Freyura the Dungeon (0, 0, D) a +0 cloak (0, 4, D) a +0 giant club a +0 giant spiked club (1, 0, D) a +0 helmet (1, 4, D) a cursed -2 shortbow 181 arrows (9, 4, D) a +0 rapier (10, 0, D) a +0 hunting sling (10, 4, D) the +2 scimitar "Xywkyum" {chaos, rN+ MR+} Each time it hits an enemy it has a different, random effect. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 helmet (12, 4, D) a +0 plate armour (14, 4, D) a +0 helmet (15, 4, D) a +0 lajatang a +2 halberd of protection a +1 broad axe of freezing a +2 rapier of electrocution (16, 4, D) an uncursed staff of energy (17, 0, D) an elephant skeleton an elephant skeleton (18, 0, D) an elephant corpse (19, 0, D) an elephant corpse an elephant corpse (28, 0, D) a black mamba skeleton a cane toad corpse (skeletalised by now) a crocodile corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a yak corpse (skeletalised by now) (40, 0, D) a +0 flail (46, 0, D) a fan of gales (55, 4, D) a +0 club