Dungeon Crawl Stone Soup version 0.17.1-2-g5865329 (webtiles) character file. 0 Forestyne the Charlatan (level 1, 9/9 HPs) Began as a Spriggan Wanderer on Feb 14, 2016. Got out of the dungeon alive. The game lasted 00:00:21 (1 turns). Forestyne the Charlatan (Spriggan Wanderer) Turns: 1, Time: 00:00:21 Health: 9/9 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 5/5 EV: 15 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 5 levels left rFire . . . SeeInvis + e - +0 dagger rCold . . . Clarity . d - +0 robe rNeg . . . SustAt . (shield restricted) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, very unstealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour d - a +0 robe (worn) Potions c - a potion of curing Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 b - the Disquisition on Combat Magic and Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles f - a bread ration Skills: + Level 2.6 Spellcasting Level 1.0 Conjurations Level 2.6 Necromancy Level 1.5 Ice Magic Level 2.6 Evocations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, Forestyne the Spriggan Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 24 stones, 30 gold pieces and a scroll labeled FULLATRUSOGE. Found a staircase leading out of the dungeon. Okay, then. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ##.## ## ..####..?####$. ....#..≈..#.... ..≈....≈....≈.. ...≈..≈≈≈..≈... ....≈≈≈≈≈≈≈..$. ..≈≈≈≈...≈≈≈≈.. ≈≈≈≈≈..@..≈≈≈≈≈ ..≈≈≈≈...≈≈≈≈.. ..(.≈≈≈≈≈≈≈.... ...≈..≈≈≈..≈... ..≈....≈....≈.. ....#..≈..#.... ..####...####.. ## ##.## ## There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Forestyne the Spriggan Wanderer began the quest for the Orb. 0 | D:1 | Forestyne set off with: a book of Necromancy, the Disquisition on Combat Magic and Lightness, a potion of curing, a +0 robe, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 0 | D:1 | Identified the Disquisition on Combat Magic and Lightness 1 | D:$ | Got out of the dungeon alive.