Fowbxssbsk Level 1 of the Dungeon (5, 16, D:1) a +0 club (9, 0, D:1) 18 arrows (10, 14, D:1) a +0 robe (11, 23, D:1) a +0 club (11, 26, D:1) 9 arrows (15, 17, D:1) a +0 club (17, 23, D:1) a +0 club (19, 2, D:1) a +0 hunting sling (23, -1, D:1) a +0 dagger (23, 33, D:1) a +0 dagger (35, -1, D:1) a +0 short sword (45, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 large rocks (6, 7, D:2) a +0 robe (10, 7, D:2) a +0 scythe a +0 robe (11, 1, D:2) a +0 club a +0 chain mail (13, -4, D:2) a +0 scale mail (13, 8, D:2) 15 bolts (26, -5, D:2) a +0 club (31, 2, D:2) a +0 hunting sling (42, -9, D:2) a +0 club (48, 21, D:2) 22 arrows (51, 2, D:2) a +0 shortbow Level 3 of the Dungeon (0, 0, D:3) a +0 club (14, -25, D:3) a +0 club (29, -29, D:3) a +0 club (30, -26, D:3) a +0 whip (30, -16, D:3) 14 bolts Level 4 of the Dungeon [Shop] Hukoz's Jewellery Shop the ring "Ulef" {*Tele rPois} (205 gold) [ring of teleportation] It may teleport you next to monsters. It protects you from poison. an uncursed ring of protection from cold (275 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of stealth (192 gold) an uncursed ring of protection from magic (275 gold) an uncursed amulet of the acrobat (330 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of magical power (220 gold) (0, 0, D:4) a +0 whip (0, 1, D:4) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (3, -5, D:4) 10 arrows (5, -43, D:4) a +0 flail a +2 scale mail of poison resistance (15, -7, D:4) a +0 leather armour (15, -6, D:4) a +0 flail a +0 chain mail a +0 hand axe a +0 dagger (24, -35, D:4) a +0 falchion (46, -48, D:4) a +0 mace (48, -56, D:4) a +0 robe (49, -7, D:4) a +0 falchion (49, -6, D:4) a +0 hand axe a +0 club a +0 club a +0 flail a +0 chain mail (50, -23, D:4) a +0 dagger (58, -3, D:4) a +0 giant club (60, -51, D:4) a +0 rapier a +0 leather armour (60, -18, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 15 arrows (5, 0, D:5) a +0 quarterstaff (6, -10, D:5) a +0 giant spiked club (11, -42, D:5) a +0 dagger (11, -39, D:5) a +0 hand axe of venom (11, -38, D:5) a +0 flail (12, -44, D:5) a +0 dagger a +0 robe (12, 8, D:5) a +0 plate armour (16, -44, D:5) 26 arrows (19, -12, D:5) a +0 war axe (20, -41, D:5) a +0 shortbow 3 arrows (20, -39, D:5) 2 arrows (20, -37, D:5) an arrow (20, -36, D:5) 2 arrows (21, -2, D:5) a +0 dagger (24, -35, D:5) a +2 shortbow of freezing 25 arrows (27, -45, D:5) an uncursed ring of poison resistance (28, -39, D:5) 25 sling bullets (28, -3, D:5) a +0 scale mail (34, -27, D:5) 13 bolts (47, -15, D:5) a +0 club (47, -12, D:5) 25 arrows (48, -6, D:5) the +1 leather armour of Shielding {rF+ rCorr Dex-3 SInv} It affects your dexterity (-3). It protects you from fire. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. (53, -16, D:5) a +0 dagger Level 6 of the Dungeon (1, -10, D:6) 21 arrows (3, -27, D:6) 20 arrows (3, -22, D:6) a +0 club (3, -21, D:6) a +0 dagger a +0 robe (5, -18, D:6) a +1 whip of flaming a cursed +0 robe a +0 animal skin (8, -25, D:6) a cursed -1 dagger a +0 robe (15, -18, D:6) a +0 robe (22, -23, D:6) a +0 falchion (24, -23, D:6) a +0 spear a +0 scale mail a +0 buckler (24, -15, D:6) the +3 plate armour of Kodae {rN+} It protects you from negative energy. (27, -9, D:6) a +0 short sword (29, -32, D:6) a +0 animal skin (29, -23, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +1 club (5, -14, D:7) a +0 leather armour a +0 whip (5, -13, D:7) 16 sling bullets (7, -18, D:7) a +0 robe a +0 scimitar (7, -8, D:7) a +0 mace (15, -22, D:7) a +0 robe a +3 great sword (15, -21, D:7) a +0 robe a cursed +3 dagger (17, 18, D:7) a +0 lajatang (24, -11, D:7) 19 bolts (29, -23, D:7) a +0 plate armour a +0 battleaxe (31, -23, D:7) a +0 leather armour a +0 club (31, -22, D:7) a +0 chain mail 5 poisoned tomahawks a +0 hand axe (39, -25, D:7) a +0 leather armour (39, -19, D:7) 23 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (0, 28, D:8) a +0 hunting sling (1, 0, D:8) a +0 flail (2, 1, D:8) a +0 leather armour a +0 whip (2, 33, D:8) a +1 ring mail of cold resistance 26 sling bullets a +0 quarterstaff of holy wrath a +0 hunting sling (3, 1, D:8) a +0 dagger of venom a cursed +0 leather armour a cursed -3 trident a +0 plate armour (3, 2, D:8) a +0 club (3, 29, D:8) a +0 robe (4, 2, D:8) a +0 whip (4, 35, D:8) a cursed +0 club (5, 4, D:8) a +0 dagger 4 tomahawks (5, 5, D:8) a +0 long sword a +0 plate armour a +0 club a +0 dagger a +0 robe (9, 36, D:8) a +0 robe (14, 27, D:8) a +0 mace (15, 1, D:8) a +3 short sword (15, 2, D:8) a +0 trident (16, -1, D:8) a +0 flail of venom a +0 ring mail a +0 trident a +0 chain mail (16, 2, D:8) a +0 giant club 17 bolts 2 large rocks (16, 23, D:8) 5 large rocks (16, 30, D:8) 7 tomahawks (16, 36, D:8) 8 needles of paralysis (17, -2, D:8) a +0 leather armour a +0 falchion (17, 20, D:8) 11 poisoned needles (19, 2, D:8) a +0 battleaxe a +0 chain mail (23, 6, D:8) 23 sling bullets (23, 27, D:8) the +2 ring mail "Sagh" {rC+ Str+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). It protects you from cold. (31, 13, D:8) 14 arrows (37, 12, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour (20, 4, D:9) a +0 robe a +0 dagger of chaos (23, -25, D:9) a scroll of noise (26, -25, D:9) a +0 troll leather armour (27, -25, D:9) a +0 shortbow 24 arrows (27, -24, D:9) a +0 giant club (27, -22, D:9) a +0 giant club an arrow (27, -20, D:9) an arrow (36, -18, D:9) 27 arrows (39, 11, D:9) a +0 spear (41, -13, D:9) a +0 glaive a +0 animal skin (41, 4, D:9) a +0 club a +0 dagger a +0 robe (41, 5, D:9) a +0 falchion a +0 hand axe a cursed +0 leather armour (41, 6, D:9) a +0 dagger a +0 robe (43, -15, D:9) 3 needles of sleeping (51, -26, D:9) a +2 falchion of holy wrath (55, -11, D:9) a +0 short sword a +0 scale mail (55, -10, D:9) a +0 dagger a +0 ring mail (55, -9, D:9) a +0 trident (56, -9, D:9) a +0 whip a +0 leather armour Level 10 of the Dungeon (4, 8, D:10) a +0 robe (4, 36, D:10) a +0 club (5, 37, D:10) a +0 giant club (18, 52, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 4 large rocks (7, -12, D:11) a +0 falchion a +0 whip a +0 ring mail (9, -12, D:11) a +0 mace a +0 plate armour (11, 12, D:11) a +0 giant club (12, -9, D:11) 2 javelins (14, 11, D:11) a +1 dagger of draining (23, -6, D:11) a +0 dire flail a +0 chain mail (24, -17, D:11) a +0 longbow (29, 8, D:11) a +2 plate armour of poison resistance Level 12 of the Dungeon (0, 0, D:12) an ugly thing corpse (12, -17, D:12) a +2 dagger of speed (14, -18, D:12) a +0 club (16, -18, D:12) a +0 dagger (unseen) the Ecumenical Temple