2, D:9) a cursed +0 hand axe a +0 chain mail (19, 3, D:9) a +0 dagger (20, 0, D:9) a +0 flail a +0 robe (23, 0, D:9) a +0 short sword a +0 leather armour (26, -3, D:9) a +0 dagger a +0 robe a +0 short sword (28, -4, D:9) a +0 dagger a +0 dagger a +0 robe (29, -8, D:9) a +0 short sword (31, -6, D:9) a cursed +0 dagger a cursed +0 robe (32, -5, D:9) a +0 flail a +0 hand crossbow (35, -21, D:9) a +0 short sword a +0 chain mail (35, -20, D:9) a +0 dagger a +0 robe (35, -17, D:9) a +0 mace a +0 leather armour (36, -23, D:9) a +0 club a +4 shortbow of flaming a +0 chain mail (36, -20, D:9) a +0 flail (36, -19, D:9) a +0 whip (36, -18, D:9) an uncursed amulet of harm (37, -16, D:9) a +0 robe (37, 7, D:9) a +0 club (38, -17, D:9) a +0 dagger (38, 7, D:9) a +0 short sword of draining a cursed +0 plate armour (39, 8, D:9) a +0 club a +0 leather armour (41, -22, D:9) a +0 mace a +0 leather armour (43, -14, D:9) a +0 mace (44, -18, D:9) a +0 whip (46, -29, D:9) a +0 dagger (47, -29, D:9) an arrow a +0 club a +0 blowgun 7 poisoned needles (48, -29, D:9) a +0 shortbow 10 arrows a +0 short sword (49, -29, D:9) a poisoned needle a +0 dagger (51, -15, D:9) the +6 morningstar of Goma Cymeg {antimagic, Fragile rC+ Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It protects you from cold. It will be destroyed if unequipped. (51, 5, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (0, 1, D:10) a +0 dagger of pain a +0 robe (1, -1, D:10) a +0 dagger of speed (5, 13, D:10) a +0 giant spiked club (7, -8, D:10) a +0 hand axe a +0 leather armour (8, -19, D:10) a cursed -3 spear (8, -18, D:10) a +0 halberd (8, -9, D:10) a +1 dagger of distortion (9, -19, D:10) a +0 spear (9, -9, D:10) a cursed -3 dagger a +0 robe (10, -19, D:10) a +0 whip (10, -9, D:10) a +0 robe of fire resistance (11, -7, D:10) a +0 dagger a +0 robe (12, -7, D:10) a cursed +0 giant club a +0 mace a +0 chain mail a +0 dagger a +0 short sword a +0 hand axe a +0 chain mail (13, -8, D:10) a +0 whip (14, -18, D:10) a +0 cloak (14, -7, D:10) a +0 dagger a +0 robe (15, -7, D:10) a cursed -1 flail (19, -20, D:10) 22 poisoned needles (22, 2, D:10) 6 curare-tipped needles (22, 6, D:10) a +0 plate armour (31, 3, D:10) a +0 whip a +0 robe (32, 2, D:10) a cursed -2 flail a +0 club (33, 2, D:10) a +1 trident of freezing a cursed +0 scale mail a +2 halberd of venom (33, 3, D:10) a +0 short sword Level 11 of the Dungeon (1, -2, D:11) a +0 glaive (1, 0, D:11) a +0 giant spiked club (8, -12, D:11) a cursed ring of loudness (13, 20, D:11) a +0 flail a cursed -2 hunting sling (20, 5, D:11) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (20, 9, D:11) a +0 falchion (23, -1, D:11) a +2 short sword of distortion a +0 blowgun 5 curare-tipped needles (33, 27, D:11) a +0 robe (35, 12, D:11) a +0 ring mail (39, 21, D:11) a +0 robe (41, 0, D:11) a +0 battleaxe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 sling bullets (7, -9, Lair:1) 21 arrows (7, 1, Lair:1) a +1 cloak (9, 8, Lair:1) 12 arrows (36, -45, Lair:1) 23 arrows (44, -34, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 sling bullets (2, -5, Lair:2) a +0 broad axe (4, 14, Lair:2) 19 gold pieces (5, -16, Lair:2) a scroll of remove curse (7, 6, Lair:2) a black mamba corpse (skeletalised by now) (17, -18, Lair:2) a scroll of amnesia Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (9, -32, Lair:3) 21 stones (19, -29, Lair:3) 21 stones