Dungeon Crawl Stone Soup version 0.17.1-2-g5865329 (webtiles) character file. 0 Forestyne the Charmwright (level 1, 10/10 HPs) Began as a Spriggan Wanderer on Feb 15, 2016. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). Forestyne the Charmwright (Spriggan Wanderer) Turns: 1, Time: 00:00:02 Health: 10/10 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + d - +0 blowgun rCold . . . Clarity . e - +0 robe rNeg . . . SustAt . (shield restricted) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, very unstealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 blowgun (weapon) Missiles c - 13 poisoned needles (quivered) Armour e - a +0 robe (worn) Books a - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Stone Arrow Conjuration/Earth 3 e - Petrify Transmutation/Earth 4 f - Lee's Rapid Deconstruction Earth 5 b - Cigotuvi's Reference Book on Sinister Rituals Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 Comestibles f - a bread ration Skills: + Level 1.0 Fighting + Level 1.0 Throwing + Level 3.0 Dodging Level 3.0 Charms Level 2.6 Earth Magic Level 1.3 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, Forestyne the Spriggan Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a bubbling red potion. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! . ! ....#######.... #......@......# .###.......###. ....#######.... #.. ..# # # There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Forestyne the Spriggan Wanderer began the quest for the Orb. 0 | D:1 | Forestyne set off with: a book of Geomancy, Cigotuvi's Reference Book on Sinister Rituals, 13 poisoned needles, a +0 blowgun, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D:$ | Got out of the dungeon alive.