Ford Level 1 of the Dungeon (0, 0, D:1) a +2 helmet (0, 5, D:1) a hobgoblin corpse (skeletalised by now) (1, 4, D:1) a rat corpse (skeletalised by now) (10, 17, D:1) 14 gold pieces (26, 9, D:1) a book of Frost (43, 14, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (5, -14, D:2) a +2 dagger of venom (unseen) (5, 1, D:2) a rat corpse an adder corpse (6, -13, D:2) a hobgoblin corpse (7, -4, D:2) 6 stones (10, -21, D:2) the +3 scale mail of an ice cave {-Tele Will- Dex+8 SInv} Dex+8: It affects your dexterity (+8). Will-: It decreases your willpower. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. (unseen) (11, -13, D:2) 18 gold pieces (12, -7, D:2) 7 gold pieces (12, 2, D:2) a +0 war axe (14, -6, D:2) a potion of resistance (19, -3, D:2) a rat corpse (19, -2, D:2) a bat corpse (19, 3, D:2) a +0 short sword 5 stones a kobold corpse (31, -15, D:2) a Young Poisoner's Handbook (46, -3, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (51, -13, D:2) a +0 club 4 stones a kobold corpse