Fool the Dungeon (0, 0, D) a hound corpse (0, 6, D) a +0 halberd a +0 robe a +0 dagger a +0 robe (0, 7, D) a cursed -3 giant club a +0 giant spiked club (0, 10, D) a +1 chain mail (0, 13, D) a +1 short sword of flaming a +2 vampiric dagger a +2 scimitar of holy wrath a +4 antimagic quarterstaff a +2 halberd of venom a +1 broad axe of freezing a +2 rapier of electrocution (0, 16, D) a potion of invisibility (0, 47, D) a +0 trident (0, 48, D) a +0 giant club an adder corpse (skeletalised by now)