Dungeon Crawl Stone Soup version 0.19-a0-1111-gcceb26a (webtiles) character file. 0 Forestyne the Magician (level 1, 9/9 HPs) Began as a Spriggan Wanderer on Aug 11, 2016. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). Forestyne the Magician (Spriggan Wanderer) Turns: 1, Time: 00:00:09 Health: 9/9 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 15 Int: 10 God: Gold: 0 SH: 0 Dex: 18 Spells: 0 memorised, 5 levels left rFire . . . SeeInvis + e - +0 dagger rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour d - a +0 robe (worn) Potions c - a potion of curing Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 b - the Reference Book on Sinister Rites Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 Comestibles f - a bread ration Skills: + Level 1.5 Stealth Level 1.0 Shields + Level 2.6 Spellcasting Level 1.3 Conjurations Level 1.7 Necromancy Level 1.7 Air Magic You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, Forestyne the Spriggan Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #####+##### #.........# ♣..@..♣ #.........# ########### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Forestyne the Spriggan Wanderer began the quest for the Orb. 0 | D:1 | Forestyne set off with: a book of Conjurations, the Reference Book on Sinister Rites, a potion of curing, a +0 robe, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 0 | D:1 | Identified the Reference Book on Sinister Rites 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: minmay_arrival_split_and_join, minivault_4, st_stairs_11, hex_large