Freyura the Dungeon [Shop] Remuzes's Book Boutique a book of Misfortune (280 gold) a book of Changes (350 gold) a Grand Grimoire (1545 gold) a book of Changes (350 gold) a book of Changes (350 gold) a book of Minor Magic (280 gold) a book of Minor Magic (280 gold) a book of Cantrips (280 gold) a book of Debilitation (560 gold) a book of Dreams (1050 gold) a Fen Folio (1050 gold) [Shop] Leha's Weapon Shop the +1 hand axe of the People {chop, rElec rC+ Str-3} (338 gold) It inflicts extra damage upon your enemies. It affects your strength (-3). It protects you from cold. It insulates you from electricity. a +0 mace (42 gold) a +0 hand axe (42 gold) 16 stones (22 gold) a +0 short sword (42 gold) 27 bolts (75 gold) 13 stones (18 gold) 16 stones (22 gold) a +0 dagger (28 gold) a +1 hunting sling of velocity (128 gold) 28 stones (39 gold) 24 sling bullets (168 gold) a +0 dagger (28 gold) [Shop] Wotem's Weapon Boutique a +0 club (13 gold) a +0 club (13 gold) a +0 flail (45 gold) a +0 dagger (26 gold) the +8 hand axe of Demmunil {flame, Str+5} (817 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). the +2 flail of Gin and Tonic {crush, +Blink rElec Dex+2} (525 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. It lets you blink. [Shop] Hixack's Food Shop a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D) a +0 dagger (0, 2, D) a +0 leather armour (0, 3, D) a +0 shortbow 30 arrows (0, 10, D) a +0 giant club a cursed +0 trident a +0 robe (0, 11, D) a cursed -3 giant club (0, 14, D) a +0 plate armour (0, 15, D) a +0 pair of boots (0, 17, D) a +0 long sword (still there?) a +0 long sword (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of venom (still there?) a +2 dire flail of crushing (still there?) a +3 war axe of freezing (still there?) a +2 rapier of venom (still there?) (0, 18, D) an uncursed staff of energy (0, 54, D) a +0 ring mail (0, 57, D) a +0 club (4, 2, D) a +0 cloak (4, 3, D) a +0 helmet (4, 4, D) a +0 cloak (4, 7, D) 10 rations (4, 10, D) a +0 ring mail (4, 11, D) 8 silver javelins (4, 12, D) a +0 scale mail (4, 48, D) an uncursed staff of earth (4, 49, D) 18 sling bullets (8, 12, D) a +0 war axe a +0 arbalest 11 bolts a +0 plate armour (8, 13, D) a +0 plate armour of positive energy a +0 hand axe a +0 long sword a +0 chain mail a +0 mace a +0 leather armour (8, 18, D) a +0 morningstar (8, 19, D) a bolt a +0 great sword a +0 chain mail a +0 trident a +0 ring mail (8, 20, D) a +0 scimitar a +0 scale mail a +0 mace a +0 leather armour (8, 21, D) a +0 war axe a +0 plate armour a +0 long sword (8, 22, D) a +0 scimitar a +0 flail (8, 31, D) a +1 dagger of venom a +0 robe a +0 mace a +0 plate armour a +0 battleaxe a +0 chain mail (8, 32, D) a +0 chain mail (8, 33, D) a +0 battleaxe a +0 plate armour a +0 dagger a +2 robe of positive energy a +0 long sword a +0 ring mail (8, 34, D) a +0 scimitar (8, 35, D) a +0 scimitar a +0 plate armour (8, 36, D) a +0 great sword a +0 plate armour a +0 short sword a +0 chain mail (8, 37, D) 2 large rocks (8, 43, D) 2 large rocks (8, 45, D) a +0 flail a cursed +0 leather armour a +0 short sword a cursed +0 leather armour (8, 47, D) a +0 flail a +0 leather armour a +0 trident (8, 48, D) a +0 short sword a +0 dagger a +0 robe a cursed -1 short sword a cursed +0 leather armour a +0 dagger a +0 robe (8, 49, D) a +0 dagger a +2 robe of the Archmagi (8, 50, D) a +0 dagger a +0 robe (10, 28, D) 3 curare-tipped darts (10, 33, D) 2 curare-tipped darts (10, 34, D) a +2 scimitar of flaming a +0 robe a curare-tipped dart (10, 36, D) a +0 dagger of distortion a +0 robe (10, 37, D) a curare-tipped dart (10, 39, D) a +1 short sword of venom (12, 17, D) a +3 great sword of slicing a +0 ring mail a +0 dagger a +0 robe a tengu corpse a wyvern corpse (12, 18, D) a +0 troll leather armour a fire dragon corpse a deep troll corpse (12, 19, D) a +2 long sword a cursed -1 arbalest 14 bolts a +0 plate armour an orc corpse (12, 24, D) a +0 cloak 4 potions of berserk rage a +0 troll leather armour (12, 31, D) +1 fire dragon scales (12, 32, D) a +3 chain mail (12, 33, D) a +3 chain mail (12, 34, D) a +3 chain mail (12, 36, D) +0 acid dragon scales (12, 38, D) a +0 ring mail (12, 40, D) a +0 short sword of venom (12, 41, D) a +1 giant spiked club (12, 42, D) a +1 giant spiked club (12, 44, D) the +7 battleaxe "Harah" {flame, +Blink rN+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It lets you see invisible. It lets you blink. (12, 45, D) a +0 glaive (12, 46, D) a +1 battleaxe (12, 47, D) a +1 battleaxe (12, 49, D) an uncursed ring of wizardry an uncursed ring of fire