Freyura the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 2, D) a +0 scale mail a +0 shield a +0 trident 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) an uncursed staff of earth (61, 3, D) a +0 mace a +0 robe (61, 8, D) a book of Callings (61, 16, D) a Grand Grimoire (62, 1, D) a Necronomicon (62, 8, D) a +2 plate armour of poison resistance (62, 17, D) a book of Battle (63, 0, D) a +1 leather armour of cold resistance (63, 8, D) the +4 naga barding "Vathrawk" {rC+} It protects you from cold. (63, 16, D) an uncursed staff of conjuration (63, 17, D) the cursed +0 cloak of Hivigug {rC+ MR+ Str-5} It affects your strength (-5). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (64, 17, D) an uncursed staff of cold (66, 23, D) a +10 quick blade (unseen) (67, 0, D) an uncursed staff of conjuration (67, 22, D) a +0 flail (unseen) (67, 23, D) 5 bolts (68, 0, D) a book of Transfigurations (69, 0, D) a cursed staff of earth (70, 9, D) the cursed +2 morningstar of the Pure Hells {venom, MP+9} It poisons the flesh of those it strikes. It affects your magic capacity (+9). It has a curse placed upon it. (71, 8, D) a +0 hand crossbow of freezing (71, 16, D) the +10 dagger of the Chain {holy, rElec Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It insulates you from electricity. (71, 17, D) a +1 ring mail of cold resistance (71, 22, D) the +4 battleaxe "Vuehar" {pain, rElec Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It insulates you from electricity. a naga corpse (skeletalised by now) (71, 26, D) an uncursed staff of power (71, 27, D) a crystal ball of energy (71, 31, D) a +0 glaive of pain a yellow draconian corpse (skeletalised by now) (72, 9, D) an uncursed staff of wizardry (72, 16, D) the Compendium of Illusion and Snow Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Summon Ice Beast Ice/Summoning 4 c - Summon Forest Summoning/Translocation 5 d - Summon Hydra Summoning 7 (72, 17, D) a +0 quarterstaff of speed (72, 22, D) a ball python corpse (skeletalised by now) (72, 26, D) a +1 war axe of chopping (72, 31, D) a +0 whip a draconian corpse (skeletalised by now) (72, 32, D) a cursed -1 short sword a draconian corpse (skeletalised by now) (72, 33, D) a cursed +0 club a +2 blowgun a draconian corpse (skeletalised by now) (73, 1, D) a book of Battle (73, 16, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (73, 17, D) a +0 scimitar (73, 26, D) a +0 dire flail (73, 27, D) a cursed staff of conjuration (73, 31, D) a +0 glaive a green draconian corpse (skeletalised by now) (73, 33, D) a +0 short sword a draconian corpse (skeletalised by now) (75, 1, D) an uncursed staff of death