Dungeon Sprint DCSS version bcrawl-1.18 (webtiles) character file. Game seed: 14735488394793524043 66 Freyura the Magician (level 3, -2/31 HPs) Began as a Demonspawn Gladiator on Nov 3, 2019. Was an Initiate of Vehumet. Shot with an arrow by a deep elf archer (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:24 (165 turns). Freyura the Magician (Demonspawn Gladiator) Turns: 165, Time: 00:04:24 Health: -2/31 AC: 12 Str: 26 XL: 3 Next: 96% Magic: 9/9 EV: 15 Int: 34 God: Vehumet [......] Gold: 0 SH: 0 Dex: 20 Spells: 12/12 levels left rFire . . . SeeInvis . G - +6 Majin-Bo {vamp, *Drain Str+12 Int+24} rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn A - +6 ring of dexterity MPRegen 0.11/turn o - ring of Robustness {AC+8} @: liquid flames, glowing A: claws 1, powered by death 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff G - the +6 Majin-Bo (weapon) {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. H - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. I - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. L - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. M - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. N - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) O - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. P - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. Q - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. R - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. S - the +0 sword of Power (You found it in the Dungeon) T - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. U - the +7 Singing Sword {slice, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. V - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). Missiles d - 3 throwing nets (quivered) {!f} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) J - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. K - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. W - +5 fire dragon scales Jewellery o - the ring of Robustness (right claw) {AC+8} (You took it off an orc priest in the Dungeon) [ring of protection] It affects your AC (+8). A - a +6 ring of dexterity (left claw) B - a +6 ring of dexterity C - a +6 ring of intelligence D - a +6 ring of intelligence E - a +6 ring of strength F - a +6 ring of strength Wands x - a wand of disintegration (6) y - a wand of iceblast (4) z - a wand of acid (7) Scrolls k - 4 scrolls of blinking r - 4 scrolls of amnesia s - 7 scrolls of fog t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions e - 10 potions of curing g - 9 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance p - 5 potions of agility q - 5 potions of might Miscellaneous w - a lightning rod (4/4) Comestibles f - 6 rations {!d} Skills: + Level 4.5 Fighting + Level 4.6 Staves - Level 1.7 Throwing + Level 4.6 Dodging * Level 5.2 Spellcasting You had 12 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have sharp fingernails. You regenerate a little health from kills. Message History The iceblast engulfs the deep elf mage. The deep elf mage is moderately wounded. The iceblast engulfs the deep elf archer. The deep elf archer is moderately wounded. The deep elf mage casts a spell at you. The sticky flame hits you! You are covered in liquid flames! The deep elf archer wields a -1 shortbow. The deep elf archer shoots an arrow. The arrow hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. You are covered in liquid flames! The deep elf archer unwields a -3 short sword. The deep elf archer wields a +0 longbow. The deep elf archer shoots an arrow. The arrow hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The deep elf archer shoots an arrow. The arrow hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.=}e.▓.....▓ ▓.....▓.)...▓ ▓.ee..▓..|..▓ ▓.....▓.....▓ ▓.....▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 2 deep elf archers and a deep elf mage. Vanquished Creatures An orc priest (D) An orc wizard (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Freyura the Demonspawn Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 26 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 26 | D | Found the +10 dark maul {crush} 26 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 26 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 26 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 28 | D | Found the +6 shillelagh "Devastator" {shatter} 28 | D | Found the +11 plutonium sword {*Contam Stlth-} 28 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 28 | D | Found the +9 sword of Zonguldrok {reap} 28 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 28 | D | Found the +0 sword of Power 28 | D | Found the +7 mace of Variability {chain chaos} 28 | D | Found the +7 Singing Sword {slice, sonic wave} 28 | D | Found the +7 longbow "Piercer" {penet, EV-2} 67 | D | Became a worshipper of Vehumet 68 | D | Reached skill level 4 in Spellcasting 68 | D | Gained mutation: You have sharp fingernails. [demonic | ancestry] 68 | D | Reached XP level 2. HP: 25/25 MP: 1/7 101 | D | Entered arena 2. 101 | D | Found a transporter. 103 | D | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 103 | D | Reached XP level 3. HP: 30/30 MP: 5/9 106 | D | Reached skill level 5 in Spellcasting 163 | D | Entered arena 3. 163 | D | Noticed a deep elf mage 163 | D | Noticed a deep elf archer 163 | D | Noticed a deep elf archer 163 | D | Found a transporter. 165 | D | Shot with an arrow by a deep elf archer Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 | 4.5 Staves | 4 | 4.6 Dodging | 4 | 4.6 Spellcasting | 4 5 | 5.2 Throwing | | 1.7 Action || total -------------------------++------- Melee: Quarterstaff || 2 Evoke: Wand || 4 Use: Potion || 2 Eat: Ration || 1