FreshCat Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 26, D:1) a +0 robe (16, 34, D:1) a +0 dagger (18, 34, D:1) a +0 club (18, 35, D:1) a +0 whip (19, 5, D:1) a +0 ring mail (46, 27, D:1) a +0 short sword (52, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (5, 9, D:2) 21 arrows (6, -19, D:2) a +0 club (10, -27, D:2) a +0 dagger (21, -14, D:2) a +0 whip of draining a +0 chain mail a +0 trident (29, -10, D:2) 9 bolts (38, -19, D:2) a +0 dagger a +0 hunting sling (39, 19, D:2) a +0 whip (48, -23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a cursed -2 leather armour a +0 flail a +0 ring mail (9, -30, D:3) a +0 ring mail (10, -14, D:3) a +0 dagger (13, -31, D:3) a +0 chain mail a +0 club (14, -10, D:3) a +0 club (18, -30, D:3) a +0 spear a +0 robe (33, -8, D:3) a +0 quarterstaff (34, -40, D:3) a +0 ring mail (38, -42, D:3) a +0 robe (38, -7, D:3) a +0 short sword (40, -20, D:3) a +0 leather armour (45, -1, D:3) 14 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, 17, D:4) 14 arrows (9, -33, D:4) a +0 club a +0 club a +0 club (11, -33, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (32, -1, D:4) a +2 short sword of protection (35, -14, D:4) a +0 chain mail (42, -33, D:4) an uncursed ring of resist corrosion (55, -32, D:4) 12 arrows Level 5 of the Dungeon (0, 0, D:5) a cursed +0 cloak (12, -23, D:5) a +0 ring mail a +0 mace (12, -22, D:5) a +0 dagger (13, -22, D:5) a +0 robe a +2 dagger of pain (14, -22, D:5) a +0 robe a +0 dagger (18, -29, D:5) a +0 short sword (27, -38, D:5) a +0 club (32, -34, D:5) a +0 leather armour a +1 flail of protection (34, -33, D:5) a +0 robe a +0 dagger (47, -49, D:5) a +0 chain mail a +0 robe a +0 hand axe a +0 mace (47, -48, D:5) a +0 short sword a +0 ring mail a +0 mace a +0 leather armour (48, -51, D:5) 16 arrows (49, -46, D:5) a +0 dagger a +0 robe (56, -14, D:5) a +0 robe a +0 dagger (57, -21, D:5) a +0 robe a +0 dagger (58, -24, D:5) a +0 flail (60, -51, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) 20 bolts (5, -7, D:6) 10 gold pieces (6, -6, D:6) a book of Dreams (7, -5, D:6) 10 gold pieces (44, -10, D:6) a +0 hand crossbow Level 7 of the Dungeon (0, 0, D:7) a throwing net (2, -14, D:7) 8 javelins (4, -20, D:7) a +0 short sword (4, -5, D:7) a +3 falchion a +0 robe (5, -40, D:7) a +0 spear (5, -5, D:7) a +3 long sword of freezing a +0 robe (8, -39, D:7) a +0 war axe (9, -46, D:7) a +0 falchion (14, -22, D:7) a +0 robe (14, -20, D:7) a +0 ring mail a +0 long sword (15, -33, D:7) a +0 trident (15, -20, D:7) a +0 ring mail a +0 long sword (16, -16, D:7) a +0 robe a +0 dire flail (17, -16, D:7) a +0 robe a cursed +0 war axe of freezing (19, 6, D:7) a +1 plate armour (21, -29, D:7) a cursed -3 trident (26, -46, D:7) a +0 hand axe (28, -39, D:7) a +0 plate armour (45, -27, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon [Shop] Luoma's Weapon Shop a cursed -1 halberd (1 gold) a +0 spear (42 gold) a +0 club (14 gold) a +0 dagger (28 gold) a +0 hand axe (42 gold) a +0 hand axe (42 gold) the +9 trident "Izun" {pierce, rN+ SInv} (918 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you see invisible. a +0 glaive (91 gold) a +1 scimitar of electrocution (238 gold) a +0 bardiche (126 gold) a +0 great mace (91 gold) a +5 morningstar of protection (445 gold) a +2 falchion of distortion (273 gold) (0, 0, D:8) a +0 giant club a +0 dire flail (12, -8, D:8) a +0 scale mail (13, 26, D:8) a +0 robe (23, 7, D:8) an uncursed ring of teleportation (28, 18, D:8) 13 arrows (30, -6, D:8) a scroll of random uselessness (41, 23, D:8) a +0 whip (52, 7, D:8) a +0 war axe (54, -12, D:8) 104 sling bullets (56, 7, D:8) a +0 robe a +0 dagger (57, 8, D:8) a +0 robe a +0 dagger a +0 morningstar (57, 44, D:8) a potion of lignification (58, 8, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 chain mail a +0 war axe (1, 0, D:9) a cursed +0 short sword (3, 0, D:9) a +0 hunting sling (3, 20, D:9) 2 large rocks (4, 17, D:9) 3 large rocks (4, 21, D:9) a +0 great mace a +0 giant spiked club (8, 12, D:9) a +0 short sword (24, -17, D:9) a +0 short sword (25, -19, D:9) a +0 leather armour a +0 flail (25, -17, D:9) a +0 robe a +1 dagger of pain (26, -19, D:9) a +0 robe a +0 dagger (26, -18, D:9) a +0 robe a +0 dagger (27, 12, D:9) a +0 spear (28, 11, D:9) a +0 spear (28, 12, D:9) a +0 spear a +0 club (46, -1, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 dagger (0, 1, D:10) a +0 cloak (9, -13, D:10) 16 bolts (14, -11, D:10) a cursed +0 giant club a +0 giant club Level 11 of the Dungeon (0, 2, D:11) 13 gold pieces (2, 0, D:11) a +0 pair of boots the Ecumenical Temple (16, 6, Temple) 2 potions of lignification a labyrinth (23, 14, Lab) a +0 flail (23, 16, Lab) 10 stones (25, 14, Lab) a +0 quarterstaff (25, 16, Lab) a +0 mace (38, 29, Lab) the Compendium of Boosts Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Swiftness Charms/Air 2 c - Regeneration Charms/Necromancy 3 d - Excruciating Wounds Charms/Necromancy 5 e - Deflect Missiles Charms/Air 6 f - Ring of Flames Charms/Fire 7 (unseen) (38, 31, Lab) a +0 glaive (unseen) (40, 29, Lab) a +2 short sword of venom (unseen) (40, 31, Lab) a cursed +0 plate armour (unseen)