Dungeon Crawl Stone Soup version 0.32-a0-1262-gbb75d02521 (webtiles) character file. Game seed: 10903269663284714482 322 Ford the Shooter (level 6, -2/44 HPs) Began as a Coglin Hunter on May 23, 2024. Slain by Edmund ... wielding a +4 dire flail of protection (8 damage) ... on level 4 of the Dungeon. The game lasted 00:06:15 (2568 turns). Ford the Shooter (Coglin Hunter) Turns: 2568, Time: 00:06:16 Health: -2/44 AC: 10 Str: 11 XL: 6 Next: 47% Magic: 6/6 EV: 5 Int: 8 God: Gold: 207 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . a - +2 sling {Hua} rCold . . . d - +0 sling {Gisele} rNeg . . . l - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: on berserk cooldown, slowed, revving, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery, iridescent scales 1 a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 207 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Hua} d - a +0 sling (offhand) {Gisele} Armour l - a +0 chain mail (worn) Scrolls b - a scroll of butterflies c - 3 scrolls of identify f - 2 scrolls of poison {unknown} i - 2 scrolls of fog j - a scroll of acquirement {unknown} Potions e - a potion of berserk rage g - a potion of lignification {unknown} h - 3 potions of brilliance {unknown} k - a potion of heal wounds {unknown} m - a potion of curing {unknown} n - a potion of haste {unknown} Skills: - Level 2.2 Fighting + Level 6.0 Ranged Weapons + Level 1.0 Armour + Level 2.0 Dodging * Level 2.5 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 100% 1 Necrotise Necr 0% 1d4 100% 1 Call Canine Familiar Summ 0% N/A 100% 3 Frozen Ramparts Ice 0% 1d1 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Sigil of Binding Hex 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Curse of Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Sif Muna Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are partially covered in iridescent scales. (AC +2) Message History You clumsily bash Edmund but do no damage. Edmund is lightly wounded. You miss Edmund with your +2 sling. Something hits you. Edmund hits you with a +4 dire flail of protection! Something hits you. Edmund hits you but does no damage. You are too confused! You are too confused! You are too confused! Unknown command. You clumsily bash Edmund but do no damage. Edmund is lightly wounded. You closely miss Edmund with your +0 sling. Something hits you. Edmund hits you with a +4 dire flail of protection! You clumsily bash Edmund but do no damage. Edmund is lightly wounded. You closely miss Edmund with your +0 sling. Something hits you but does no damage. Edmund barely misses you. Something hits you. Edmund hits you with a +4 dire flail of protection. You completely miss something with your +0 sling. You completely miss something with your +2 sling. You feel less confused. Something hits you. Edmund hits you with a +4 dire flail of protection! * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Something hits you but does no damage. Edmund barely misses you. Okay, then. Found a leather armour. You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. Edmund attacks as he pursues you! Edmund hits you with a +4 dire flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" ##....# #.....## .......## ### .##.#...# ##.# ........## ##..### .#.......###.....# .##..............# .......).......#@## ....#..)######.{@.# ....#.... #...## .....)##. #[### .#.... . ...# ##... .. ..... ... #..... ..... ...# You could see Edmund. Vanquished Creatures Sigmund (D:4) A hound (D:4) An iguana (D:3) An orc wizard (D:3) An adder (D:3) A dart slug (D:3) A ribbon worm (D:2) 2 orcs (D:4) 6 ball pythons 2 bats (D:1) 11 endoplasms 3 giant cockroaches 3 goblins 6 hobgoblins 8 jackals 2 quokkas 2 frilled lizards 6 kobolds 4 rats 62 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ford the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 181 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 198 | D:1 | Reached skill level 4 in Ranged Weapons 231 | D:1 | Reached skill level 1 in Stealth 545 | D:1 | Found a faded altar of an unknown god. 598 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1194 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1194 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1194 | D:2 | Gained mutation: You are very clumsy. (Dex -4) [potion of | mutation] 1195 | D:2 | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1195 | D:2 | Lost mutation: You are very clumsy. (Dex -4) [potion of | mutation] 1195 | D:2 | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 1195 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1745 | D:3 | Reached XP level 4. HP: 5/33 MP: 4/4 1912 | D:3 | Identified the ring of Ego Imum {Will+ rCorr Str+2 Int-3} 2222 | D:3 | Found a shimmering blue altar of Sif Muna. 2281 | D:3 | Reached skill level 5 in Ranged Weapons 2281 | D:3 | Reached XP level 5. HP: 34/38 MP: 5/5 2371 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 2386 | D:4 | Noticed Sigmund 2403 | D:4 | Killed Sigmund 2404 | D:4 | Reached XP level 6. HP: 36/44 MP: 6/6 2509 | D:4 | Reached skill level 1 in Armour 2522 | D:4 | Reached skill level 6 in Ranged Weapons 2550 | D:4 | Noticed Edmund 2568 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_loops_cross, minmay_fountain_box D:3: layout_rooms, led_sif_book D:4: layout_cave_pools, lightli_temple_of_fire, nicolae_kikubaaqudgha_miasma_corner, uniq_sigmund, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 | 6.0 Stealth | 1 2 | 2.5 Dodging | 2 | 2.0 Armour | 1 | 1.0 Fighting | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Sling | | 8 || 8 Fire: Sling | 168 | 130 || 298 Use: Scroll | 3 | || 3 Potion | 2 | 1 || 3 Armour: Ring mail | 6 | || 6 Chain mail | 20 | 52 || 72 Dodge: Dodged | 12 | 18 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2657 | 2486 | 171 | 107 | 1832 | 4 | 664.2 | Dungeon | 2657 | 2486 | 171 | 107 | 1832 | 4 | 664.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1011 daAuts D:3: 705 daAuts D:2: 699 daAuts D:4: 240 daAuts