Freyura the Dungeon [Shop] Fevuc's Distillery a potion of mutation (88 gold) a potion of curing (33 gold) a potion of magic (88 gold) 2 potions of heal wounds (110 gold) a potion of heal wounds (55 gold) a potion of agility (44 gold) a potion of might (44 gold) a potion of curing (33 gold) a potion of berserk rage (55 gold) [Shop] Velugh's Food Shoppe a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Lilyhug's General Store a +0 whip (32 gold) the +1 leather armour of Minor Irritation {rElec Str+8 Dex-3} (409 gold) It affects your strength (+8). It affects your dexterity (-3). It insulates you from electricity. a +0 hand axe (39 gold) a scroll of enchant weapon (97 gold) a +0 scale mail (52 gold) 20 stones (26 gold) a +0 club (13 gold) a scroll of identify (26 gold) 17 bolts (44 gold) a wand of disintegration (17) (273 gold) a scroll of amnesia (45 gold) 10 stones (13 gold) [Shop] Vosa's Distillery a potion of heal wounds (65 gold) a potion of magic (104 gold) a potion of might (52 gold) a potion of lignification (39 gold) a potion of mutation (104 gold) a potion of ambrosia (104 gold) a potion of heal wounds (65 gold) a potion of cancellation (104 gold) (2, 0, D) a +0 dagger (7, 10, D) a +0 quarterstaff a +5 hunting sling of flaming 28 sling bullets a +0 ring mail the human skeleton of Joseph (9, 4, D) a scroll of amnesia (9, 8, D) a +0 flail a +0 leather armour (10, 4, D) a sack of spiders (10, 6, D) a +2 dagger of chaos a +2 robe of positive energy (10, 8, D) a +0 mace (11, 8, D) a +1 quarterstaff of holy wrath 5 boomerangs (11, 12, D) a cursed -2 mace (12, 8, D) a +0 flail a +0 leather armour a +0 dagger a +0 robe (12, 12, D) a +1 double sword (13, 8, D) a +0 dagger a cursed -3 dagger a +0 robe (13, 10, D) a sling bullet (13, 12, D) a +1 great sword (14, 8, D) a +0 dagger a +0 robe (14, 10, D) 2 sling bullets (14, 12, D) a +0 trident of piercing (15, 6, D) a +1 short sword of venom 3 curare-tipped darts (15, 8, D) a +3 antimagic quarterstaff 5 boomerangs a +0 leather armour a cursed -1 mace (15, 12, D) a +3 mace of holy wrath (16, 8, D) a +0 dagger a +0 robe (16, 12, D) the +8 hand axe of Blind Justice {chop, *Noise Str+5 Dex+6} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your dexterity (+6). It may make noises in combat. (17, 8, D) a +0 trident (17, 12, D) a +0 triple crossbow (18, 4, D) the +8 morningstar of the Unseen Realm {venom, rElec MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. (18, 12, D) a +1 demon whip of electrocution (20, 12, D) a +3 scale mail (22, 6, D) 3 curare-tipped darts (22, 12, D) a +2 plate armour (23, 8, D) a +0 scimitar a +0 plate armour a +0 battleaxe a +0 plate armour (23, 12, D) a +4 scale mail of fire resistance (24, 8, D) a +0 glaive a +0 plate armour (24, 12, D) a +3 scale mail (25, 8, D) a +4 longbow of freezing 4 javelins a +0 trident a +0 chain mail (25, 12, D) the +2 robe of Forking Paths {rN+ Dex+3 Stlth+} It affects your dexterity (+3). It protects you from negative energy. It makes you more stealthy. (26, 8, D) a +0 short sword 4 boomerangs a +0 chain mail a +0 trident a +0 chain mail (27, 8, D) a +0 trident a +0 plate armour (27, 12, D) a +2 ring mail (28, 4, D) a +5 antimagic triple sword (28, 8, D) a +0 glaive a +0 plate armour a +0 dire flail a +0 leather armour (28, 10, D) the elephant slug corpse of Gastronok (30, 8, D) a +2 hand axe of freezing a +0 mace (31, 8, D) a +4 antimagic short sword a +0 battleaxe a +0 plate armour (33, 8, D) a +0 short sword a +0 leather armour (34, 8, D) a +0 battleaxe a +0 scale mail (35, 8, D) a +0 flail a +3 great sword a +0 plate armour (35, 12, D) a +0 cloak (36, 8, D) a +0 dire flail a +0 plate armour a +0 short sword a +0 halberd a +0 plate armour (37, 8, D) a +0 glaive a +0 plate armour (37, 12, D) a +5 vampiric glaive (38, 4, D) a +5 shortbow of freezing (39, 0, D) 2 scrolls of amnesia (40, 0, D) an uncursed staff of energy (41, 0, D) the +2 scimitar of Bojatel {freeze, Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). a +0 lajatang a +2 halberd of protection a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of venom (41, 6, D) a +0 dagger a +0 robe (41, 8, D) a +1 antimagic short sword (43, 6, D) a +2 arbalest of flaming (43, 12, D) a cursed -1 dire flail (unseen) (44, 0, D) a +2 ring mail (45, 8, D) a +0 battleaxe a +0 war axe a +0 plate armour (46, 8, D) the +7 shortbow of Change {flame, *Contam Str+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It causes magical contamination when unequipped. a +0 pair of boots a +0 battleaxe a +0 plate armour a cursed +0 flail a +0 ring mail a +0 scimitar (47, 4, D) a +0 battleaxe (48, 0, D) a +1 flail of draining (49, 4, D) a +0 trident (54, 4, D) a +0 pair of gloves (55, 4, D) a +0 naga barding (56, 4, D) a +0 pair of boots