FreshCat Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (3, -16, D:1) a +0 club (3, 6, D:1) a +0 robe (6, 0, D:1) 20 arrows (15, -3, D:1) a +0 ring mail a +0 club (19, 6, D:1) a +0 club (27, -10, D:1) a +0 club (28, -9, D:1) a +0 club (29, -2, D:1) a +0 centaur barding (37, -25, D:1) a +0 spear (39, 20, D:1) a +0 leather armour (43, 5, D:1) a +0 short sword (49, -18, D:1) a +0 short sword (52, -17, D:1) 13 poisoned needles (52, 17, D:1) a +0 whip Level 2 of the Dungeon (3, 14, D:2) a +0 giant club (6, 14, D:2) 17 bolts (10, -2, D:2) a +0 robe (16, 9, D:2) a +0 whip (18, 1, D:2) a cursed -1 mace (35, 20, D:2) a +0 short sword (37, 4, D:2) a +0 short sword (49, 16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 14 poisoned needles (1, -12, D:3) a cursed +0 ring mail a +0 hand axe a +0 club a +0 ring mail a +0 hand axe a +0 hand axe (5, -9, D:3) a +0 robe a +0 dagger (24, 14, D:3) a -2 pair of gloves (27, 18, D:3) a +0 club a +0 whip (27, 19, D:3) a +0 spear a +0 spear (28, -12, D:3) 28 bolts (29, -9, D:3) a +0 whip (32, -11, D:3) a +0 club (42, -8, D:3) 2 tomahawks (42, 12, D:3) a +0 whip (44, 10, D:3) a +0 club (45, -12, D:3) a cursed -3 club 2 tomahawks a +0 ring mail (46, 1, D:3) a +1 antimagic spear (48, -24, D:3) an uncursed ring of protection from cold (50, 1, D:3) 19 bolts (51, -12, D:3) a +0 club Level 4 of the Dungeon [Shop] Tificw's Antique Armour Boutique a +0 robe (16 gold) a +3 scale mail (504 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) the +0 robe "Gaoruts" {rN+} (285 gold) It protects you from negative energy. a +3 scale mail of magic resistance (624 gold) the +2 robe "Qusaiz" {rPois Regen+ Dex+3} (676 gold) It affects your dexterity (+3). It protects you from poison. It increases your rate of regeneration. (0, 0, D:4) 15 arrows (3, 13, D:4) 20 arrows (10, 27, D:4) a +0 leather armour (21, -8, D:4) a +0 robe a cursed -3 dagger (29, 6, D:4) a +0 robe (43, -12, D:4) a +0 mace (47, 7, D:4) a cursed -3 giant club (48, -2, D:4) a +2 leather armour Level 5 of the Dungeon (0, 0, D:5) 8 gold pieces (8, 9, D:5) 6 gold pieces (10, 9, D:5) 3 stones (14, 9, D:5) a stone (15, 9, D:5) 4 stones (18, 15, D:5) 11 stones (19, 14, D:5) a cursed +3 ring of strength (19, 28, D:5) 2 stones (still there?) a stone (still there?) (22, 26, D:5) a stone (23, 26, D:5) a stone (23, 29, D:5) the +6 scimitar "Kircho" {slice, MR+ Int+3 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (23, 33, D:5) a +0 war axe (24, 25, D:5) a stone (26, 17, D:5) a stone (27, 21, D:5) a stone (27, 23, D:5) 2 tomahawks (28, 19, D:5) a stone (29, 29, D:5) a +0 halberd (29, 33, D:5) a +0 morningstar (33, 11, D:5) 14 gold pieces Level 6 of the Dungeon (0, 0, D:6) 15 stones (2, 8, D:6) 18 gold pieces (6, 0, D:6) 8 stones (13, -15, D:6) a hound corpse (skeletalised by now) (19, -15, D:6) a +0 hunting sling (32, -14, D:6) a +0 ring mail (41, -19, D:6) a quokka skeleton the Ecumenical Temple