Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 0 Forestyne the Vexing (level 1, 9/9 HPs) Began as a Spriggan Wanderer on Dec 26, 2015. Got out of the dungeon alive. The game lasted 00:00:13 (1 turns). Forestyne the Vexing (Spriggan Wanderer) Turns: 1, Time: 00:00:13 Health: 9/9 AC: 2 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 15 Int: 12 God: Gold: 0 SH: 0 Dex: 18 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + e - +0 dagger rCold . . . Clarity . d - +0 robe rNeg . . . SustAt . (shield restricted) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very quick, not resistant to hostile enchantments, unstealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour d - a +0 robe (worn) Potions c - a potion of curing Books a - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Stone Arrow Conjuration/Earth 3 e - Petrify Transmutation/Earth 4 f - Lee's Rapid Deconstruction Earth 5 b - the Compendium of Sinister Rites Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 Comestibles f - a bread ration Skills: + Level 1.0 Throwing + Level 1.5 Stealth + Level 1.3 Spellcasting Level 4.8 Hexes Level 1.5 Translocations Level 1.7 Earth Magic You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, Forestyne the Spriggan Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 8 stones. Found a staircase leading out of the dungeon. Okay, then. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############# +(....@.....+ ############# There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Forestyne the Spriggan Wanderer began the quest for the Orb. 0 | D:1 | Forestyne set off with: a book of Geomancy, the Compendium of Sinister Rites, a potion of curing, a +0 robe, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 0 | D:1 | Identified the Compendium of Sinister Rites 1 | D:$ | Got out of the dungeon alive.