Friendofdean Level 1 of the Dungeon (0, 3, D:1) a +1 hunting sling of freezing (12, -9, D:1) a +0 dagger (15, -4, D:1) 16 poisoned needles (23, -8, D:1) a +0 club a +0 dagger (25, -10, D:1) 3 stones (28, 23, D:1) a +0 dagger (28, 28, D:1) a +0 hat (33, -8, D:1) a +0 club (33, 2, D:1) a stone a +0 short sword (38, 4, D:1) a stone (44, 13, D:1) a +0 hand axe (46, 28, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -6, D:2) a +0 club (10, 13, D:2) a +0 flail (11, 14, D:2) a +0 club (15, -10, D:2) a +0 club (16, 27, D:2) a +0 club (17, 28, D:2) 16 stones (21, 15, D:2) a +0 leather armour (26, -2, D:2) a +0 ring mail (34, 15, D:2) a cursed -2 flail (39, -8, D:2) a +0 hand axe (44, 8, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace (7, 12, D:3) a +0 short sword (10, 6, D:3) a +0 robe a +0 dagger (14, 6, D:3) a +0 mace (14, 7, D:3) a +0 dagger (15, 12, D:3) 4 stones a +0 short sword (19, 4, D:3) a +0 rapier (22, -13, D:3) a cursed +0 robe a +0 dagger a +0 flail a +0 war axe (24, 19, D:3) a +0 dagger (26, 31, D:3) a +0 flail (26, 34, D:3) a +1 scythe of protection a +0 robe (28, 19, D:3) a +0 chain mail a +0 mace (31, 30, D:3) a +0 dagger a +0 flail (34, 20, D:3) a stone a cursed +0 club (37, 5, D:3) a +0 war axe (39, 10, D:3) a +0 ring mail a +0 short sword (40, 13, D:3) a +0 leather armour a +0 dagger (41, 16, D:3) a stone (45, 3, D:3) a +0 dagger (45, 22, D:3) a +0 whip a +0 scale mail a +0 dagger (59, -14, D:3) a cursed +0 robe a +0 dagger Level 4 of the Dungeon [Shop] Toraud's Armour Emporium a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +3 leather armour of fire resistance (312 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) the +1 robe of Udduri {rElec rF+ rN+ Dex+3} (483 gold) It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It protects you from negative energy. a +0 chain mail (58 gold) (21, -6, D:4) 21 stones a +0 long sword a +0 leather armour (25, -18, D:4) 5 curare-tipped needles (25, -4, D:4) a stone (26, -23, D:4) a +0 whip (37, -5, D:4) a +4 spear (38, 24, D:4) a +0 giant club (40, -23, D:4) a +0 dagger a +0 robe (56, -15, D:4) a +0 spear (57, -14, D:4) a +0 spear (61, -5, D:4) 19 poisoned needles Level 5 of the Dungeon (0, 0, D:5) 26 sling bullets (7, 20, D:5) a +0 chain mail (18, -1, D:5) a +0 broad axe (19, 14, D:5) a +0 falchion (19, 46, D:5) a cursed -3 giant spiked club (22, -3, D:5) 22 stones (28, 50, D:5) 14 stones Level 6 of the Dungeon [Shop] Pustonig's Antique Weapon Emporium the +8 whip "Snakebite" {curare, rPois} (1246 gold) It poisons the flesh of those it strikes. It protects you from poison. a +0 long sword (80 gold) a +0 scimitar (92 gold) a cursed +0 lajatang (276 gold) a +0 whip (57 gold) a +0 scythe (69 gold) the +10 hand axe of the Pure Spirits {vamp, rElec rC++ MR- Dex+2} (2081 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 trident (80 gold) a +0 quarterstaff (92 gold) a +0 halberd (92 gold) (3, -17, D:6) 27 stones (15, -22, D:6) 15 poisoned needles (25, 20, D:6) a +2 halberd of protection a cursed +0 plate armour (27, 0, D:6) a +0 club (28, 2, D:6) a +0 robe a +2 whip of freezing (28, 3, D:6) a +0 leather armour a +0 falchion (29, -25, D:6) 21 stones (29, 3, D:6) a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger (29, 12, D:6) a +0 flail a +1 morningstar of flaming (31, -10, D:6) a +0 war axe (31, 11, D:6) a cursed +0 flail a +0 flail a cursed -3 halberd (33, 8, D:6) a +0 dagger a +0 animal skin (34, -13, D:6) a +0 dagger (35, -16, D:6) 2 tomahawks (36, -18, D:6) a +0 leather armour a +0 hand axe a +0 leather armour (38, -13, D:6) 19 bolts (43, 0, D:6) a +0 animal skin (47, 1, D:6) a +0 short sword (52, 1, D:6) a +0 hand axe (56, 4, D:6) a +0 animal skin Level 7 of the Dungeon (0, 9, D:7) a +0 dagger (3, -5, D:7) a +0 hand axe of chopping a +0 robe (4, -10, D:7) a +0 giant club (4, -4, D:7) a cursed +0 robe a cursed -3 dagger 17 arrows a +0 shortbow (5, -3, D:7) a +0 falchion (7, -12, D:7) a +0 scale mail a +0 hand axe (9, -3, D:7) a +0 giant spiked club (13, -16, D:7) a +0 flail (13, 2, D:7) a +0 ring mail (36, -9, D:7) 10 stones (36, -8, D:7) a +0 scimitar Level 8 of the Dungeon (0, 0, D:8) a sling bullet (0, 12, D:8) a +0 ring mail an orc skeleton (2, 0, D:8) 2 sling bullets (3, -11, D:8) 15 arrows (4, 10, D:8) a +0 chain mail (6, 14, D:8) a cursed +0 ring mail (11, 6, D:8) a sling bullet (15, 13, D:8) a +0 robe a +0 dagger a +0 whip a cursed +0 leather armour a +0 short sword (17, 13, D:8) a +0 hand axe (18, 11, D:8) a cursed +0 mace (18, 12, D:8) a +0 leather armour (19, 17, D:8) 22 stones (27, 6, D:8) a +3 hand axe a +0 robe a cursed +0 great sword a +0 robe (30, 10, D:8) a cursed +4 long sword a +0 robe (32, 43, D:8) a +0 dagger a +0 ring mail (33, 16, D:8) 7 arrows (33, 40, D:8) a +0 club (33, 42, D:8) a +0 whip (38, 37, D:8) 26 stones the Ecumenical Temple