Foic Level 1 of the Dungeon (14, 19, D:1) a +0 dagger (20, 18, D:1) a +0 club (23, 17, D:1) a +0 dagger (24, 10, D:1) a +0 short sword (33, -12, D:1) a +0 leather armour (38, -10, D:1) a +0 club (43, 12, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 5, D:2) a +0 leather armour (8, 51, D:2) a cursed -2 club (37, 35, D:2) a +0 dagger (40, 53, D:2) a +0 club (41, 10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 12 poisoned needles (3, -18, D:3) 18 arrows (5, 23, D:3) a +0 club (7, 17, D:3) a +0 hunting sling (9, -10, D:3) a +0 dagger (15, -14, D:3) a +0 flail a +0 club (16, -14, D:3) a cursed +0 dagger a +0 leather armour (17, -14, D:3) a +0 dagger (26, -16, D:3) a +0 hunting sling (35, -10, D:3) 19 sling bullets (35, -7, D:3) a +0 club (35, -4, D:3) a +0 dagger a +0 robe (35, 0, D:3) a +0 scale mail a +0 dagger a +0 club a +0 chain mail a +0 dagger a +0 ring mail (35, 3, D:3) a +0 spear (42, -16, D:3) 21 bolts (47, -13, D:3) a +0 pair of gloves (49, -11, D:3) a +0 whip (63, -14, D:3) a +0 dagger a +0 hunting sling (64, -16, D:3) a +0 dagger a +0 club (64, -15, D:3) a +0 club a +0 dagger a +0 helmet a +0 club a +0 club (64, -14, D:3) a +0 club a +0 club Level 4 of the Dungeon [Shop] Badal's General Store a scroll of fear (42 gold) a ration (60 gold) a +0 robe (8 gold) a wand of polymorph (9) (132 gold) a ration (60 gold) 25 stones (30 gold) a book of Misfortune (240 gold) a wand of digging (10) (336 gold) a lamp of fire (480 gold) a book of Cantrips (240 gold) (0, 0, D:4) a +0 hunting sling (1, -56, D:4) a +0 giant club (18, -18, D:4) 15 sling bullets (22, -42, D:4) a +0 leather armour (44, -9, D:4) a +0 leather armour (51, -21, D:4) a +0 leather armour (51, -20, D:4) a +0 hand axe a +0 whip a +0 ring mail a +0 dagger a +0 robe (54, -41, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve a +1 dagger of venom (940 gold) the +4 hand axe "Vishibegg" {flame, rF+ rC+ Dex+2} (5060 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from fire. It protects you from cold. the +7 mace "Murmur" {antimagic, Str+2} (5520 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). the amulet of Toxityub {Spirit Str+3} (4330 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). (0, 0, D:5) a +0 war axe (7, -13, D:5) an arrow (8, -9, D:5) 26 arrows (9, 21, D:5) a +0 hand axe (10, -13, D:5) an arrow (10, -4, D:5) a +0 hand axe (11, -12, D:5) an arrow (11, -4, D:5) a +0 short sword a +0 shortbow 24 arrows (12, -13, D:5) a +0 shortbow 23 arrows (12, -4, D:5) a +0 flail a +0 leather armour (17, -10, D:5) a +0 giant club (18, 2, D:5) a +0 flail (19, 1, D:5) a +0 chain mail a +0 scimitar (19, 3, D:5) a +0 hand axe (20, 1, D:5) a +0 whip (20, 2, D:5) a +0 club (20, 3, D:5) a +0 war axe (24, 8, D:5) 11 sling bullets (26, 18, D:5) a +0 giant club (41, -13, D:5) a cursed +0 hunting sling Level 6 of the Dungeon (4, 11, D:6) a +0 dagger a +0 robe (6, 14, D:6) a +0 halberd a +0 plate armour (10, 10, D:6) a +0 hand axe (10, 40, D:6) a +0 leather armour (11, 23, D:6) a +1 falchion of protection (35, 7, D:6) a throwing net (38, -4, D:6) a +0 flail (43, 20, D:6) a +0 robe a +0 dagger (43, 21, D:6) a +0 hand axe (44, 18, D:6) a +0 leather armour (47, 3, D:6) a +1 dagger of electrocution a +0 robe a +0 whip a +0 whip a +0 long sword a +0 plate armour Level 7 of the Dungeon (5, 28, D:7) a +0 leather armour (6, -9, D:7) a +1 dagger of draining (7, -7, D:7) a +0 short sword a +0 ring mail (10, -13, D:7) a large rock (10, -11, D:7) a +0 short sword (13, 2, D:7) a +2 dagger of venom (14, -11, D:7) a large rock (14, 6, D:7) 7 poisoned needles (40, -20, D:7) 11 arrows (46, 1, D:7) a +0 dagger a +0 robe (46, 2, D:7) a +0 hand axe (49, -18, D:7) a +0 flail a scroll of amnesia (50, -19, D:7) a scroll of immolation a +0 mace (50, -6, D:7) 17 bolts