Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 724056108689046792 110 FrankTheTank the Conjurer (level 4, 0/48 HPs) Began as a Gnoll Conjurer on Feb 12, 2025. Slain by a gnoll sergeant ... wielding a +0 spear (9 damage) ... on level 3 of the Dungeon. The game lasted 00:04:27 (3074 turns). FrankTheTank the Conjurer (Gnoll Conjurer) Turns: 3074, Time: 00:04:27 Health: 0/48 AC: 22 Str: 5 (6) XL: 4 Next: 91% Magic: 0/11 EV: 2 Int: 17 (20) God: Gold: 163 SH: 0 Dex: 8 (10) Spells: 2/13 levels left rFire + . . a - +1 hand axe (venom) rCold + . . (no shield) rNeg . . . l - melded +0 robe rPois + g - melded +0 helmet rElec + (cloak currently unavailable) rCorr + h - melded +0 pair of gloves SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.12/turn %: no passive effects @: tree-form, resistant, hasted, very quick A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (fangs 1), strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons a - a +1 hand axe of venom (weapon) m - a +1 dagger of protection p - a +1 hand axe of electrocution Missiles k - 2 poisoned darts Armour g - a +0 helmet (melded) h - a +0 pair of gloves (melded) l - a +0 robe (melded) Wands j - a wand of quicksilver (4) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of amnesia {unknown} n - a scroll of teleportation {unknown} Potions b - 3 potions of magic o - a potion of lignification Skills: + Level 1.3 Fighting + Level 1.3 Short Blades + Level 1.3 Long Blades + Level 1.3 Axes + Level 1.3 Maces & Flails + Level 1.3 Polearms + Level 1.3 Staves + Level 1.3 Ranged Weapons + Level 1.3 Throwing + Level 1.3 Armour + Level 4.7 Dodging + Level 4.3 Stealth + Level 1.3 Shields + Level 1.3 Unarmed Combat + Level 5.1 Spellcasting + Level 7.1 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Alchemy + Level 1.5 Invocations + Level 1.3 Evocations + Level 1.2 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Ru Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The gnoll sergeant is severely wounded. The gnoll sergeant hits you from afar with a +0 spear! The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is severely wounded. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. It was a potion of lignification. You turn into a tree. Your +0 helmet melds into your body. Your +0 pair of gloves melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. The gnoll sergeant hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. It was a potion of resistance. You feel protected. The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The gnoll sergeant hits you but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (severely wounded, 85% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear! You die... .#.#.## #..####### ##.##.###..#.....# .....#.##..#.###.# ##.#..###....# ♣.♣ .#.#.## #.####♣♣.♣♣ .....# #.# ♣...♣ ##.#.# #.# ♣♣...♣♣ ####.####.# ♣.....♣ ..........# ♣).♣♣.♣ ####.###### ♣..♣....♣ .....# ♣....g...)♣ .#.### ♣.###'###.♣ .#.# ♣. ..... .♣ )#.# ♣∆#...?.# ♣ .#.# #..)..#♣ .#.# ###.### .#.# You could see a gnoll sergeant. Vanquished Creatures A gnoll (D:3) 3 adders 3 dart slugs (D:1) A bat zombie (D:3) 9 endoplasms 3 giant cockroaches 7 goblins 4 hobgoblins 4 jackals (D:1) 7 kobolds 2 quokkas (D:3) 3 ball pythons 6 bats 4 frilled lizards 2 frilled lizard zombies (D:3) A rat (D:3) 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FrankTheTank the Gnoll Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 175 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 628 | D:1 | Reached skill level 5 in Spellcasting 628 | D:1 | Reached XP level 3. HP: 25/25 MP: 5/9 934 | D:1 | You fall into a shaft and drop 1 floor! 1039 | D:2 | Reached skill level 1 in Invocations 1084 | D:2 | Learned a level 2 spell: Searing Ray 1256 | D:1 | Reached skill level 1 in Fighting 1256 | D:1 | Reached skill level 1 in Short Blades 1256 | D:1 | Reached skill level 1 in Long Blades 1256 | D:1 | Reached skill level 1 in Axes 1256 | D:1 | Reached skill level 1 in Maces & Flails 1256 | D:1 | Reached skill level 1 in Polearms 1256 | D:1 | Reached skill level 1 in Staves 1256 | D:1 | Reached skill level 1 in Ranged Weapons 1256 | D:1 | Reached skill level 1 in Throwing 1256 | D:1 | Reached skill level 1 in Armour 1256 | D:1 | Reached skill level 1 in Shields 1256 | D:1 | Reached skill level 1 in Unarmed Combat 1256 | D:1 | Reached skill level 1 in Evocations 1282 | D:1 | Found a faded altar of an unknown god. 1670 | D:2 | Reached skill level 1 in Shapeshifting 1670 | D:2 | Reached XP level 4. HP: 32/32 MP: 8/11 1926 | D:2 | Found a sacrificial altar of Ru. 2534 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2771 | D:3 | Reached skill level 1 in Hexes 2771 | D:3 | Reached skill level 1 in Summonings 2771 | D:3 | Reached skill level 1 in Necromancy 2771 | D:3 | Reached skill level 1 in Translocations 2771 | D:3 | Reached skill level 1 in Fire Magic 2771 | D:3 | Reached skill level 1 in Ice Magic 2771 | D:3 | Reached skill level 1 in Air Magic 2771 | D:3 | Reached skill level 1 in Earth Magic 2771 | D:3 | Reached skill level 1 in Alchemy 3013 | D:3 | Learned a level 4 spell: Fulminant Prism 3018 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3060 | D:3 | Noticed a gnoll sergeant 3062 | D:3 | Found the +5 woodcutter's axe 3074 | D:3 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_corners, basic_ecumenical_altar D:2: layout_basic, basic_altar D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_loops_ring, lemuel_zombie_altar_kikubaaqudgha, pf_guarded_unrand_woodcutter Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.5 Fighting | 1 | 1.3 Short Blades | 1 | 1.3 Long Blades | 1 | 1.3 Axes | 1 | 1.3 Maces & Flails | 1 | 1.3 Polearms | 1 | 1.3 Staves | 1 | 1.3 Ranged Weapons | 1 | 1.3 Throwing | 1 | 1.3 Armour | 1 | 1.3 Shields | 1 | 1.3 Unarmed Combat | 1 | 1.3 Evocations | 1 | 1.3 Shapeshifting | 1 | 1.2 Hexes | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Fire Magic | 1 | 1.1 Ice Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Alchemy | 1 | 1.1 Dodging | | 4.7 Stealth | | 4.3 Conjurations | | 7.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 26 | || 26 Bite | 5 | || 5 Hand axe | | 12 || 12 Cast: Magic Dart | 61 | 30 || 91 Searing Ray | | 3 || 3 Use: Potion | | 4 || 4 Stab: Sleeping | | 6 || 6 Armour: Robe | 22 | 8 || 30 Skin | | 4 || 4 Dodge: Dodged | 31 | 6 || 37