Freitmort Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -3, D:1) 17 arrows (4, -35, D:1) 10 stones (7, -5, D:1) a +0 club (13, -21, D:1) a +0 mace (18, -3, D:1) 24 sling bullets (20, -6, D:1) a +0 spear (28, -40, D:1) 14 stones (29, -35, D:1) a cursed +0 large shield (43, -46, D:1) 18 stones (47, 4, D:1) a +0 dagger (50, 1, D:1) a cursed +0 chain mail (52, -31, D:1) 14 bolts (52, 7, D:1) 9 stones (61, -31, D:1) 18 stones (61, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 21 stones (5, 17, D:2) a +0 leather armour (6, -17, D:2) a +0 club (9, 7, D:2) a +0 dagger (9, 14, D:2) a +0 dagger a +0 hunting sling 9 stones (9, 26, D:2) a scroll of random uselessness (10, -3, D:2) a +0 club (16, -9, D:2) a +0 spear (20, 0, D:2) a stone (21, 23, D:2) a +0 ring mail (22, -3, D:2) 2 stones (39, 6, D:2) a +0 ring mail (46, 7, D:2) a ration (46, 8, D:2) 11 gold pieces (46, 9, D:2) the +10 hunting sling of Temig {freeze, rC+ Str+5 Dex-4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (-4). It protects you from cold. (46, 10, D:2) a potion of lignification (47, 10, D:2) 7 gold pieces (50, 20, D:2) 28 stones Level 3 of the Dungeon (0, 0, D:3) a +1 short sword a +0 club (4, 13, D:3) a +0 robe (7, -27, D:3) a +0 ring mail (7, -14, D:3) a +0 club (7, -2, D:3) a +0 club (8, -17, D:3) 25 sling bullets (8, 12, D:3) 29 sling bullets (14, 0, D:3) 20 bolts (18, 5, D:3) a +0 dagger (22, -35, D:3) a +0 long sword (33, -2, D:3) 23 sling bullets (42, -30, D:3) 18 stones (44, -29, D:3) 24 stones Level 4 of the Dungeon (0, 0, D:4) a scroll of random uselessness (6, -12, D:4) 5 javelins (8, -7, D:4) a +0 halberd a +0 spear (19, 13, D:4) 19 gold pieces (20, 12, D:4) 24 stones (22, 3, D:4) 15 gold pieces (24, 3, D:4) a +0 trident (24, 11, D:4) a scroll of remove curse (24, 21, D:4) a +0 dagger (25, 15, D:4) 10 gold pieces (26, -5, D:4) a +0 spear (27, -5, D:4) a +0 club (29, -5, D:4) a +0 whip (31, 17, D:4) an uncursed ring of fire (31, 19, D:4) a potion of degeneration (32, 19, D:4) a +0 leather armour (35, 14, D:4) a potion of degeneration (41, -11, D:4) a +0 fustibalus (42, 7, D:4) a +0 leather armour (44, -7, D:4) the cursed +0 ring mail of Dramatic Exits {rElec rPois rCorr} It insulates you from electricity. It protects you from poison. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (2, 7, D:5) a +0 leather armour a cursed -2 flail (2, 21, D:5) 17 stones (4, 12, D:5) a +0 war axe (6, 0, D:5) a +0 robe (6, 22, D:5) a potion of mutation (14, 26, D:5) 20 stones (15, 21, D:5) a +0 spear (15, 22, D:5) a +0 spear a +0 robe a +0 spear (15, 25, D:5) a +0 spear (16, 16, D:5) a +0 shortbow 16 arrows (16, 21, D:5) a +0 club a +0 ring mail (16, 27, D:5) a +0 whip (16, 29, D:5) a +0 trident (19, 14, D:5) 2 arrows (20, 14, D:5) 2 arrows (32, 17, D:5) a +0 club (still there?) 10 gold pieces (still there?) (32, 38, D:5) a +0 leather armour (unseen) (36, 37, D:5) a +0 mace (unseen) (37, 30, D:5) a scroll of random uselessness (41, 30, D:5) a +0 leather armour (41, 31, D:5) a +0 falchion a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 0, D:6) 23 stones (14, -8, D:6) a +0 mace (15, -3, D:6) a +0 robe a +0 dagger a +2 short sword of speed (19, -10, D:6) a potion of mutation (19, 10, D:6) a +1 hand axe of chopping (19, 12, D:6) a +0 robe a +0 dagger (21, 10, D:6) a +0 robe a +0 dagger (25, 14, D:6) a +0 leather armour a +0 flail (31, 5, D:6) a +0 spear (39, 20, D:6) a +0 spear (40, 19, D:6) a +0 spear (40, 21, D:6) a +0 dagger (45, 33, D:6) a +0 dagger (49, 42, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a ration the Ecumenical Temple