Forgol Level 1 of the Dungeon (4, -8, D:1) a +0 club a +0 dagger (18, 9, D:1) a +0 club (20, -13, D:1) a +0 hand axe (29, 8, D:1) 21 sling bullets (35, 9, D:1) a cursed amulet of inaccuracy (36, -14, D:1) a +0 leather armour (40, -7, D:1) a +0 club a +0 dagger (40, 12, D:1) 13 poisoned needles (42, 23, D:1) a +0 spear (46, 23, D:1) a +0 hand axe (48, -2, D:1) a +0 club (48, 6, D:1) 24 sling bullets (49, -2, D:1) a +0 club (53, 16, D:1) 24 arrows Level 2 of the Dungeon (1, -15, D:2) a +0 dagger (2, -2, D:2) a +0 short sword a +0 robe (4, -3, D:2) a +0 club (6, -4, D:2) a +0 club (9, -10, D:2) a +0 ring mail (9, 12, D:2) a +0 club (9, 14, D:2) a +0 short sword (12, 12, D:2) a +0 dagger (14, 25, D:2) 15 arrows (15, 24, D:2) a +0 club (18, -15, D:2) a +0 dagger a +0 animal skin (22, 19, D:2) a +0 dagger (22, 21, D:2) a +0 dagger (23, 22, D:2) a +0 spear a +0 animal skin a +2 helmet (27, 19, D:2) a +0 dagger (27, 20, D:2) a +0 dagger a +0 dagger a +0 hunting sling (34, 7, D:2) a +0 robe (35, 8, D:2) a +0 whip (36, -3, D:2) a +0 club (36, 29, D:2) a +0 leather armour (43, -10, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 10, D:3) a +0 quarterstaff (7, 25, D:3) 5 tomahawks (9, 19, D:3) a +0 club (13, 7, D:3) a +0 hand axe a +0 chain mail (16, -4, D:3) a +0 whip (18, 37, D:3) 15 sling bullets (22, -2, D:3) a +0 club (29, 20, D:3) a +0 whip (29, 34, D:3) a +0 short sword a +0 leather armour (32, 34, D:3) a +0 club (39, 47, D:3) a cursed +0 club (41, 38, D:3) 10 poisoned needles (48, -10, D:3) a +0 flail (49, 4, D:3) a +0 club (52, 3, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 0, D:4) a +0 giant club (5, -37, D:4) a +0 leather armour (45, -22, D:4) a scroll of immolation (45, -21, D:4) 6 gold pieces (45, -20, D:4) a scroll of remove curse (46, -22, D:4) a +0 robe (unseen) (46, -21, D:4) a potion of invisibility (46, -20, D:4) a scroll of remove curse (47, -22, D:4) 2 potions of invisibility (47, -21, D:4) a potion of lignification (47, -20, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Ocaki's Assorted Antiques a +0 leather armour (58 gold) a fan of gales (1160 gold) a scroll of identify (58 gold) the +9 scales of the Dragon King {rPois rF+ rC+ MR+} (3619 gold) It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. the +11 spear of Gravity {chaos, +Rage rC+ MR+ Stlth+} (2502 gold) Each time it hits an enemy it has a different, random effect. It protects you from cold. It affects your resistance to hostile enchantments. It lets you go berserk. It makes you more stealthy. a +2 helmet of intelligence (623 gold) a +0 ring mail (116 gold) a scroll of identify (58 gold) (0, 0, D:5) a +0 scale mail (3, 9, D:5) a +0 leather armour (5, 14, D:5) a +0 leather armour a +0 flail a +0 leather armour a +0 dagger a +0 robe (13, 36, D:5) 16 sling bullets (17, 1, D:5) 22 poisoned needles (26, 34, D:5) a +0 flail a +0 war axe a +0 robe a +0 short sword a +0 ring mail (27, 16, D:5) a +0 dagger (27, 34, D:5) a +0 ring mail (28, 40, D:5) 8 arrows (34, 7, D:5) a +0 pair of gloves (34, 39, D:5) a +0 mace Level 6 of the Dungeon (5, -24, D:6) a +0 trident (13, -13, D:6) a +0 war axe (15, -4, D:6) 12 arrows (25, 2, D:6) a +0 war axe (28, 11, D:6) a cursed -3 shortbow 12 arrows (31, 11, D:6) 2 arrows (32, 11, D:6) an arrow (33, -18, D:6) 2 needles of confusion (33, 1, D:6) a +0 club (33, 11, D:6) an arrow (34, -19, D:6) a +0 quarterstaff (46, 16, D:6) a +0 broad axe (47, 16, D:6) an arrow (48, 15, D:6) an arrow (49, 15, D:6) an arrow (51, 16, D:6) an arrow Level 7 of the Dungeon (8, 0, D:7) a +0 dagger (20, 3, D:7) 19 poisoned needles (24, 13, D:7) a +0 trident (27, -33, D:7) a wand of polymorph (14) (28, -33, D:7) 6 gold pieces (37, -16, D:7) 18 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 giant spiked club (1, -6, D:8) 20 bolts (3, -17, D:8) an arrow (5, 7, D:8) a +0 leather armour (8, -14, D:8) 2 arrows (9, -14, D:8) an arrow (10, -17, D:8) a +4 hand axe a +0 shortbow 11 arrows (10, -14, D:8) an arrow (10, -11, D:8) a +0 dagger a +0 robe (10, -10, D:8) the cursed +1 long sword "Lurghusiwn" {vamp, Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It has a curse placed upon it. a cursed +0 shortbow 23 arrows (11, 8, D:8) a +0 ring mail (15, -22, D:8) a +0 long sword (39, 28, D:8) a +0 short sword a cursed +0 chain mail a +0 dagger a +0 ring mail (41, 27, D:8) a -2 robe a +0 dire flail a +0 robe a +0 dagger a +0 robe (42, 22, D:8) a +0 short sword (44, 13, D:8) a +0 dagger a +0 robe a +0 dagger (45, 14, D:8) 3 scrolls of noise a +0 leather armour a +0 chain mail a +0 glaive (46, -15, D:8) a +0 robe a +0 dagger (52, 27, D:8) 10 sling bullets (56, -16, D:8) a +0 shortbow 33 arrows (59, -10, D:8) a +0 shortbow 20 arrows Level 9 of the Dungeon (0, 0, D:9) a +1 scimitar of flaming (0, 1, D:9) 2 arrows (1, -12, D:9) a +0 scale mail (1, 0, D:9) a +0 war axe a throwing net a cursed +0 scale mail (10, -30, D:9) 23 arrows (11, -1, D:9) a +0 chain mail (13, -31, D:9) 9 bolts (16, -2, D:9) a throwing net (28, -13, D:9) a +0 club (29, -15, D:9) a +0 short sword (31, -1, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) 17 arrows (6, 3, D:10) a +0 dire flail a +0 giant club (9, -29, D:10) a +0 flail (11, -23, D:10) a +0 ring mail a +2 robe a +0 pair of gloves a +1 dagger of distortion a +0 robe (14, -14, D:10) a +0 flail (16, 13, D:10) a cursed +0 giant spiked club (17, 1, D:10) a +0 falchion (18, 1, D:10) a cursed -2 short sword (19, -2, D:10) a +0 mace (24, 20, D:10) 21 sling bullets (32, -7, D:10) a sling bullet (32, -5, D:10) a sling bullet (32, -3, D:10) a +0 halberd (32, -2, D:10) a +0 hunting sling a +0 quarterstaff 12 sling bullets a +0 leather armour (32, -1, D:10) a +0 spear a +0 spear (32, 0, D:10) a +0 halberd (34, -5, D:10) 15 arrows (43, -5, D:10) a +0 shortbow an arrow (43, -3, D:10) an arrow (43, -1, D:10) 2 arrows (43, 1, D:10) an arrow (44, 0, D:10) 7 arrows (45, -11, D:10) a +0 ring mail (46, 9, D:10) 23 sling bullets (51, -5, D:10) a scroll of noise (55, 3, D:10) a +0 chain mail Level 11 of the Dungeon [Shop] Ballai's Distillery a potion of flight (39 gold) 2 potions of mutation (208 gold) a potion of haste (130 gold) a potion of brilliance (52 gold) a potion of magic (104 gold) a potion of degeneration (13 gold) a potion of cancellation (104 gold) a potion of curing (39 gold) 2 potions of curing (78 gold) 2 potions of cancellation (208 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) (0, 0, D:11) a +0 flail (0, 7, D:11) a +0 ring mail (10, 8, D:11) a +0 hand axe (11, 4, D:11) 13 sling bullets (11, 9, D:11) a +0 spear (13, -12, D:11) a +0 leather armour a +0 hand axe (14, -11, D:11) a +0 ring mail a +0 mace (15, -9, D:11) a +0 leather armour a +0 flail (18, -7, D:11) a +0 flail (20, -28, D:11) a +0 club (23, 3, D:11) a +0 giant club (36, -14, D:11) the +8 dagger of Somewhere Else {pierce, *Corrode +Fly rC- Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It makes you vulnerable to cold. It lets you fly. It may corrode you when you take damage. (36, 9, D:11) a +0 ring mail of fire resistance (44, 15, D:11) a +0 whip of flaming (52, 15, D:11) a +1 pair of gloves the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 bolts (1, 28, Lair:1) a cursed -2 mace (1, 30, Lair:1) 17 bolts (17, 3, Lair:1) a +0 hand axe (21, 27, Lair:1) a +0 blowgun a +1 dagger of draining (25, 25, Lair:1) 4 curare-tipped needles (29, 2, Lair:1) a +0 falchion (37, 23, Lair:1) a +0 falchion (38, 9, Lair:1) 13 arrows (39, 22, Lair:1) a +0 chain mail (50, 23, Lair:1) a +0 club (56, 30, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (3, 8, Lair:2) a +2 helmet of see invisible a +3 mace of protection a +1 morningstar a +2 trident of flaming the +6 falchion "Tokymp" {slice, rPois rF+++ Int-5 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It affects your dexterity (+2). It renders you almost immune to fire. It protects you from poison. (9, 23, Lair:2) a +1 robe of magic resistance a +0 dagger (18, 29, Lair:2) a stone (18, 32, Lair:2) 3 large rocks (19, 32, Lair:2) 20 gold pieces (21, 33, Lair:2) a stone (22, 31, Lair:2) a stone (23, 29, Lair:2) a stone (23, 33, Lair:2) a ration (41, 36, Lair:2) 17 arrows (58, 14, Lair:2) a +0 broad axe (60, 24, Lair:2) 18 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 robe of cold resistance a +0 quarterstaff of freezing (4, -31, Lair:3) 8 bolts (14, -37, Lair:3) 20 bolts (16, -13, Lair:3) a scroll of random uselessness (32, 14, Lair:3) a +0 bardiche (42, -8, Lair:3) a +1 antimagic spear (49, -31, Lair:3) a +0 arbalest Level 4 of the Lair of Beasts (10, -9, Lair:4) a +0 mace (14, 6, Lair:4) a +0 robe (21, -16, Lair:4) a +0 battleaxe (29, 20, Lair:4) 12 sling bullets (31, -14, Lair:4) 3 needles of sleeping (42, -17, Lair:4) 5 curare-tipped needles (49, -17, Lair:4) a tomahawk (49, -15, Lair:4) 3 tomahawks a +0 trident (49, -11, Lair:4) 3 tomahawks a +0 trident (49, 3, Lair:4) a +1 spear of freezing (50, 12, Lair:4) a +0 quarterstaff a +3 longbow of flaming 10 arrows a +0 centaur barding (52, -13, Lair:4) a +0 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 arrows (5, 0, Lair:5) a +0 rapier (7, -4, Lair:5) a +0 short sword (18, 0, Lair:5) a +0 rapier (18, 12, Lair:5) 5 poisoned needles (29, 30, Lair:5) a +0 robe (43, 19, Lair:5) a +0 robe Level 6 of the Lair of Beasts (4, 4, Lair:6) a +0 short sword (10, 39, Lair:6) a +0 quarterstaff (15, -10, Lair:6) 26 sling bullets (17, -9, Lair:6) an uncursed ring of ice (31, 7, Lair:6) 26 sling bullets (33, -4, Lair:6) a +0 pair of gloves (34, 21, Lair:6) a +0 trident (38, 20, Lair:6) a +0 mace (38, 47, Lair:6) a +0 ring mail (39, -9, Lair:6) 15 bolts (39, 19, Lair:6) 2 scrolls of immolation (39, 33, Lair:6) a +0 ring mail (40, 20, Lair:6) a +0 plate armour (40, 38, Lair:6) 7 tomahawks (41, 41, Lair:6) a +0 plate armour (42, 12, Lair:6) a +0 leather armour (51, 9, Lair:6) a +0 chain mail (56, 16, Lair:6) a +0 shortbow