Freyura Level 1 of the Dungeon (0, 3, D:1) 153 sling bullets (9, -9, D:1) 106 poisoned needles (11, -19, D:1) a +0 club (21, -3, D:1) a +0 short sword (26, -31, D:1) a +0 spear (26, -15, D:1) a cursed +0 ring mail (27, -3, D:1) 129 arrows (34, -33, D:1) a +0 short sword Level 2 of the Dungeon (1, 9, D:2) a +0 whip (3, -11, D:2) a cursed -2 club (5, -7, D:2) a +0 club a stone (12, -7, D:2) a +0 robe (19, -4, D:2) a +0 ring mail (25, -14, D:2) a +0 club (25, -6, D:2) 165 stones (30, -5, D:2) 299 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 2, D:3) a +0 club (9, -35, D:3) 133 stones (15, -22, D:3) 154 bolts (20, -23, D:3) a +0 mace (37, -22, D:3) 145 arrows (46, 6, D:3) 49 large rocks (48, -21, D:3) an uncursed amulet of the gourmand Level 4 of the Dungeon (0, 0, D:4) 113 arrows (4, -24, D:4) a +0 scythe (11, -14, D:4) 174 stones (26, -2, D:4) a +0 giant club (27, 11, D:4) a +0 robe (31, -25, D:4) 110 arrows (39, 14, D:4) a +0 trident (42, 12, D:4) a cursed +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (2, 0, D:5) 79 stones (8, -11, D:5) a +0 mace a +0 dagger a +0 short sword a +0 flail a +0 leather armour (15, 11, D:5) a cursed -3 whip (15, 13, D:5) a +0 ring mail (17, -19, D:5) a +0 short sword a +0 leather armour (18, -19, D:5) a +0 dagger of venom a +0 robe (23, 6, D:5) a +0 hand axe (25, -6, D:5) 131 poisoned needles (51, -7, D:5) a +0 hand axe a +0 chain mail a +0 whip a +0 scale mail Level 6 of the Dungeon (1, -8, D:6) a +0 medium shield (8, 5, D:6) 121 stones (18, -2, D:6) a +0 falchion (25, -32, D:6) a cursed +0 robe (25, 1, D:6) a +0 hand axe (35, -1, D:6) a +0 short sword (35, 4, D:6) 202 stones (38, 2, D:6) 128 poisoned tomahawks (46, -13, D:6) a +0 spear (50, -11, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (9, -9, D:7) a +0 giant club (9, 11, D:7) 154 stones (10, 10, D:7) a +0 shortbow (unseen) (10, 12, D:7) a +0 flail (unseen) (10, 30, D:7) a +0 giant club (11, 10, D:7) a +0 plate armour a +0 short sword (11, 14, D:7) 122 arrows a +2 shortbow of seeking (12, 11, D:7) a +0 club (12, 12, D:7) a cursed +0 robe a cursed -2 dagger (19, -8, D:7) a cursed -2 rapier (31, -2, D:7) 135 stones (39, 4, D:7) a potion of curing (44, 31, D:7) 310 sling bullets (48, -14, D:7) 42 poisoned needles (49, 0, D:7) a cursed -3 giant club (55, -2, D:7) 24 stones Level 8 of the Dungeon (0, 0, D:8) a wand of random effects (14) (11, 39, D:8) a +0 ring mail (20, 25, D:8) a +0 rapier (21, 17, D:8) a potion of lignification (22, 32, D:8) 133 arrows (23, 24, D:8) a +0 robe (24, 14, D:8) 178 arrows (24, 29, D:8) a +0 dagger (24, 30, D:8) a +0 chain mail a +0 dagger a +0 robe a +0 short sword (25, 28, D:8) a +1 flail a +0 troll leather armour a +0 hat a +0 chain mail 2 potions of lignification a +0 scale mail (25, 29, D:8) a +0 flail (25, 30, D:8) a +0 leather armour a +0 dagger a +0 dagger a +0 robe (26, 29, D:8) a +0 ring mail a +0 hand axe (26, 30, D:8) a +0 robe a +0 dagger (29, 26, D:8) 159 arrows (29, 34, D:8) 53 large rocks (31, 14, D:8) a +0 cloak (38, 37, D:8) 51 large rocks (40, 41, D:8) a +0 robe (43, 32, D:8) a +0 shortbow of velocity (45, 35, D:8) a +0 dire flail (46, 14, D:8) a +0 hunting sling (49, 10, D:8) a +0 leather armour (53, 18, D:8) a +0 dagger (56, 18, D:8) a scroll of noise Level 9 of the Dungeon [Shop] Mizuef's Distillery 2 potions of heal wounds (160 gold) a potion of heal wounds (80 gold) a potion of berserk rage (48 gold) a potion of agility (64 gold) a potion of curing (40 gold) a potion of agility (64 gold) 2 potions of curing (80 gold) a potion of berserk rage (48 gold) a potion of haste (160 gold) a potion of curing (40 gold) a potion of heal wounds (80 gold) [Shop] Muis's Weapon Shop a +0 short sword (30 gold) a +0 bardiche (90 gold) a +0 hand crossbow (35 gold) a +0 war axe (35 gold) the +5 scimitar "Opsoj" {venom, rC+} (438 gold) It poisons the flesh of those it strikes. It protects you from cold. a +0 short sword (30 gold) [Shop] Ixuv's Jewellery Boutique an uncursed amulet of rage (512 gold) an uncursed ring of protection from magic (400 gold) an uncursed amulet of faith (512 gold) an uncursed amulet of the gourmand (400 gold) an uncursed ring of magical power (368 gold) a +5 ring of protection (860 gold) [Shop] Canwir's Magic Scroll Boutique a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of torment (105 gold) a scroll of identify (28 gold) 2 scrolls of blinking (210 gold) 3 scrolls of remove curse (126 gold) a scroll of vulnerability (105 gold) a scroll of identify (28 gold) a scroll of fog (28 gold) (0, 0, D:9) a +0 long sword (0, 41, D:9) 152 arrows (3, 7, D:9) a +0 rapier (7, 29, D:9) a +0 dagger (8, 11, D:9) a +0 morningstar (9, 36, D:9) a +0 rapier (15, 35, D:9) a +0 war axe (16, 19, D:9) a +0 giant club a +0 giant club a +0 mace a +0 ring mail (18, 17, D:9) a +0 shortbow 89 arrows (18, 19, D:9) a +0 mace (18, 20, D:9) a +0 falchion a +1 flail of protection a +0 dagger a +0 robe (21, 37, D:9) 79 large rocks (24, 23, D:9) a +0 long sword (28, 25, D:9) a +0 dagger a +0 robe a +0 flail a +0 plate armour (29, 26, D:9) a +0 club a +0 leather armour (29, 43, D:9) a +0 giant club (30, 29, D:9) a +0 leather armour (30, 43, D:9) a +0 shortbow 165 arrows (31, 27, D:9) a +0 mace a +0 ring mail a +0 mace a +0 leather armour a +0 whip a +0 ring mail a +0 flail a +0 plate armour (31, 28, D:9) a +0 flail (31, 29, D:9) a +0 trident a +0 ring mail (32, 29, D:9) a +0 dagger a +0 robe (34, 2, D:9) 79 poisoned needles (43, 48, D:9) a cursed -3 mace (46, 16, D:9) a +0 club (50, 10, D:9) a cursed -2 shortbow 91 arrows (51, 26, D:9) a +0 ring mail a +2 vampiric dagger (53, 17, D:9) 72 stones (54, 43, D:9) a +0 helmet (60, 55, D:9) a +0 club (62, 20, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (0, 12, D:10) a cursed +0 plate armour (0, 36, D:10) a +1 morningstar of venom a +0 robe a cursed +1 dagger of venom a +0 robe a +0 robe a +0 flail a +0 robe (1, 36, D:10) a +0 dagger a +0 robe (2, 14, D:10) a +0 robe (3, 37, D:10) a +0 dagger a +0 robe (4, 20, D:10) a +0 trident (4, 36, D:10) a +1 short sword of venom a +0 leather armour (5, 34, D:10) a +0 dagger a +0 leather armour a +1 vampiric dagger (5, 35, D:10) a +0 leather armour (13, 14, D:10) a +1 hand axe of electrocution (14, 14, D:10) a cursed -1 dagger a +0 robe a +0 dagger a +0 robe (14, 35, D:10) 138 stones (17, 43, D:10) a potion of degeneration (25, 35, D:10) a +0 giant club a +0 giant spiked club (36, 23, D:10) a +0 falchion (38, 45, D:10) a +0 spear (38, 46, D:10) a +0 spear (39, 46, D:10) a +0 club (48, 28, D:10) a +2 cloak the +1 ring mail "Tyreij" {rPois Stlth+} It protects you from poison. It makes you more stealthy. (50, 33, D:10) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -3 falchion (3, 31, Lair:1) a +3 dire flail of freezing a +0 morningstar of crushing the +2 rapier "Walod" {elec, rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. a +5 dire flail of protection 74 javelins a +0 scale mail (8, 8, Lair:1) 174 arrows (9, 47, Lair:1) 99 poisoned needles (11, 38, Lair:1) 95 poisoned needles (12, 39, Lair:1) a +0 trident (13, 45, Lair:1) a +0 ring mail (14, 11, Lair:1) 51 needles of confusion (14, 39, Lair:1) a +0 rapier a +0 robe (18, 22, Lair:1) a scroll of torment (20, 15, Lair:1) a +0 short sword of venom a +0 blowgun 20 curare-tipped needles (22, 39, Lair:1) a +0 chain mail (35, 40, Lair:1) a cursed +0 plate armour (43, 6, Lair:1) 75 poisoned needles (47, 30, Lair:1) a +0 ring mail (51, 8, Lair:1) 93 arrows (53, 12, Lair:1) an uncursed ring of see invisible (57, 5, Lair:1) 188 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (7, 45, Lair:2) a cursed +0 leather armour (11, 57, Lair:2) a wand of random effects (11) (12, 40, Lair:2) 115 poisoned needles (28, 41, Lair:2) a +0 halberd (41, 55, Lair:2) an uncursed ring of stealth an uncursed ring of protection from cold (45, 47, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (13, 38, Lair:3) a +0 rapier (16, 22, Lair:3) a +4 great mace of protection a +2 scale mail of poison resistance (29, 14, Lair:3) a +0 scimitar (35, 10, Lair:3) 161 stones (36, 43, Lair:3) a +0 mace (38, -1, Lair:3) 197 stones (38, 5, Lair:3) 126 arrows a +0 shortbow (38, 27, Lair:3) 80 stones (39, 5, Lair:3) 145 arrows a +0 shortbow (43, 34, Lair:3) a +0 dagger (52, 29, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed +0 robe (1, -42, Lair:4) the +7 long sword of Qotzuihe {flame, rF++ rC++ Dex-3} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your dexterity (-3). It greatly protects you from fire. It greatly protects you from cold. a +1 pair of gloves (3, -26, Lair:4) 165 arrows (9, -7, Lair:4) 220 sling bullets (23, -25, Lair:4) an uncursed staff of poison (26, -39, Lair:4) a +0 leather armour (36, -10, Lair:4) 216 sling bullets (38, -6, Lair:4) a +0 halberd (41, -40, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (10, -6, Lair:5) a +0 ring mail (11, -6, Lair:5) 162 arrows (14, -5, Lair:5) 169 stones (14, 19, Lair:5) 163 arrows (23, -25, Lair:5) a scroll of noise (36, 18, Lair:5) 143 arrows (37, -17, Lair:5) 96 arrows (49, -2, Lair:5) a scroll of torment (55, -2, Lair:5) 108 poisoned tomahawks Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 falchion of holy wrath (11, -30, Lair:6) a +5 war axe (20, -1, Lair:6) 132 stones (26, 6, Lair:6) a +0 ring mail (27, -32, Lair:6) 1155 sling bullets (32, -3, Lair:6) 520 arrows (33, 2, Lair:6) a cursed +0 ring mail (37, 6, Lair:6) a +0 robe (42, -17, Lair:6) a +2 dire flail of crushing (43, -16, Lair:6) a +1 spear of venom (44, -17, Lair:6) 147 arrows (44, -16, Lair:6) 208 stones (50, -4, Lair:6) a +0 morningstar (54, -23, Lair:6) 178 stones (60, -19, Lair:6) 151 arrows (60, -17, Lair:6) a +0 scale mail (67, -8, Lair:6) 102 stones Level 1 of the Spider Nest (0, 0, Spider:1) a +2 hat (1, -18, Spider:1) 100 stones (4, 3, Spider:1) a ration (5, -1, Spider:1) a tarantella corpse (6, 1, Spider:1) a jumping spider corpse (7, -13, Spider:1) the +6 dagger of the Equator {pierce, rElec rPois rC+ Dex+4} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. It protects you from poison. (11, -7, Spider:1) a +0 rapier (11, -1, Spider:1) a redback corpse (12, -1, Spider:1) a redback corpse (12, 0, Spider:1) a jumping spider corpse (12, 1, Spider:1) an inedible chunk of flesh (12, 2, Spider:1) a chunk of flesh (14, -1, Spider:1) 560 poisoned tomahawks (14, 4, Spider:1) 26 gold pieces (21, -2, Spider:1) a wand of disintegration (13)