Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8272480766322563282 221 FrankTheTank the Conjurer (level 5, -2/38 HPs) Began as a Gnoll Conjurer on Feb 17, 2025. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:06:09 (2965 turns). FrankTheTank the Conjurer (Gnoll Conjurer) Turns: 2965, Time: 00:06:09 Health: -2/38 AC: 3 Str: 6 XL: 5 Next: 98% Magic: 0/12 EV: 11 Int: 26 God: Gold: 191 SH: 3 Dex: 10 Spells: 0/14 levels left rFire . . . a - +2 whip (elec) rCold . . . v - +0 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . n - +0 pair of boots Will ..... (no amulet) Stlth ++ o - +6 ring of intelligence HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-2 -> -11) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 211 gold pieces. You spent 20 gold pieces at shops. Inventory: Hand Weapons a - a +2 whip of electrocution (weapon) q - a +2 dagger of electrocution Missiles f - 8 poisoned darts h - a throwing net Armour d - a +0 robe (worn) n - a +0 pair of boots (worn) v - a +0 buckler (worn) Jewellery o - a +6 ring of intelligence (left hand) p - a ring of fire w - a ring of fire Scrolls c - 2 scrolls of revelation {unknown} g - 3 scrolls of identify i - a scroll of torment {unknown} j - 3 scrolls of poison {unknown} l - a scroll of enchant weapon {unknown} m - 3 scrolls of teleportation {unknown} t - a scroll of brand weapon {unknown} u - a scroll of enchant armour {unknown} x - a scroll of immolation {unknown} Potions b - a potion of magic e - 2 potions of heal wounds {unknown} k - a potion of attraction {unknown} r - a potion of cancellation {unknown} Skills: + Level 1.8 Fighting + Level 1.8 Short Blades + Level 1.8 Long Blades + Level 1.8 Axes + Level 1.8 Maces & Flails + Level 1.8 Polearms + Level 1.8 Staves + Level 1.8 Ranged Weapons + Level 1.8 Throwing + Level 1.8 Armour + Level 4.9 Dodging + Level 4.5 Stealth + Level 1.8 Shields + Level 1.8 Unarmed Combat + Level 5.3 Spellcasting + Level 7.2 Conjurations + Level 1.4 Hexes + Level 1.4 Summonings + Level 1.4 Necromancy + Level 1.4 Translocations + Level 1.4 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.4 Earth Magic + Level 1.4 Alchemy + Level 2.0 Invocations + Level 1.8 Evocations + Level 1.6 Shapeshifting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 21% 4 e - Passwall Erth 14% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 58% 3d10 6% 3 Sandblast Erth 28% 2d8 7% 1 Scorch Fire 28% 2d6 11% 2 Flame Wave Conj/Fire 29% 2d9 21% 4 Summon Cactus Giant Summ 7% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You feel better. You block the water moccasin's attack. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin. The water moccasin is almost dead. The water moccasin is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is almost dead. The water moccasin completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 70% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin! You kill the water moccasin! You die... ..# #.#........('.# ..###.#...##....#.# ......#...##....#.# #######...#######'###### #....#########.........# .....'.......[†..>.(...# #....#########.........# #....#########.........# #....##.........@......# ##..............†......# #.....................# #.....................# #..................#### #......####........# #......# #........# #......# #........# #......# #........# There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) 2 howler monkeys (D:3) 4 gnolls (D:3) 4 adders A dart slug (D:3) 3 ribbon worms (D:2) 2 orcs (D:4) 6 bats 5 endoplasms 5 giant cockroaches 8 goblins 2 hobgoblins 2 jackals (D:4) 3 quokkas 9 ball pythons A frilled lizard (D:1) 3 kobolds 3 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FrankTheTank the Gnoll Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 177 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 204 | D:1 | Learned a level 2 spell: Searing Ray 452 | D:1 | Found Xuteg's General Store. 471 | D:1 | Bought a scroll of identify for 20 gold pieces 724 | D:1 | Reached skill level 5 in Spellcasting 724 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/9 1037 | D:2 | Reached skill level 1 in Invocations 1121 | D:2 | Found a faded altar of an unknown god. 1130 | D:2 | Reached skill level 1 in Fighting 1130 | D:2 | Reached skill level 1 in Short Blades 1130 | D:2 | Reached skill level 1 in Long Blades 1130 | D:2 | Reached skill level 1 in Axes 1130 | D:2 | Reached skill level 1 in Maces & Flails 1130 | D:2 | Reached skill level 1 in Polearms 1130 | D:2 | Reached skill level 1 in Staves 1130 | D:2 | Reached skill level 1 in Ranged Weapons 1130 | D:2 | Reached skill level 1 in Throwing 1130 | D:2 | Reached skill level 1 in Armour 1130 | D:2 | Reached skill level 1 in Shields 1130 | D:2 | Reached skill level 1 in Unarmed Combat 1130 | D:2 | Reached skill level 1 in Evocations 1196 | D:2 | Reached skill level 1 in Shapeshifting 1196 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/11 1209 | D:2 | Learned a level 4 spell: Fulminant Prism 1214 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1801 | D:2 | Reached skill level 1 in Hexes 1801 | D:2 | Reached skill level 1 in Summonings 1801 | D:2 | Reached skill level 1 in Necromancy 1801 | D:2 | Reached skill level 1 in Translocations 1801 | D:2 | Reached skill level 1 in Fire Magic 1801 | D:2 | Reached skill level 1 in Ice Magic 1801 | D:2 | Reached skill level 1 in Air Magic 1801 | D:2 | Reached skill level 1 in Earth Magic 1801 | D:2 | Reached skill level 1 in Alchemy 2035 | D:3 | Reached XP level 5. HP: 4/37 MP: 3/12 2544 | D:3 | Learned a level 3 spell: Passwall 2671 | D:4 | Noticed a phantom 2944 | D:4 | Noticed a water moccasin 2964 | D:4 | HP: 1/38 [water moccasin (9)] 2965 | D:4 | Killed a water moccasin 2965 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms, serial_shops, nicolae_shop_tiny_real_fake_doors, st_stairs_11 D:2: layout_basic, dreamdust_ecumenical_altar_statues D:3: layout_basic, kennysheep_generic_room_7 D:4: layout_basic, minmay_misc_feat_columns Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 | 5.3 Invocations | 1 2 | 2.0 Fighting | 1 | 1.8 Short Blades | 1 | 1.8 Long Blades | 1 | 1.8 Axes | 1 | 1.8 Maces & Flails | 1 | 1.8 Polearms | 1 | 1.8 Staves | 1 | 1.8 Ranged Weapons | 1 | 1.8 Throwing | 1 | 1.8 Armour | 1 | 1.8 Shields | 1 | 1.8 Unarmed Combat | 1 | 1.8 Evocations | 1 | 1.8 Shapeshifting | 1 | 1.6 Hexes | 1 | 1.4 Summonings | 1 | 1.4 Necromancy | 1 | 1.4 Translocations | 1 | 1.4 Fire Magic | 1 | 1.4 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.4 Earth Magic | 1 | 1.4 Alchemy | 1 | 1.4 Dodging | | 4.9 Stealth | | 4.5 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 13 | 44 || 57 Bite | 2 | 7 || 9 Whip | | 12 || 12 Cast: Magic Dart | 65 | 39 || 104 Iskenderun's Myst | | 2 || 2 Searing Ray | | 2 || 2 Use: Potion | | 4 || 4 Stab: Sleeping | 1 | 3 || 4 Armour: Robe | 4 | 41 || 45 Dodge: Dodged | 7 | 30 || 37 Block: Buckler | | 4 || 4