Freyura the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 medium shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 2 potions of invisibility 5 potions of haste 2 potions of berserk rage (7, 9, D) a +0 medium shield a +0 scale mail a +0 quarterstaff (10, 0, D) the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. The Shining One disapproves of the use of such an item. (unseen) (10, 6, D) an uncursed staff of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. (unseen) (61, 8, D) the +4 shortbow of the Kidney {flame, *Slow rElec rF+ Int+4} It causes projectiles fired from it to surge with flame as they hit, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. It may slow you when you take damage. (61, 9, D) a +0 trident (unseen) (61, 10, D) a +0 club (62, 0, D) a +0 fustibalus of freezing (62, 8, D) a +2 spear of venom (62, 9, D) a book of Misfortune (62, 10, D) a +0 dagger a +0 robe (63, 0, D) a +3 broad axe of electrocution (63, 10, D) a +0 whip (unseen) (67, 0, D) the +5 hand crossbow of the Lair of Beasts {venom, rElec rC+ Int+2} It poisons the ammo it fires. It affects your intelligence (+2). It protects you from cold. It insulates you from electricity. (68, 0, D) a +3 quick blade (70, 8, D) a lightning rod (4/4) (70, 9, D) a Grand Grimoire (71, 8, D) a +1 dagger of venom (72, 8, D) a +2 falchion of protection (73, 1, D) a book of the Warp