Forgol Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -10, D:1) a cursed -1 hand axe (10, -5, D:1) a stone (13, 4, D:1) a +0 short sword (16, -4, D:1) a +0 short sword (24, -11, D:1) a +0 robe (25, -10, D:1) a +0 hunting sling (26, -19, D:1) a +0 dagger (34, 13, D:1) a +0 short sword (39, -11, D:1) 27 stones (45, -20, D:1) 10 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -15, D:2) 32 stones (16, 3, D:2) a +0 dagger (46, -12, D:2) a +0 dagger (55, -14, D:2) a +0 club (57, -17, D:2) 2 stones (58, -10, D:2) a cursed +0 club (59, -20, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 5, D:3) a +0 short sword (8, -27, D:3) a +0 ring mail (9, 6, D:3) a +0 hand axe a +0 chain mail (10, 6, D:3) a +0 club a +0 club (11, -19, D:3) a +0 club a +0 scythe a +0 robe (11, -11, D:3) a +0 dagger (20, -19, D:3) a stone (21, -18, D:3) a stone (23, -34, D:3) 14 stones (35, -6, D:3) a +0 leather armour (41, -12, D:3) a +0 club (42, -10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (2, -23, D:4) 22 stones (2, 0, D:4) a +0 dagger a +0 robe (3, -16, D:4) 24 bolts (5, -1, D:4) a +0 whip (6, -14, D:4) 14 stones (6, 1, D:4) a +0 whip (11, -1, D:4) a +0 dagger (23, 1, D:4) a +0 club (24, 10, D:4) a +0 robe (25, -21, D:4) a +0 short sword (26, -21, D:4) a +2 flail of draining (26, -20, D:4) a +0 trident (29, -21, D:4) a book of Cantrips (35, 3, D:4) a +0 dagger (35, 4, D:4) a +0 club (35, 5, D:4) a +0 club (35, 6, D:4) a +0 dagger a +0 animal skin a cursed +0 helmet (36, 6, D:4) a +0 dagger (42, -5, D:4) a +0 helmet (58, 0, D:4) a +0 animal skin a +4 club Level 5 of the Dungeon (0, 0, D:5) 10 sling bullets (16, -12, D:5) Sif Muna's Tome of Evil and Calling Spells Type Level a - Pain Necromancy 1 b - Bolt of Draining Conjuration/Necromancy 5 c - Simulacrum Ice/Necromancy 6 d - Malign Gateway Summoning/Translocation 7 Trog disapproves of the use of such an item. (18, 30, D:5) a +0 dagger a +0 robe (22, 31, D:5) a +0 ring mail (24, 7, D:5) a +3 whip (32, 14, D:5) a cursed -2 giant club (33, 14, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (33, 15, D:5) a +0 dagger a +0 robe (35, 14, D:5) a +0 short sword (36, 13, D:5) a +0 whip a +0 chain mail of magic resistance (39, 1, D:5) 14 stones (39, 13, D:5) a +0 dagger a +0 leather armour (46, -14, D:5) a +0 flail (59, 34, D:5) a +0 short sword (60, 32, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, 14, D:6) a +0 spear (3, 14, D:6) a +0 club a +0 whip (10, 8, D:6) a +0 scale mail (10, 26, D:6) 16 arrows (12, 8, D:6) a +0 dagger (14, 33, D:6) a +0 short sword (15, 33, D:6) a +0 mace a +0 leather armour a +0 flail (28, 15, D:6) a +0 club a +0 ring mail (29, 13, D:6) a +0 whip a +0 leather armour (29, 14, D:6) a +0 dagger a +0 robe (29, 15, D:6) a +0 dagger a +0 robe (31, 33, D:6) 19 stones (32, 23, D:6) a +0 shortbow (36, 31, D:6) a +0 short sword a +0 plate armour a +0 dagger a +0 ring mail (37, 29, D:6) a +0 hand axe a +0 leather armour (42, 33, D:6) a +0 dagger a +0 robe a cursed +0 ring mail (42, 34, D:6) a cursed -1 halberd a +0 chain mail (43, 34, D:6) a +0 leather armour (45, 37, D:6) a +0 ring mail (60, 32, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear (17, -40, D:7) a +0 flail (19, -30, D:7) 12 stones (20, -36, D:7) a +0 hand axe a +0 club (22, -38, D:7) a +0 dagger (22, -37, D:7) a +0 dagger a +0 robe (22, -36, D:7) a +0 plate armour (22, -14, D:7) 23 stones (29, -22, D:7) a book of Fire (30, -13, D:7) 18 arrows (32, -14, D:7) a +0 ring mail (35, -29, D:7) a +0 halberd a throwing net a +0 scale mail (35, -15, D:7) a +0 club (37, -10, D:7) a +0 falchion (37, -6, D:7) a +1 vampiric short sword a +2 leather armour of magic resistance (40, -39, D:7) a +0 helmet (42, -42, D:7) 23 stones (43, -6, D:7) a +0 dagger a +1 robe of cold resistance (47, -29, D:7) 12 stones (49, -36, D:7) a +0 dagger (50, -31, D:7) a cursed -3 mace a +0 scale mail (53, -28, D:7) a +0 club (54, -28, D:7) a +0 flail a +0 ring mail (55, -23, D:7) a +1 vampiric war axe (63, -9, D:7) a +0 plate armour Level 8 of the Dungeon (0, 21, D:8) a +0 dagger of chaos a +0 robe of magic resistance a +4 scimitar of flaming a +0 robe (3, 20, D:8) a +0 short sword a +0 scale mail (4, 19, D:8) a +0 dagger a +0 robe (4, 20, D:8) a +0 war axe a +0 short sword a +0 short sword a +0 leather armour (6, 31, D:8) 15 stones (7, 27, D:8) a +0 whip (9, 31, D:8) a +0 shortbow 18 arrows (9, 37, D:8) an arrow (19, 43, D:8) 16 poisoned needles (31, 26, D:8) a book of Maledictions (33, 26, D:8) a +0 hand axe a +0 leather armour a +0 battleaxe a +0 chain mail (37, 35, D:8) 19 stones (40, 35, D:8) 8 poisoned needles (45, 28, D:8) a +0 plate armour (46, 15, D:8) a +0 club (47, 14, D:8) a +0 falchion (47, 15, D:8) a +0 club a +0 halberd (48, 5, D:8) a +0 dagger a +0 robe (48, 6, D:8) a +0 mace a +0 leather armour (49, 5, D:8) a +0 dagger a +0 robe (49, 6, D:8) a +2 mace of crushing a +0 leather armour (49, 24, D:8) a +0 long sword (50, -2, D:8) 30 bolts (51, 17, D:8) a cursed -1 giant club (54, 15, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) 6 tomahawks (2, 0, D:9) the +10 scimitar of Seidikah {elec, rPois rN+ Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It protects you from poison. It protects you from negative energy. (4, -1, D:9) a ration (13, 7, D:9) a +0 war axe a +0 battleaxe (20, 6, D:9) an arrow (20, 10, D:9) a +0 hunting sling (21, 4, D:9) an arrow (22, 2, D:9) an arrow (22, 4, D:9) a cursed -3 shortbow 2 arrows (23, 1, D:9) an arrow (24, 0, D:9) 2 arrows (25, -1, D:9) an arrow (36, 16, D:9) a -1 glaive a +0 animal skin (36, 20, D:9) a +0 shortbow 10 arrows (38, 21, D:9) 2 arrows (41, 9, D:9) a cursed +0 leather armour (42, -12, D:9) a +0 ring mail (46, 16, D:9) 16 stones (52, 10, D:9) a scroll of immolation (55, 20, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 21 bolts (8, -35, D:10) a +0 leather armour a +0 hand axe (8, -34, D:10) a +0 leather armour a +0 hand axe (8, -29, D:10) a +0 flail (10, -34, D:10) a +0 leather armour (12, -25, D:10) a scarf of spirit shield (15, -49, D:10) a +0 hand axe (17, 0, D:10) a +0 hunting sling (22, -2, D:10) a +0 dagger a +0 leather armour (23, -38, D:10) a +0 giant spiked club a +1 dire flail of protection (25, -15, D:10) 17 stones (31, -48, D:10) 21 arrows (41, -45, D:10) 18 stones (44, -16, D:10) a large rock (45, -14, D:10) a large rock Level 11 of the Dungeon [Shop] Zunaal's Weapon Boutique the +9 war axe of Truth {vamp, rF+ rC+ MR-} (1156 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +0 morningstar (64 gold) a +0 whip (40 gold) a +4 hunting sling of freezing (395 gold) a +2 longbow of flaming (321 gold) a +0 hand crossbow (56 gold) a +0 blowgun (40 gold) a +0 great sword (104 gold) 29 sling bullets (232 gold) a +0 morningstar (64 gold) a +0 hand axe (48 gold) (0, 0, D:11) an uncursed staff of death (8, 21, D:11) 12 arrows (10, -3, D:11) a +0 troll leather armour (10, -2, D:11) 6 large rocks (16, 12, D:11) 14 stones (17, 5, D:11) a +0 club a +0 blowgun 3 poisoned needles (18, 4, D:11) a stone a poisoned needle (18, 5, D:11) a +0 club a +0 dagger (19, 3, D:11) a +0 shortbow of velocity 14 arrows a +0 giant club a +0 giant club (19, 5, D:11) a +0 short sword 6 stones a +0 short sword (19, 6, D:11) a +0 dagger a +0 dagger a cursed -2 whip (20, 4, D:11) a stone (20, 5, D:11) a stone (20, 6, D:11) a +0 dagger (25, 5, D:11) 2 stones (28, 7, D:11) 5 needles of sleeping (33, 20, D:11) 21 stones (34, 24, D:11) a cursed -1 club (35, 23, D:11) a +0 dagger (37, 24, D:11) a +0 ring mail (38, 23, D:11) a +0 club a +0 leather armour (38, 24, D:11) a +0 scimitar a +0 chain mail (39, 23, D:11) a +0 short sword (40, 24, D:11) a +0 dagger a cursed +0 robe (41, 24, D:11) a +0 dagger a +0 scale mail a +0 war axe a +0 plate armour (42, 22, D:11) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (5, 13, Lair:1) 3 scrolls of immolation (13, -24, Lair:1) 28 stones (13, -15, Lair:1) a +0 trident (18, 28, Lair:1) a +0 dagger (19, -25, Lair:1) 15 stones (44, 9, Lair:1) a +0 helmet (46, 27, Lair:1) a +0 leather armour (65, 30, Lair:1) 27 sling bullets (67, 19, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (5, -8, Lair:2) a Young Poisoner's Handbook (13, -18, Lair:2) a +0 long sword (14, -18, Lair:2) a +0 mace (33, -9, Lair:2) 13 stones (33, 15, Lair:2) 13 stones (40, -28, Lair:2) 16 stones (43, 6, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (9, -19, Lair:3) a +0 chain mail (9, -13, Lair:3) a +0 club (17, 2, Lair:3) an uncursed staff of wizardry (21, -9, Lair:3) a +0 halberd (21, -4, Lair:3) a +0 leather armour (32, -17, Lair:3) a +4 vampiric executioner's axe a +3 trident a +0 spear of flaming (34, 14, Lair:3) a +0 quarterstaff (50, -7, Lair:3) a +0 buckler Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 trident (0, 1, Lair:4) a +0 morningstar (7, -1, Lair:4) a +0 halberd a +0 robe (7, 0, Lair:4) a +0 flail (8, -16, Lair:4) 22 bolts (8, -7, Lair:4) the -2 shield "Tousayfa" {MR++ Str-4} It affects your strength (-4). It affects your resistance to hostile enchantments. (8, -1, Lair:4) a +0 scimitar a +0 robe (10, -7, Lair:4) a +0 great mace of protection a +1 hand axe of flaming a +0 flail of draining a +1 chain mail of fire resistance (19, 14, Lair:4) a scroll of immolation (28, 13, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 25 gold pieces (12, 4, Lair:5) 22 stones (27, 3, Lair:5) a tyrant leech corpse (30, 0, Lair:5) a +2 ring mail of poison resistance (35, 9, Lair:5) a spiny frog skeleton (36, -13, Lair:5) 19 bolts (36, 14, Lair:5) 16 gold pieces