Freyura Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (4, -22, D:1) 95 stones (5, 11, D:1) a +0 club (9, -25, D:1) a +0 club (11, -12, D:1) the amulet of Vowkezergh {Inacc rElec rC+ Str-4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (-4). It protects you from cold. It insulates you from electricity. (13, -7, D:1) a +0 short sword (19, -29, D:1) a +0 hunting sling (22, -47, D:1) a +0 whip (29, -14, D:1) a cursed -1 short sword (31, -33, D:1) a +0 spear (35, -35, D:1) a +0 mace (52, -8, D:1) 153 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (15, 6, D:2) a cursed +0 spear (22, 15, D:2) a +0 club (25, -19, D:2) a +0 club (30, 7, D:2) a +0 ring mail (33, 15, D:2) 47 large rocks (37, 32, D:2) 154 tomahawks (48, 8, D:2) a +0 dagger (57, 10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 120 stones (6, -31, D:3) a +0 war axe (15, -1, D:3) a +0 leather armour (20, -23, D:3) a +0 flail (25, -1, D:3) a +3 whip of draining (37, -26, D:3) a +0 blowgun 9 poisoned needles (46, -12, D:3) 203 arrows (58, -29, D:3) a +0 falchion (59, 4, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) 126 arrows (7, 40, D:4) a +0 dagger a +0 chain mail (11, 9, D:4) a +0 club (11, 15, D:4) 115 poisoned needles (28, 38, D:4) 80 stones (36, 36, D:4) 96 stones (45, 40, D:4) a +0 spear (47, 40, D:4) a +0 flail (51, 50, D:4) 28 large rocks (54, 48, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 flail (5, 6, D:5) a +0 scythe a +0 robe (13, 20, D:5) a +0 giant club (15, 31, D:5) a +0 club (16, 16, D:5) a +0 robe (16, 31, D:5) a +3 antimagic spear a +0 scale mail (17, -17, D:5) a +0 dagger of chaos a +0 hunting sling 243 sling bullets a +0 scale mail (17, 31, D:5) a +0 whip (18, -28, D:5) a +0 mace (25, -29, D:5) a +0 flail a +0 flail a +1 mace of protection a +0 leather armour (25, -26, D:5) a +0 club (25, -10, D:5) 109 arrows (30, -23, D:5) a +0 blowgun (32, -17, D:5) a +0 war axe (38, 28, D:5) a +0 falchion a cursed -2 leather armour (46, -8, D:5) a +0 club a +0 spear (47, -9, D:5) a cursed +0 flail (47, -8, D:5) a +0 flail (56, -8, D:5) a +3 flail of protection a +0 leather armour (59, 7, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, -2, D:6) a +2 quarterstaff of chaos (13, -30, D:6) 159 bolts (17, -36, D:6) 210 sling bullets (18, -26, D:6) a +0 hand axe (19, -20, D:6) a +0 club a cursed +0 ring mail (30, -48, D:6) a +0 ring mail (31, -6, D:6) a +0 leather armour (37, -37, D:6) a +0 dagger (41, -20, D:6) a +0 troll leather armour (44, -37, D:6) 122 stones (46, -39, D:6) 146 sling bullets (49, -26, D:6) a potion of degeneration (49, 3, D:6) a +0 club (49, 4, D:6) a +0 dagger a +0 short sword a +0 dagger of venom 4 stones (50, 2, D:6) a +0 short sword of speed (51, -23, D:6) the +6 dagger "Mud Pie of Death" {chaos, +Rage Int-3 Dex+2} Each time it hits an enemy it has a different, random effect. It affects your intelligence (-3). It affects your dexterity (+2). It lets you go berserk. The Shining One disapproves of the use of such an item. a +0 short sword of electrocution a +0 whip a +0 blowgun 71 poisoned needles a +0 dagger a +0 blowgun 70 curare-tipped needles a +1 short sword of distortion a +0 club 5 stones a +0 short sword a +0 dagger of distortion (53, -22, D:6) a +0 short sword (56, -28, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +3 falchion a +0 robe a +0 robe a +0 battleaxe a +0 robe (1, 1, D:7) a +4 spear a +0 robe (1, 3, D:7) a cursed +0 spear a +0 robe (2, 33, D:7) 166 sling bullets (4, -2, D:7) 26 gold pieces (6, 2, D:7) 98 arrows (7, 35, D:7) a bullfrog corpse (8, -2, D:7) 22 gold pieces (12, -8, D:7) a +0 whip (13, 7, D:7) a +1 arbalest of velocity 73 bolts (14, 5, D:7) 170 stones (14, 7, D:7) a +0 shortbow 201 arrows (16, -5, D:7) a +0 short sword a +0 blowgun 22 poisoned needles (16, 29, D:7) 111 poisoned needles (17, 11, D:7) 49 large rocks (17, 16, D:7) an uncursed staff of power 54 poisoned needles (17, 29, D:7) a +0 quarterstaff a +0 hunting sling 216 sling bullets a +0 leather armour (18, 15, D:7) an uncursed ring of wizardry the ring of Bodily Harmony {rElec rF- MR+ Str-5 Stlth+} [ring of protection from magic] It affects your strength (-5). It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. (19, 16, D:7) 95 stones (24, -8, D:7) 182 stones (26, -8, D:7) a +0 whip (27, -9, D:7) a +0 flail a +0 dagger a cursed +0 robe a +0 short sword a +0 giant club (27, -8, D:7) a cursed -3 mace a +0 chain mail (35, 34, D:7) a +0 hand axe (39, -14, D:7) a +5 falchion a +0 scale mail (39, 0, D:7) a wand of random effects (2) (40, 25, D:7) 92 stones (40, 29, D:7) 169 stones (42, -2, D:7) a +0 falchion the Ecumenical Temple