Freyura the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 3, D) a +0 scale mail a +0 shield a +0 long sword (49, 0, D) a potion of agility (49, 1, D) a +0 short sword of electrocution (49, 12, D) a book of Death (49, 14, D) a +2 battleaxe of electrocution (49, 24, D) a book of Changes (49, 36, D) a +1 dagger of venom a +0 robe a cursed ring of attention the elf corpse of Dowan (skeletalised by now) (50, -1, D) a book of Ice (50, 1, D) a box of beasts (50, 12, D) an uncursed ring of see invisible (50, 25, D) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (50, 28, D) a +0 glaive (unseen) (50, 36, D) an uncursed staff of summoning (50, 37, D) a +0 hunting sling (still there?) a +0 quarterstaff of draining (still there?) (50, 38, D) a +0 whip of flaming (unseen) (51, 1, D) a +1 leather armour of cold resistance (51, 3, D) a +0 trident (51, 13, D) 4 potions of haste (51, 18, D) an ugly thing corpse (51, 24, D) an uncursed staff of wizardry (51, 31, D) a large rock (51, 36, D) a book of the Earth (51, 37, D) Roxanne's Compendium of Stones (still there?) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Petrify Transmutation/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Statue Form Transmutation/Earth 6 an uncursed staff of earth (still there?) (51, 44, D) a sling bullet 3 curare-tipped needles (52, 0, D) a lamp of fire (52, 1, D) a fan of gales (still there?) the +3 flail of the Dead {elec, rF- Int+5 Dex+3} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It affects your dexterity (+3). It makes you vulnerable to fire. (52, 15, D) a glowing shapeshifter corpse (52, 17, D) a glowing shapeshifter corpse (52, 18, D) a glowing shapeshifter corpse (52, 25, D) a +2 scimitar of slicing a book of Air (52, 26, D) an uncursed staff of power (unseen) (52, 29, D) a +0 chain mail (52, 30, D) 2 large rocks a cursed -2 dire flail the cursed +1 chain mail of Gozag's Delight {rF++ rC+ Int+2} It affects your intelligence (+2). It greatly protects you from fire. It protects you from cold. It has a curse placed upon it. a stone giant corpse (skeletalised by now) a human corpse (skeletalised by now) (52, 31, D) a +0 war axe a +0 chain mail 4 scrolls of enchant armour 4 large rocks (52, 32, D) a large rock (52, 37, D) a +0 blowgun (still there?) a crystal ball of energy (still there?) (53, 0, D) an uncursed staff of summoning (53, 12, D) a +0 plate armour of fire resistance (53, 13, D) a potion of agility (53, 14, D) a shapeshifter corpse (53, 24, D) a book of Burglary (still there?) a +1 long sword (still there?) (53, 28, D) a +3 long sword of slicing a cursed +0 dire flail a human corpse (skeletalised by now) (53, 29, D) a +0 plate armour (unseen) (53, 37, D) an uncursed ring of protection from fire (53, 41, D) a +2 dagger of distortion (unseen) (54, 0, D) the +9 trident "Ypnatuits" {vamp, rElec rN++ Int+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It insulates you from electricity. It greatly protects you from negative energy. (54, 1, D) a +3 hunting sling of flaming (still there?) an uncursed ring of fire (still there?) (54, 12, D) a +4 shortbow of flaming (54, 24, D) a +0 pair of gloves of strength (54, 36, D) a +2 hand axe of freezing (55, 0, D) an uncursed staff of energy (55, 1, D) the amulet of Geizel {Regen+ Str+4} [amulet of regeneration] It affects your strength (+4). It increases your rate of regeneration. (55, 12, D) a +3 hunting sling of velocity (55, 13, D) the +7 chain mail of the Good {rC+ Int+2 SInv} It affects your intelligence (+2). It protects you from cold. It lets you see invisible. (55, 24, D) a +0 chain mail (55, 37, D) a +2 cloak a +3 quarterstaff of chaos (55, 39, D) a +5 eveningstar of holy wrath a +0 chain mail a +0 shield of reflection (56, 26, D) a +0 great mace (58, 39, D) a +3 morningstar (unseen) (59, 33, D) a large rock (59, 36, D) a sack of spiders (59, 37, D) a book of Party Tricks (59, 40, D) an uncursed staff of energy (unseen) (60, 36, D) a +0 dagger (60, 37, D) a +0 great mace of draining (still there?) an uncursed amulet of faith (still there?) (60, 40, D) a cursed -1 mace a +0 trident (60, 41, D) a +0 battleaxe (61, 8, D) a crystal ball of energy (61, 11, D) a cursed +0 dagger (unseen) (61, 16, D) Ozxisian's Incunabulum of the Lucky Compass Spells Type Level a - Swiftness Charms/Air 2 b - Shroud of Golubria Charms/Translocation 2 c - Recall Summoning/Translocation 3 (61, 26, D) a +1 troll leather armour (61, 29, D) a +0 trident (61, 36, D) an uncursed staff of summoning (61, 37, D) a +2 spear (61, 40, D) a +0 dagger (unseen) (62, 0, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence an uncursed ring of wizardry a cursed -3 ring of evasion (62, 1, D) a +4 dagger (62, 3, D) the cursed +0 hand axe of Dullness {antimagic, +Inv Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. a cursed +0 robe (62, 8, D) a +5 quarterstaff of protection (62, 9, D) an uncursed ring of wizardry (62, 11, D) a +0 flail (unseen) (62, 16, D) a fan of gales (62, 17, D) a +3 hand axe of freezing (62, 26, D) a +4 war axe of chopping (62, 27, D) an uncursed staff of earth (62, 29, D) a +0 trident (unseen) (62, 36, D) a +6 ring of dexterity a +6 ring of dexterity (62, 37, D) a lightning rod (4/4) (63, 0, D) a +3 hand crossbow of velocity (63, 8, D) a +2 dagger of electrocution (63, 16, D) the Compendium of the Entourage and Aid Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Spectral Weapon Hexes/Charms 3 e - Excruciating Wounds Charms/Necromancy 5 f - Shadow Creatures Summoning 6 (63, 26, D) an uncursed staff of air (63, 27, D) an uncursed staff of death (63, 30, D) a +3 quarterstaff of protection a cursed -2 trident (63, 31, D) a large rock (63, 33, D) a large rock an arrow (63, 36, D) the +3 flail "Earthworm" {speed, rF+ Stlth+} Attacks with this weapon are significantly faster. It protects you from fire. It makes you more stealthy. (63, 37, D) the +1 plate armour of Egalitarianism {rC+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. (64, 16, D) an uncursed ring of flight (64, 17, D) a Necronomicon (64, 26, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (64, 27, D) an uncursed amulet of the gourmand (64, 29, D) 3 large rocks (unseen) (64, 30, D) a +0 shortbow 11 arrows (64, 31, D) 2 large rocks (unseen) (65, 26, D) a +0 trident (67, 0, D) a lamp of fire (68, 0, D) an uncursed ring of see invisible (68, 1, D) a wand of acid (7) a wand of iceblast (7) a wand of disintegration (7) (69, 0, D) an uncursed ring of fire (69, 36, D) the +1 long sword "Spiderslayer" {slice, rPois rF+++ MR- Int+8} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It renders you almost immune to fire. It protects you from poison. It affects your resistance to hostile enchantments. (70, 8, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (70, 9, D) the cursed +1 ring mail of Undesirable Species {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. (71, 8, D) a book of Ice (71, 16, D) a cursed -3 ring of protection (71, 17, D) a book of Callings (71, 19, D) a +0 trident (unseen) (71, 20, D) a +0 shortbow (unseen) (71, 26, D) a +0 dagger (71, 27, D) an uncursed staff of energy (71, 30, D) a cursed -1 flail (unseen) (71, 36, D) a +4 hand crossbow of flaming (71, 37, D) a box of beasts (72, 8, D) a +2 long sword of slicing (72, 9, D) a book of Death (72, 17, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (72, 19, D) a +0 trident (72, 22, D) an arrow (72, 26, D) an uncursed staff of air (72, 27, D) a +1 demon whip of venom (72, 30, D) an uncursed staff of conjuration a +0 robe a +0 dire flail a +3 chain mail of fire resistance (72, 36, D) 4 potions of haste (72, 37, D) a book of the Tempests (73, 1, D) an uncursed staff of cold (73, 19, D) a +0 trident (unseen) (73, 20, D) a +2 shortbow of flaming (unseen) (73, 26, D) a +0 dagger (73, 27, D) a book of Changes (73, 30, D) a +0 dagger (73, 31, D) a +0 war axe (unseen) (73, 36, D) the +5 mace "Uhodes" {freeze, Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). (73, 37, D) a +2 morningstar of draining (73, 39, D) a cursed -2 short sword (unseen) (75, 1, D) a +0 mace of protection