Dungeon Crawl Stone Soup version 0.19-a0-1073-g541410e (webtiles) character file. 0 Forestyne the Magician (level 1, 10/10 HPs) Began as a Spriggan Wanderer on Aug 6, 2016. Got out of the dungeon alive. The game lasted 00:00:00 (1 turns). Forestyne the Magician (Spriggan Wanderer) Turns: 1, Time: 00:00:01 Health: 10/10 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 17 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 0 memorised, 5 levels left rFire . . . SeeInvis + c - +0 shortbow rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 shortbow (weapon) Missiles d - 29 arrows (quivered) Armour e - a +0 robe (worn) Books a - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 b - Vaume's Handbook of the Compass Spells Type Level a - Apportation Translocation 1 b - Recall Summoning/Translocation 3 Comestibles f - a bread ration Skills: + Level 1.5 Fighting + Level 2.4 Bows + Level 1.5 Dodging Level 1.3 Shields + Level 2.6 Spellcasting Level 1.0 Fire Magic You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, Forestyne the Spriggan Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 26 gold pieces. Found two stairs. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .#.. ... ..# #####.$# ##$.....## #..≈≈≈≈..### #.≈≈≈≈≈≈.... #.≈≈@>§§.... .....≈≈≈≈§≈§... ##....≈≈≈§§§.## ............... ##.#.#...$..... # #.##.####... # #.# ..# ... .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Forestyne the Spriggan Wanderer began the quest for the Orb. 0 | D:1 | Forestyne set off with: a book of Flames, Vaume's Handbook of the Compass, a +0 shortbow, 29 arrows, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_pits, st_stairs_12