Ford Level 1 of the Dungeon (16, 35, D:1) a +0 dagger of electrocution (17, -5, D:1) 3 stones (17, 31, D:1) a +0 ring mail (17, 39, D:1) a +0 dagger (24, 9, D:1) a book of Spontaneous Combustion (26, -3, D:1) a +0 whip 2 stones (28, -3, D:1) a +3 dagger (34, 22, D:1) a +0 animal skin (35, 25, D:1) a +0 club (35, 39, D:1) a +0 dagger (39, 3, D:1) a +0 club (43, 10, D:1) a +0 dagger (44, 20, D:1) a +0 club (54, 11, D:1) a +0 short sword 5 stones Level 2 of the Dungeon [Shop] Josuaps's Armour Shoppe a +0 leather armour (22 gold) the +1 cloak of the Goldsmith {+Inv MP+9 Str+4 Stlth-} (543 gold) Str+4: It affects your strength (+4). MP+9: It affects your magic capacity (+9). +Inv: It lets you turn invisible. Stlth-: It makes you less stealthy. a +0 cloak (49 gold) a +2 buckler of fire resistance (236 gold) a +4 ring mail (286 gold) the +3 ring mail of Fashionability {Rampage Slay+6} (563 gold) Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Rampage: It bestows one free step when moving towards enemies. a +0 ring mail (44 gold) a +0 helmet (49 gold) a +0 leather armour (22 gold) a +1 robe of willpower (139 gold) a +1 ring mail of cold resistance (176 gold) (0, 0, D:2) 2 stones (15, 8, D:2) a +0 club (20, -19, D:2) a +0 whip (20, 19, D:2) a +0 leather armour (26, 17, D:2) an adder corpse (29, -20, D:2) 4 stones (37, 8, D:2) a +0 leather armour (37, 10, D:2) a +0 dagger (39, -3, D:2) a +0 club (39, 1, D:2) a +0 short sword (43, -13, D:2) a +2 dagger of venom (50, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (54, -27, D:2) a +0 mace (56, -24, D:2) a bat corpse (skeletalised by now) (56, 10, D:2) a ball python corpse (skeletalised by now) (56, 15, D:2) 2 stones (62, -24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (2, 1, D:3) a book of Spatial Translocations (5, -1, D:3) 11 gold pieces (7, 1, D:3) 8 stones (24, 17, D:3) a +0 leather armour