Freyura the Dungeon (0, 33, D) the +5 war axe "Barua" {vamp, Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). (0, 50, D) a sack of spiders (0, 51, D) the Reference Book on Frigorific Toxins Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Poisonous Vapours Poison/Air 2 c - Venom Bolt Conjuration/Poison 5 d - Freezing Cloud Conjuration/Ice/Air 6 (0, 52, D) the +4 long sword of Akut {venom, *Slow Dex+9} It poisons the flesh of those it strikes. It affects your dexterity (+9). It may slow you when you take damage. (1, 32, D) a Fen Folio a +3 leather armour of magic resistance (1, 50, D) a +1 chain mail of cold resistance (1, 51, D) a +2 whip of freezing (1, 52, D) a fan of gales (2, 14, D) a book of Ice (2, 15, D) a +0 flail a +0 robe a +0 scale mail of cold resistance (2, 16, D) a +0 spear a +0 robe an uncursed staff of earth (2, 32, D) a +2 halberd of chopping (2, 34, D) Coocoovu's Papyrus of Displaced Contamination Spells Type Level a - Sting Conjuration/Poison 1 b - Shroud of Golubria Charms/Translocation 2 c - Gell's Gravitas Translocation 3 d - Lesser Beckoning Translocation 3 e - Venom Bolt Conjuration/Poison 5 f - Dispersal Translocation 6 (2, 50, D) an uncursed amulet of guardian spirit (2, 51, D) a +2 quarterstaff of crushing (2, 52, D) a fan of gales (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a cursed +1 giant spiked club (3, 16, D) a +0 battleaxe the Volume of Dusty Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Flame Tongue Conjuration/Fire 1 c - Sandblast Earth 1 d - Throw Flame Conjuration/Fire 2 e - Throw Frost Conjuration/Ice 2 f - Force Lance Conjuration/Translocation 4 g - Borgnjor's Vile Clutch Necromancy/Earth 5 (3, 18, D) a +0 flail a +0 robe (3, 33, D) an uncursed staff of conjuration (3, 50, D) a +4 plate armour of cold resistance (3, 51, D) a +3 short sword of venom (3, 52, D) a +0 pair of boots of flying (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +3 leather armour of positive energy (4, 15, D) a +0 whip a +0 robe a crystal ball of energy (4, 16, D) an uncursed staff of conjuration (4, 17, D) a +0 glaive a +0 robe (4, 31, D) a phantom mirror (4, 32, D) a +3 leather armour of cold resistance (4, 33, D) 3 large rocks the +5 war axe of Wyrd {chop, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (4, 35, D) a +0 mace (4, 36, D) 6 large rocks (4, 51, D) an uncursed ring of magical power (4, 52, D) an uncursed staff of wizardry (5, 14, D) a phantom mirror (5, 15, D) a +0 vampiric whip a +0 robe (5, 16, D) a sack of spiders (5, 32, D) a cursed -2 ring of slaying (5, 33, D) a +0 war axe of flaming quicksilver dragon scales a sack of spiders (5, 34, D) a sack of spiders (5, 35, D) quicksilver dragon scales (5, 49, D) a book of the Earth (unseen) (5, 51, D) an uncursed staff of power (5, 52, D) a +2 robe of fire resistance (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (6, 15, D) a +0 club a +0 rapier of draining (6, 16, D) the +5 short sword of the Shining Light {freeze, rN+ MR+ Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. (6, 17, D) a +0 spear a cursed +0 robe (6, 33, D) a +1 hand axe of electrocution (6, 34, D) an uncursed amulet of magic regeneration (6, 51, D) an uncursed amulet of faith (6, 52, D) a +3 fustibalus of flaming (7, 14, D) a phial of floods (7, 15, D) a +1 trident of protection a +0 robe a +0 whip (7, 16, D) an uncursed staff of summoning (7, 32, D) Sif Muna's Guide on Contamination and the Entourage Spells Type Level a - Summon Small Mammal Summoning 1 b - Poisonous Vapours Poison/Air 2 c - Spider Form Transmutation/Poison 3 d - Summon Forest Summoning/Translocation 5 e - Summon Hydra Summoning 7 (7, 34, D) a lamp of fire (7, 50, D) an uncursed staff of poison (7, 51, D) a +0 triple sword of freezing (unseen) (7, 52, D) an uncursed staff of energy (8, 14, D) the +8 shortbow of Dicruy Dain {freeze, rF+ rN+ Str+3 Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+4). It protects you from fire. It protects you from negative energy. (8, 15, D) a +1 broad axe of chopping a +0 shield a lightning rod (4/4) (8, 16, D) a +5 vampiric trident (8, 32, D) 3 large rocks a +0 great sword of distortion (8, 33, D) a +2 flail of crushing a +1 shield of protection (8, 34, D) a book of Death (8, 37, D) 5 large rocks (unseen) (8, 50, D) a crystal ball of energy (8, 51, D) an uncursed staff of wizardry (9, 14, D) an uncursed amulet of rage (9, 15, D) a +1 shortbow of freezing (9, 16, D) a +0 trident a crystal ball of energy (9, 17, D) a +0 whip (9, 32, D) a +2 robe of magic resistance (9, 50, D) the +2 scale mail "Riaxych" {rC++} It greatly protects you from cold. an uncursed staff of cold (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a +0 hand axe (10, 15, D) an uncursed staff of power (10, 16, D) a +1 vampiric broad axe a +0 robe a +0 dire flail (10, 33, D) the Reference Book on Shape Shifting and the Mountains Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Stone Arrow Conjuration/Earth 3 d - Blade Hands Transmutation 5 e - Shatter Earth 9 (10, 34, D) a +6 flail of holy wrath (10, 50, D) a lamp of fire (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) the +7 sceptre of Torment (11, 15, D) a +1 shortbow of freezing (11, 16, D) a +0 halberd a +0 robe a +1 shortbow of freezing (11, 32, D) a +2 buckler of fire resistance (11, 33, D) 2 large rocks (still there?) an uncursed staff of earth (still there?) (11, 34, D) a +5 spear of flaming (still there?) a book of Changes (still there?) (11, 35, D) 6 large rocks (11, 50, D) the cursed +0 long sword of the World {slice, rElec rPois rN+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It insulates you from electricity. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (11, 52, D) a +5 giant spiked club a Fen Folio (12, 14, D) a +2 glaive of venom (12, 15, D) a +3 quarterstaff of draining (12, 17, D) a cursed +0 mace (12, 33, D) the +11 rapier "Fagaodap" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (12, 50, D) a book of Necromancy the cursed +1 robe of Divine Intervention {rC+} It protects you from cold. It has a curse placed upon it. (12, 51, D) a +1 war axe of chopping (unseen) (13, 32, D) a +2 ring mail of fire resistance (13, 33, D) a book of the Dragon (13, 34, D) the +5 scimitar of Ambiguity {elec, *Contam rPois Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from poison. It causes magical contamination when unequipped. (14, 50, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a manual of Shields (14, 52, D) an uncursed staff of power (still there?) an uncursed staff of power (still there?) (18, 48, D) an uncursed staff of earth (18, 49, D) a +2 mace of crushing (unseen) (18, 50, D) a book of the Dragon (19, 0, D) a +1 great sword (19, 1, D) a phantom mirror (19, 16, D) the +2 war axe "Gufygow" {chop, Dex+4 Stlth-} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It makes you less stealthy. (unseen) (19, 32, D) the cursed +0 whip of Piteajof {slash, *Slow rC+ Int+3 Dex+5} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+5). It protects you from cold. It may slow you when you take damage. It has a curse placed upon it. (19, 33, D) a +6 plate armour of ponderousness (19, 34, D) a +0 flail (unseen) (19, 48, D) a book of Necromancy (19, 49, D) a +4 short sword of venom (20, 1, D) a lightning rod (4/4) (20, 5, D) a +4 demon whip of draining a +1 ring mail of cold resistance (20, 16, D) an uncursed amulet of guardian spirit a +2 robe of cold resistance (20, 31, D) a +0 battleaxe (20, 32, D) an uncursed staff of cold (20, 48, D) an uncursed staff of summoning (20, 49, D) +2 gold dragon scales a +0 falchion of slicing (20, 50, D) a +0 vampiric short sword (21, 0, D) a +0 robe (21, 17, D) an uncursed staff of air (still there?) a +0 scale mail of fire resistance (still there?) (21, 32, D) an uncursed ring of flight (unseen) (21, 33, D) a +0 scimitar the +9 flail "Killer Klown's Doom" {crush, Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). (21, 34, D) a book of Maledictions (21, 35, D) a +0 spear (unseen) (21, 36, D) a +0 robe (21, 48, D) an uncursed staff of cold (21, 49, D) a +3 spear a +0 robe the +8 chain mail of Vehumet's Regard {rC- rN+++ rCorr Int+5} It affects your intelligence (+5). It makes you vulnerable to cold. It renders you almost immune to negative energy. It provides partial protection from all sources of acid and corrosion. (22, 0, D) a book of Battle (22, 1, D) +1 storm dragon scales (22, 7, D) a +0 dagger (unseen) (22, 8, D) a +0 robe a +4 battleaxe a +0 dagger a +0 robe (22, 16, D) an uncursed staff of power (22, 20, D) a +0 pair of gloves of strength (22, 33, D) the +0 ring mail of Trog's Outrage {-Cast Str-3 Dex+8 Stlth+} It affects your strength (-3). It affects your dexterity (+8). It prevents spellcasting. It makes you more stealthy. a +0 robe a +0 robe a Necronomicon (22, 34, D) a +0 hand axe (still there?) a phial of floods (still there?) (22, 36, D) a +0 dire flail (22, 48, D) a +4 vampiric battleaxe (22, 49, D) a cursed staff of earth a sack of spiders (22, 51, D) a +1 scythe of venom (23, 0, D) a book of Spatial Translocations (23, 1, D) a crystal ball of energy (23, 3, D) a +0 dagger (23, 4, D) a +0 robe (23, 11, D) a +0 robe (23, 13, D) the +3 dagger "Faaraiz" {venom, *Drain rN++} It poisons the flesh of those it strikes. It greatly protects you from negative energy. It causes draining when unequipped. (unseen) (23, 16, D) a +1 mace of holy wrath (23, 36, D) an uncursed ring of positive energy a +0 long sword (23, 37, D) a +0 war axe (23, 48, D) the Incunabulum of the Volcanoes Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Bolt of Fire Conjuration/Fire 6 d - Ignition Fire 8 (23, 50, D) a manual of Short Blades (24, 1, D) the cursed +1 scale mail of the Game Afoot {rElec Dex+3} It affects your dexterity (+3). It insulates you from electricity. It has a curse placed upon it. (24, 5, D) a cursed -3 dagger a +0 robe (24, 6, D) a +2 chain mail of positive energy a +0 robe a potion of blood (24, 15, D) a +4 mace of holy wrath (24, 17, D) an uncursed ring of positive energy a cursed +3 ring of evasion an uncursed ring of fire an uncursed ring of ice an uncursed ring of wizardry an uncursed ring of positive energy an uncursed ring of resist corrosion an uncursed ring of wizardry a +3 ring of evasion a +3 ring of evasion a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of fire a +3 scimitar of flaming a +1 dagger of electrocution a fan of gales a +0 hand crossbow of flaming a +1 leather armour of positive energy (24, 31, D) a +0 robe (24, 32, D) an uncursed staff of summoning an uncursed staff of wizardry (24, 48, D) a lamp of fire (24, 50, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a cursed ring of attention an uncursed amulet of regeneration (24, 52, D) a +3 ring of strength an uncursed ring of positive energy an uncursed ring of fire an uncursed ring of positive energy an uncursed ring of magical power an uncursed ring of stealth (25, 0, D) a +3 scale mail of fire resistance (25, 1, D) a book of Misfortune (25, 4, D) an uncursed staff of wizardry a cursed +0 robe (25, 6, D) a cursed +0 hand axe (25, 48, D) a +1 arbalest of flaming (26, 0, D) a +0 dagger (26, 15, D) an uncursed staff of conjuration (26, 16, D) a +0 scimitar of holy wrath (unseen) (26, 32, D) Fuutuim's Handbook of Captivating Contamination Spells Type Level a - Sting Conjuration/Poison 1 b - Dazzling Spray Conjuration/Hexes 3 c - Confuse Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Darkness Hexes 6 a +0 scimitar a +1 chain mail of fire resistance a fan of gales (26, 35, D) a +0 halberd (unseen) (26, 47, D) a +2 vampiric rapier (27, 0, D) a lamp of fire (27, 1, D) a +0 robe (27, 17, D) an uncursed staff of air (27, 32, D) a +4 dire flail of holy wrath a +0 robe (27, 48, D) a +3 chain mail of magic resistance (unseen) (28, 16, D) an uncursed staff of wizardry (28, 31, D) the +8 hand axe of Bodily Humours {chop, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (28, 32, D) a +2 spear of freezing a cursed amulet of inaccuracy (28, 33, D) a phantom mirror (still there?) an uncursed staff of air (still there?) (29, 0, D) a book of Beasts (29, 1, D) a book of Death (29, 9, D) a cursed +0 halberd (unseen) (29, 16, D) an uncursed staff of power (29, 17, D) a fan of gales (29, 18, D) a +2 demon whip of draining (29, 33, D) an uncursed amulet of faith a +0 spear (29, 47, D) the Volume of Enchanting Stones Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Shatter Earth 9 (unseen) (29, 48, D) +0 ice dragon scales an uncursed amulet of magic regeneration (29, 50, D) a box of beasts (29, 51, D) an uncursed staff of summoning (30, 48, D) a book of Air a book of Callings (31, 48, D) the Volume of Boosting Flight Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Song of Slaying Charms 2 c - Ozocubu's Armour Charms/Ice 3 d - Summon Lightning Spire Summoning/Air 4 e - Tornado Air 9 (31, 49, D) a book of Minor Magic (31, 50, D) an uncursed amulet of regeneration an uncursed amulet of magic regeneration (32, 48, D) a +3 mace of protection (32, 49, D) Nalla's Arcane Secrets of Witchery Spells Type Level a - Ring of Flames Charms/Fire 7 b - Spellforged Servitor Conjuration/Summoning 7 c - Malign Gateway Summoning/Translocation 7 d - Summon Hydra Summoning 7 (32, 50, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (33, 48, D) an uncursed staff of wizardry (33, 49, D) a fan of gales (33, 50, D) an uncursed ring of magical power (34, 28, D) a +0 demon trident of flaming a +1 longbow of flaming (34, 48, D) an uncursed amulet of the gourmand (34, 49, D) a +1 robe of cold resistance (34, 50, D) a cursed staff of wizardry (34, 51, D) a +4 scythe of venom (35, 0, D) a phantom mirror the +5 ring mail of Elyvilon's Displeasure {rN+++ Regen+ Int+2 Slay-6} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It renders you almost immune to negative energy. It increases your rate of regeneration. (35, 5, D) a +6 spear of piercing (35, 14, D) the +8 mace "Kigev" {flame, rF+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from fire. (35, 27, D) a book of Battle (35, 28, D) a +2 vampiric bardiche a +0 trident (35, 29, D) a +5 great sword of holy wrath (36, 14, D) an uncursed staff of death (37, 1, D) a +3 hand crossbow of flaming a +7 blowgun 6 large rocks a +1 great sword of holy wrath a cursed -3 shortbow 21 arrows an uncursed amulet of rage (37, 4, D) a +2 shortbow of velocity 5 large rocks a cursed -3 spear (37, 14, D) a +2 chain mail of poison resistance Laecli's Guide on Congealing Calling Spells Type Level a - Summon Butterflies Summoning 1 b - Recall Summoning/Translocation 3 c - Summon Lightning Spire Summoning/Air 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Bolt of Cold Conjuration/Ice 6 a book of Party Tricks (37, 30, D) a box of beasts (38, 4, D) 23 arrows the +12 quarterstaff "Quunwora" {crush, +Blink rPois} It inflicts extra damage upon your enemies. It protects you from poison. It lets you blink. 13 javelins 17 javelins of returning a +3 battleaxe of distortion (38, 5, D) a +0 leather armour (38, 14, D) a book of Party Tricks (38, 28, D) the +9 whip "Tumupno" {venom, +Fly rElec Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It insulates you from electricity. It lets you fly. (38, 29, D) a box of beasts (38, 48, D) a book of Spatial Translocations (38, 49, D) an uncursed staff of energy (38, 50, D) a phial of floods (unseen) (38, 51, D) a book of Ice (39, 3, D) a +0 leather armour a +0 shortbow 13 arrows (39, 13, D) a book of Party Tricks (39, 14, D) an uncursed staff of wizardry a +10 blowgun (39, 16, D) a +1 plate armour of cold resistance a phial of floods (39, 28, D) a book of Conjurations (39, 47, D) an uncursed staff of cold (39, 48, D) a +3 mace of protection (40, 0, D) an uncursed staff of earth a +0 shortbow 19 arrows a +3 hunting sling of velocity (40, 1, D) a +0 shortbow a +0 shortbow 19 arrows a phial of floods (40, 2, D) a +0 shortbow the +6 storm dragon scales of Resourcefulness {rElec rPois rF+ SInv} It protects you from fire. It insulates you from electricity. It protects you from poison. It lets you see invisible. a +0 arbalest a +3 spear of venom a +0 leather armour 42 arrows (40, 3, D) a +0 longbow (40, 16, D) Joreum's Catalogue of Conjuration Spells Type Level a - Sting Conjuration/Poison 1 b - Stone Arrow Conjuration/Earth 3 c - Static Discharge Conjuration/Air 3 d - Sticky Flame Conjuration/Fire 4 e - Lightning Bolt Conjuration/Air 5 (40, 28, D) a phantom mirror (40, 31, D) a +0 trident (40, 47, D) a lightning rod (4/4) (40, 53, D) +0 shadow dragon scales (unseen) (41, 8, D) a large rock (41, 28, D) a phial of floods an uncursed staff of power (41, 29, D) a +2 scale mail of fire resistance (41, 48, D) an uncursed staff of death (unseen) (42, 1, D) 45 arrows a +0 arbalest 44 bolts (42, 13, D) a Young Poisoner's Handbook (42, 14, D) an uncursed ring of poison resistance (42, 28, D) the +4 chain mail "Hasiasom" {Regen+ rCorr Str-2 Slay+5} It affects your strength (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (43, 15, D) a +1 leather armour of poison resistance an uncursed staff of air (43, 28, D) a +2 falchion of electrocution (43, 29, D) a +0 glaive of venom an uncursed staff of air (43, 47, D) the +6 halberd "Kaiplyig" {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (unseen) (43, 50, D) a phial of floods a fan of gales a fan of gales a +2 chain mail of magic resistance (44, 28, D) a +0 hand axe of electrocution (44, 48, D) a crystal ball of energy an uncursed staff of conjuration (45, 48, D) a +3 plate armour of cold resistance a cursed staff of energy a +0 antimagic battleaxe the +1 ring mail "Pyteo" {rF+} It protects you from fire. (46, 48, D) a book of Cantrips an uncursed staff of fire (47, -1, D) a book of Unlife (47, 48, D) a +0 halberd of protection (48, 1, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (48, 26, D) a +0 mace (unseen) (48, 27, D) a +0 giant spiked club (unseen) (48, 48, D) a lamp of fire (48, 50, D) an uncursed staff of cold a +0 ring mail of fire resistance a cursed staff of death the +6 double sword of Skirmishing {protect, rN++} It protects the one who uses it against injury (+AC on strike). It greatly protects you from negative energy. (49, -1, D) the +3 quarterstaff of Zin's Regard {holy, rC+ MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It affects your resistance to hostile enchantments. (49, 12, D) a lightning rod (4/4) (49, 24, D) a +2 leather armour of poison resistance (unseen) (49, 36, D) the Guide on Burning Transmutation (still there?) Spells Type Level a - Spider Form Transmutation/Poison 3 b - Fireball Conjuration/Fire 5 c - Irradiate Conjuration/Transmutation 5 d - Ring of Flames Charms/Fire 7 an uncursed staff of air (still there?) (49, 48, D) an uncursed staff of poison a cursed staff of poison (49, 49, D) the +0 pair of boots "Ciuh" {rF+} It protects you from fire. (50, 0, D) the Incunabulum of Ignition Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Ring of Flames Charms/Fire 7 (50, 12, D) a +2 leather armour of cold resistance (50, 14, D) a +0 mace a +0 battleaxe (50, 15, D) the +1 rapier of Madiecs {vamp, Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). (50, 24, D) a +3 morningstar of draining (50, 26, D) a +0 battleaxe (unseen) (50, 47, D) a +2 rapier of electrocution (unseen) (50, 49, D) a book of Clouds (unseen) (50, 50, D) an uncursed staff of cold (51, 0, D) a lightning rod (4/4) (51, 12, D) a crystal ball of energy a book of Transfigurations a box of beasts a +0 trident (51, 24, D) a +0 ring mail (51, 26, D) a +0 halberd a +1 chain mail of fire resistance a +0 short sword of venom (51, 27, D) a +2 war axe of chopping a +0 plate armour a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from fire] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from fire. (51, 37, D) a +4 vampiric great sword (51, 52, D) a +0 battleaxe (unseen) (52, -1, D) an uncursed staff of energy (52, 1, D) a +2 scimitar of protection (52, 15, D) a +0 halberd (52, 17, D) a +0 scimitar (52, 24, D) a +0 giant spiked club (52, 36, D) an uncursed staff of poison (52, 37, D) the +5 hand axe "Goblinbane" {venom, Int+5} It poisons the flesh of those it strikes. It affects your intelligence (+5). (52, 49, D) an uncursed staff of death a phantom mirror the cursed +1 hunting sling of Upem {flame, -Tele +Inv Str+9} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+9). It lets you turn invisible. It prevents most forms of teleportation. It has a curse placed upon it. (52, 51, D) +0 shadow dragon scales (unseen) (53, 1, D) a book of Clouds a +1 great sword of flaming (53, 12, D) a book of Callings (53, 13, D) a +0 halberd a +0 halberd a +0 halberd (53, 16, D) a +0 long sword (unseen) (53, 25, D) a +0 chain mail (still there?) a cursed staff of power (still there?) (53, 27, D) a +3 dire flail (53, 37, D) a box of beasts (53, 48, D) a phantom mirror (unseen) (54, 0, D) a +2 shield of protection (54, 1, D) an uncursed staff of poison (54, 12, D) a +1 flail of holy wrath (54, 13, D) a book of Debilitation (54, 23, D) a +3 spear of pain (54, 25, D) a +0 giant club (still there?) an uncursed staff of conjuration (still there?) (54, 27, D) a +0 plate armour (54, 36, D) the +5 chain mail "Acemp" {Str+6 Stlth+} It affects your strength (+6). It makes you more stealthy. (54, 48, D) a sack of spiders (54, 50, D) a book of the Tempests (55, 0, D) the +2 shortbow of Biw Vemm {speed, Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). (55, 1, D) a box of beasts (55, 12, D) a fan of gales (55, 17, D) a +0 dire flail (55, 24, D) a lamp of fire (55, 25, D) a +0 mace (55, 48, D) Ados's Volume of the Noxious Glacier Spells Type Level a - Sting Conjuration/Poison 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Venom Bolt Conjuration/Poison 5 (57, 38, D) a lightning rod (4/4) (58, 47, D) an uncursed staff of wizardry (58, 48, D) the Almanac of Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Corpse Rot Necromancy 2 d - Animate Dead Necromancy 4 e - Agony Necromancy 5 f - Death Channel Necromancy 6 (58, 54, D) an uncursed ring of fire an uncursed ring of magical power an uncursed ring of magical power (59, 38, D) the +1 robe "Delagim" {rElec rF- SInv} It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. (59, 47, D) a crystal ball of energy (59, 49, D) a +1 morningstar of draining (59, 51, D) the amulet "Aleff" {Gourm rF+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from fire. the amulet "Rokoc" {Regen+ Str+2 SInv} [amulet of regeneration] It affects your strength (+2). It lets you see invisible. It increases your rate of regeneration. an uncursed ring of ice the ring of Teomm {rF+ Slay+2} [ring of protection from fire] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. a +1 ring of protection the ring "Demun" {-Tele AC+4 Int+4 Slay+2} [ring of protection] It affects your AC (+4). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It prevents most forms of teleportation. the ring "Totuiq" {Wiz rElec Dex+4} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+4). It insulates you from electricity. an uncursed ring of magical power the ring "Firixze" {-Tele Dex+3 Slay+2 Stlth-} [ring of attention] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It prevents most forms of teleportation. It makes you less stealthy. a +2 pair of boots of running a +6 amulet of reflection the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. an uncursed ring of positive energy the cursed ring of Ukhluso {Str-3 Dex+8} [ring of strength] It affects your strength (-3). It affects your dexterity (+8). It has a curse placed upon it. the ring of Aggalin {rC+ Dex+7} [ring of protection from cold] It affects your dexterity (+7). It protects you from cold. (60, 36, D) the +4 shortbow "Yjutith" {speed, rPois Str+5} (still there?) Attacks with this weapon are significantly faster. It affects your strength (+5). It protects you from poison. the +9 mace of Tocatt {freeze, Int+6} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). (60, 39, D) a +0 spear (unseen) (60, 47, D) a cursed ring of attention (60, 48, D) an uncursed staff of wizardry (60, 49, D) a book of Enchantments (60, 52, D) +0 acid dragon scales an iron dragon skeleton an acid dragon skeleton a hydra skeleton (61, 0, D) a book of Burglary (61, 15, D) a +7 giant spiked club (61, 26, D) a +2 plate armour of poison resistance (61, 27, D) a +0 quarterstaff a +0 robe of magic resistance (61, 36, D) the +4 rapier "Fixan" {drain, rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. (61, 37, D) a +2 trident of venom (61, 47, D) a +1 spear of venom (61, 48, D) a +1 scale mail of cold resistance (61, 49, D) a box of beasts (61, 50, D) a hydra skeleton (62, 0, D) a cursed ring of attention (62, 1, D) a cursed staff of energy (62, 3, D) a +0 flail a +0 ring mail (62, 5, D) an arrow (62, 9, D) a +0 battleaxe of electrocution (62, 11, D) an uncursed staff of death the cursed +1 leather armour of Chimes {+Fly Stlth+} It lets you fly. It makes you more stealthy. It has a curse placed upon it. (62, 17, D) a +2 hand crossbow of flaming a +0 war axe a +2 buckler of protection (62, 27, D) a +2 arbalest of freezing (62, 31, D) a +2 dagger of flaming (unseen) (62, 36, D) a box of beasts (62, 37, D) the +1 robe of Abstinence {Int-3 Dex+3} It affects your intelligence (-3). It affects your dexterity (+3). (62, 47, D) an uncursed staff of death (62, 49, D) the +4 scale mail "Obumurgh Arra" {-Cast Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). It prevents spellcasting. (63, 3, D) a +0 shortbow (unseen) (63, 4, D) an uncursed staff of earth (unseen) (63, 27, D) a +3 chain mail of cold resistance (63, 36, D) the cursed +1 leather armour "Miosotuyle" {SInv} It lets you see invisible. It has a curse placed upon it. (63, 37, D) a book of Fire (63, 47, D) a +1 plate armour of magic resistance (63, 49, D) an uncursed staff of wizardry (63, 52, D) a hydra skeleton (63, 54, D) a death drake skeleton (64, 16, D) the Papyrus of Harmful Calling Spells Type Level a - Magic Dart Conjuration 1 b - Summon Butterflies Summoning 1 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Dragon's Call Summoning 9 (64, 17, D) a +0 glaive Sywkyng's Incunabulum of Evil Secrets and Self-Knowledge Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Corpse Rot Necromancy 2 c - Vampiric Draining Necromancy 3 d - Agony Necromancy 5 (64, 26, D) the Compendium of Dark Rituals Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Animate Dead Necromancy 4 d - Death Channel Necromancy 6 (64, 27, D) a +0 shortbow of velocity (64, 47, D) +2 fire dragon scales (64, 48, D) a +2 lajatang of venom (64, 49, D) an uncursed staff of power (64, 50, D) a +0 long sword of draining a quicksilver dragon skeleton (64, 52, D) +0 ice dragon scales an ice dragon skeleton (65, 19, D) a +0 war axe (65, 48, D) a box of beasts (65, 49, D) a +3 chain mail of magic resistance (65, 50, D) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (65, 51, D) +0 shadow dragon scales a +0 hand axe of chopping a shadow dragon corpse (skeletalised by now) (66, 48, D) a +7 plate armour of ponderousness (66, 49, D) a +2 chain mail of fire resistance a +2 chain mail of cold resistance a quicksilver dragon skeleton (66, 55, D) a swamp dragon skeleton (67, 0, D) a +2 long sword of holy wrath (67, 48, D) the +5 hand axe of Causality {holy, rElec MR+ Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (67, 49, D) a +3 chain mail of fire resistance (67, 57, D) an ice dragon skeleton (68, 0, D) the +8 chain mail of Focus {rPois rF+ Str-4 Int+4} It affects your strength (-4). It affects your intelligence (+4). It protects you from fire. It protects you from poison. (68, 47, D) Soblaph's Tome of Stones and Poison Spells Type Level a - Passwall Transmutation/Earth 2 b - Leda's Liquefaction Hexes/Earth 4 c - Venom Bolt Conjuration/Poison 5 d - Shatter Earth 9 (68, 48, D) the Disquisition on Weightlessness and Creation Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Swiftness Charms/Air 2 d - Summon Ice Beast Ice/Summoning 4 e - Lightning Bolt Conjuration/Air 5 f - Summon Hydra Summoning 7 (68, 49, D) a +2 dagger of draining a +2 short sword of draining a +1 pair of boots of stealth an iron dragon skeleton a hydra skeleton (68, 50, D) quicksilver dragon scales the Grimoire of Supportive Necromancy Spells Type Level a - Regeneration Charms/Necromancy 3 b - Vampiric Draining Necromancy 3 c - Recall Summoning/Translocation 3 d - Agony Necromancy 5 e - Simulacrum Ice/Necromancy 6 a wyvern skeleton (69, 0, D) a lamp of fire (69, 47, D) a book of Party Tricks (69, 48, D) an uncursed amulet of rage a quicksilver dragon skeleton (70, 9, D) the cursed +0 large shield of Sin {Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It has a curse placed upon it. (70, 36, D) an uncursed staff of power (70, 37, D) a +3 chain mail of cold resistance (70, 47, D) a cursed amulet of inaccuracy (71, 8, D) a +1 vampiric hand axe (71, 17, D) a cursed staff of poison (71, 26, D) a +1 chain mail of fire resistance (71, 27, D) a +0 shortbow of flaming (71, 36, D) an uncursed staff of wizardry (71, 48, D) a +3 scale mail of magic resistance a box of beasts an uncursed staff of fire (72, 8, D) a +0 morningstar of holy wrath (72, 9, D) a box of beasts (72, 16, D) a box of beasts (72, 17, D) a +1 vampiric spear (72, 26, D) a box of beasts (72, 27, D) an uncursed staff of power (72, 47, D) an uncursed staff of summoning (72, 48, D) the cursed +0 great mace of the Hidden Vale {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It has a curse placed upon it. (72, 49, D) a hydra skeleton (72, 51, D) a rime drake skeleton a death drake skeleton (73, 16, D) a book of Changes (73, 17, D) a +4 vampiric whip (73, 27, D) a +2 robe of fire resistance (73, 36, D) a phial of floods (73, 37, D) a +1 rapier of electrocution (73, 47, D) a fan of gales (73, 48, D) an uncursed staff of death (74, 47, D) an uncursed ring of protection from magic (74, 48, D) a book of Burglary (74, 49, D) a phantom mirror (74, 52, D) a hydra skeleton (75, 1, D) a book of Unlife (75, 47, D) an uncursed ring of fire (75, 48, D) an uncursed amulet of magic regeneration (75, 49, D) an uncursed staff of wizardry