Forgol Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (19, -25, D:1) 11 stones (21, -20, D:1) a +0 mace (21, -15, D:1) a +0 short sword (22, -18, D:1) 19 poisoned needles (23, -15, D:1) 11 stones (37, 21, D:1) a +0 short sword (39, 3, D:1) a +0 short sword (44, -11, D:1) a cursed -2 club (54, 4, D:1) a potion of heal wounds Level 2 of the Dungeon (0, 0, D:2) 21 stones (2, -5, D:2) a cursed -3 dagger a +0 hunting sling 23 stones (9, 5, D:2) 11 bolts (10, -9, D:2) a +0 spear (11, 13, D:2) a cursed +0 mace (19, 16, D:2) a +0 club (20, 16, D:2) a +0 short sword (20, 26, D:2) a +1 short sword of venom 3 stones a +0 robe (37, 36, D:2) a +0 short sword (39, 18, D:2) a cursed ring of teleportation (40, 19, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 3, D:3) a +0 glaive a +0 leather armour a +0 flail (5, -30, D:3) a +0 dagger (5, 13, D:3) a +0 flail (7, -2, D:3) a +0 dagger (9, -36, D:3) a +0 dagger (11, -7, D:3) a +0 falchion (13, -7, D:3) a +0 robe (15, 5, D:3) 27 stones (16, -7, D:3) a +0 club (34, -4, D:3) a stone (38, 1, D:3) a cursed -3 dagger (51, -16, D:3) a +0 club (59, -26, D:3) a +0 robe (61, -41, D:3) 6 tomahawks (61, -40, D:3) a +0 dagger (61, -13, D:3) a +0 club Level 4 of the Dungeon [Shop] Rinweylle's Weapon Boutique a +0 spear (39 gold) a +0 war axe (45 gold) a +0 quarterstaff (52 gold) a +0 club (13 gold) a +0 short sword (39 gold) 17 sling bullets (110 gold) the +5 flail of War {protect, Str+3 Dex+4} (661 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It affects your dexterity (+4). a +3 halberd of venom (283 gold) 16 stones (20 gold) (0, 0, D:4) a +0 hunting sling (8, -5, D:4) 24 stones (18, 35, D:4) a +0 dagger a +0 robe (23, 23, D:4) a +0 hand axe (34, 38, D:4) a +0 leather armour (39, 36, D:4) 14 poisoned needles (50, -1, D:4) a +0 leather armour (50, 25, D:4) 16 stones Level 5 of the Dungeon (27, -21, D:5) a +0 robe a +0 flail (29, -21, D:5) a +0 hand axe (30, -15, D:5) 18 stones (31, -24, D:5) a +2 dire flail of protection a cursed +0 scale mail (38, 17, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Zumegheg's Weapon Shop a +0 flail (45 gold) a +3 glaive of protection (322 gold) a +2 flail of protection (210 gold) a +0 lajatang (195 gold) a +0 war axe (45 gold) a +0 short sword (39 gold) the +7 great mace "Firestarter" {inner flame, rF++} (925 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 hand axe (39 gold) a +0 battleaxe (84 gold) a +0 rapier (52 gold) a +0 fustibalus of flaming (377 gold) a +0 quarterstaff of protection (88 gold) 20 bolts (52 gold) (0, 0, D:6) 11 stones (6, 6, D:6) a killer bee corpse (8, 6, D:6) a killer bee corpse (9, 16, D:6) an arrow (10, -16, D:6) 25 bolts (10, 15, D:6) an arrow (21, 5, D:6) a killer bee corpse (27, 3, D:6) a +0 trident a cursed +0 chain mail (28, 2, D:6) a +0 dagger of venom a +2 robe of magic resistance a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (7, -2, D:7) a +0 flail (15, 22, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (16, 21, D:7) a +0 dagger (16, 22, D:7) a +0 falchion (17, 20, D:7) a tomahawk (18, 20, D:7) a tomahawk (20, 20, D:7) a +0 mace a +0 leather armour (21, 19, D:7) 2 tomahawks a +0 dagger a cursed +0 robe (22, 18, D:7) a +0 flail (23, 17, D:7) a +0 club a +0 leather armour of cold resistance a cursed -1 dagger a +0 robe (25, 17, D:7) a +0 flail a throwing net (50, 10, D:7) a +0 giant club the Ecumenical Temple