Freyura Level 1 of the Dungeon (0, 0, D:1) 8 poisoned needles (21, -13, D:1) a cursed -2 club (28, 20, D:1) a +0 leather armour (31, 12, D:1) a +0 club (34, -18, D:1) 14 poisoned needles (38, 20, D:1) 3 tomahawks (39, 20, D:1) 23 arrows (45, 13, D:1) a +0 club Level 2 of the Dungeon (1, 1, D:2) a +0 club (5, -6, D:2) a +0 club (7, 11, D:2) a +0 club (25, -4, D:2) a +0 robe (38, 0, D:2) a +0 leather armour (38, 21, D:2) a +0 ring mail (39, 6, D:2) 18 arrows (47, 26, D:2) a +0 dagger (47, 30, D:2) a +0 club (53, 32, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 29 arrows (2, 8, D:3) a +0 dagger a +0 leather armour (3, 7, D:3) a +0 dagger a +0 robe a +4 mace (4, 6, D:3) a +0 dagger a +0 ring mail (10, 24, D:3) 2 poisoned tomahawks (11, 20, D:3) a +0 club a +0 club (12, 17, D:3) a cursed -2 club 2 poisoned tomahawks (22, 14, D:3) a cursed +0 club (26, 16, D:3) a cursed -1 blowgun 22 poisoned needles (28, 31, D:3) a +0 dagger (31, 28, D:3) a +0 hand axe (41, 35, D:3) 20 poisoned needles Level 4 of the Dungeon (2, 4, D:4) a +0 hand axe a +0 leather armour a +0 flail a +0 ring mail (7, 33, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (9, 25, D:4) 6 poisoned needles (11, 32, D:4) a cursed +0 ring mail (13, 35, D:4) a +0 dagger (15, 36, D:4) a +0 hand axe a +0 trident a +0 leather armour (16, 35, D:4) a +0 whip a +0 ring mail (18, 7, D:4) a +0 robe (23, 28, D:4) 4 bolts (27, 2, D:4) 12 arrows (28, 21, D:4) a +0 hand axe a +0 leather armour (29, 0, D:4) 29 arrows (30, 3, D:4) a +0 whip of freezing a +0 robe a +0 animal skin (45, 9, D:4) a +0 club (50, 1, D:4) a +0 dagger (51, -4, D:4) a +0 club (52, -5, D:4) a +0 dagger a +0 mace of protection a +0 animal skin a +0 helmet a +0 club (53, -5, D:4) a +0 dagger (54, -5, D:4) a +0 club (65, 0, D:4) 18 sling bullets (67, -7, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, 14, D:5) a +0 scale mail (5, -6, D:5) a +0 hand axe a +0 ring mail (6, 5, D:5) a +0 helmet (7, 11, D:5) 26 bolts (8, -6, D:5) a +0 dagger a cursed +0 robe (8, -5, D:5) a +0 trident a +0 leather armour (13, -7, D:5) a +0 leather armour (19, 29, D:5) 22 arrows (21, -11, D:5) a +0 giant spiked club (22, 19, D:5) a +0 helmet (23, -21, D:5) a +0 rapier of venom (33, -12, D:5) a +0 leather armour (35, 10, D:5) a quokka corpse (37, -22, D:5) a scarf of spirit shield an uncursed ring of see invisible (46, -5, D:5) an uncursed amulet of harm (46, 5, D:5) a +0 scale mail (47, 12, D:5) a +0 dagger (49, 2, D:5) 4 large rocks Level 6 of the Dungeon (0, 0, D:6) a potion of heal wounds (6, -2, D:6) a scroll of identify (10, -17, D:6) a jackal corpse (13, -17, D:6) a +2 short sword of holy wrath (unseen) (20, -27, D:6) the +3 leather armour "Zyckucsoumo" {rElec rPois Int+4 Stlth-} It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. It makes you less stealthy. the Ecumenical Temple