Froboctopus the Dungeon [Shop] Kumammir's Magic Scroll Boutique a scroll of magic mapping (49 gold) a scroll of remove curse (42 gold) a scroll of magic mapping (49 gold) a scroll of remove curse (42 gold) a scroll of blinking (77 gold) [Shop] Cahuriaf's Weapon Shop a +3,+4 battleaxe of chopping (786 gold) a +1,+4 whip (148 gold) 26 arrows (67 gold) a +2,+0 mace (70 gold) 16 bolts (41 gold) a +2,+2 hand axe (114 gold) a +1,+7 falchion of draining (1097 gold) 15 arrows (39 gold) a +0,+0 mace (39 gold) a +0,+1 short sword (57 gold) [Shop] Khofuyr's Jewellery Boutique an uncursed ring of wizardry (330 gold) an uncursed ring of ice (220 gold) an uncursed ring of wizardry (330 gold) a +3 ring of protection (231 gold) an uncursed ring of regeneration (330 gold) the ring of the Mage {Wiz MR+ Int+3} (607 gold) [ring of wizardry] It affects your intelligence (+3). It affects your resistance to hostile enchantments. [Shop] Ghuirhig's Magical Wand Shop a wand of slowing (11) (135 gold) a wand of cold (5) (252 gold) a wand of digging (15) (532 gold) a wand of random effects (13) (105 gold) a wand of magic darts (6) (33 gold) a wand of enslavement (10) (168 gold) a wand of teleportation (2) (252 gold) a wand of confusion (17) (198 gold) a wand of confusion (13) (156 gold) a wand of confusion (12) (147 gold) a wand of disintegration (10) (196 gold) a wand of random effects (6) (56 gold) a wand of heal wounds (3) (588 gold) a wand of polymorph (13) (210 gold) (0, 0, D) a +0 pair of orcish gloves (0, 1, D) a +0 pair of gloves (0, 2, D) a +0 helmet (0, 3, D) a +0 pair of boots (4, 3, D) a +2,+2 dire flail of crushing (-4, 7, D) a +0,+0 dagger a +2 orcish robe a +0,+0 dagger a +0 orcish robe (-4, 8, D) a +0,+0 dagger a +2 orcish robe of positive energy (0, 8, D) a +0,+0 short sword (-14, 9, D) a +2,+0 dagger of distortion a +1 robe of magic resistance (-4, 9, D) a +0,+0 dagger a +2 orcish robe the +0,+5 giant spiked club "Rutwilos" {vamp, Noisy rF+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It may make noises in combat. a +0,+0 dagger a cursed +0 orcish robe (-2, 9, D) a +3,+1 scimitar of flaming a +0 ring mail (-8, 10, D) a +0,+0 halberd (-4, 10, D) a +1 ring of strength a +3 ring of dexterity a +0,+0 dagger a +2 orcish robe a +0,+0 dagger a +1 orcish robe of positive energy (-8, 11, D) a +1,+0 bow of flame 15 arrows (-4, 11, D) a +0,+0 dagger a cursed -2 orcish robe (-4, 12, D) a +2,+2 dagger of protection a +0 orcish robe a +0,+0 dagger a +0 orcish robe (-8, 13, D) a +0,+8 morningstar of protection a +0,+0 longbow 19 arrows (-12, 14, D) a rotting snapping turtle corpse (-4, 14, D) 2 scrolls of curse weapon a scroll of curse jewellery a scroll of immolation a +0,+0 dagger a +0 orcish robe (4, 14, D) a +0 plate armour (-12, 15, D) 2 arrows a rotting sea snake corpse (-8, 15, D) the +10,+7 dire flail "Clegigot" {freeze, +Fly rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you fly. (-4, 15, D) a +0,+0 dagger a +0 orcish robe (4, 15, D) a +0 pair of elven boots a +0 helmet (-12, 16, D) 2 arrows (-8, 16, D) a +0,+0 spear a +0 robe (-4, 16, D) a +5,+3 anti-magic broad axe (-12, 17, D) an arrow (-8, 17, D) a +0,+0 bow 6 arrows (4, 17, D) a +0,+0 mace a +2,+2 scimitar of electrocution the +4,+4 quarterstaff of the Common Good {drain, *Rage rElec Dex+1 SInv Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+1). It insulates you from electricity. It enhances your eyesight. It may make you go berserk in combat. It makes you much more stealthy. a +2,+2 halberd of protection a +2,+0 broad axe of chopping a +2,+2 cutlass of distortion (-12, 18, D) an arrow (-8, 18, D) 2 arrows (4, 18, D) an uncursed staff of energy (-12, 19, D) an arrow (-8, 19, D) an arrow (4, 19, D) 2 scrolls of amnesia (-4, 20, D) a +0,+3 dagger a +0 orcish robe (0, 20, D) a +4,+5 anti-magic mace (-12, 21, D) an arrow (0, 21, D) a +4,+1 great mace of protection (-12, 22, D) the +4,+10 giant club of Jaonir {venom, Stlth-} It poisons the flesh of those it strikes. It makes you much less stealthy. (-4, 22, D) the +4,+8 giant spiked club "Burghini" {speed, rPois Curse} Attacks with this weapon are significantly faster. It protects you from poison. It may recurse itself when equipped. (-12, 23, D) an alligator skeleton a hydra skeleton a swamp dragon skeleton (-2, 24, D) a +4,+2 scimitar of flaming a +2 robe of fire resistance (-12, 25, D) a swamp dragon skeleton (-8, 25, D) an arrow (-4, 26, D) a +1,+4 war axe of freezing a +1,+4 long sword of slicing a +0 orcish plate armour a +1,+1 hand axe a +0 orcish plate armour (-4, 27, D) a cursed +0,+0 club a +0,+0 long sword 5 tomahawks a +0 orcish chain mail (-4, 28, D) a +0,+0 glaive a +0 orcish plate armour (-12, 29, D) a +0 shield (-4, 29, D) a tomahawk a +0,+0 flail a +0 orcish leather armour a +1,+2 war axe a +0 orcish chain mail (0, 29, D) a +2,+5 sling of flame (-8, 30, D) a +1 helmet (-4, 30, D) a cursed -3,-2 flail a +0,+2 dire flail a +0 orcish plate armour a +0,+2 battleaxe a +0 orcish chain mail (-8, 31, D) a +2 dwarven ring mail (-4, 31, D) a +0,+5 anti-magic great mace (-12, 32, D) a +0,+0 halberd a +0,+0 trident (-8, 32, D) a +1 orcish large shield (-4, 32, D) a +0,+0 flail a +0 orcish chain mail a cursed +0,-1 glaive a cursed +0 orcish plate armour (-2, 32, D) a +0,+0 giant club a +2 robe of fire resistance (-12, 33, D) a +0,+4 anti-magic dire flail a +0,+0 bow 28 arrows a +0,+0 war axe (-8, 33, D) a +3 plate armour of cold resistance (-12, 34, D) a +2,+1 great mace of holy wrath a +0,+0 bow a +0,+0 quarterstaff 6 arrows a +0 robe a +1,+3 dagger of venom (-8, 34, D) a +0 mottled dragon armour a +0 animal skin (-16, 35, D) a +0,+0 dire flail (unseen) (-12, 35, D) an arrow (-8, 35, D) a +2 chain mail (-16, 36, D) 2 arrows a +2,+2 great sword of flaming a +0,+0 short sword a +0 elven leather armour (-8, 36, D) a scroll of enchant weapon III (-4, 36, D) a +2,+0 trident of dragon slaying a +0 orcish leather armour (-16, 37, D) the +4,+8 giant spiked club "Huyco" {drain, Noisy} A truly terrible weapon, it drains the life of those it strikes. It may make noises in combat. (-4, 37, D) a cursed -2,-3 falchion (-8, 38, D) a +1,+1 longbow (-4, 38, D) the +6,+5 flail of Discomfort {flame, rF+ Int+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from fire. a +0,+4 great mace of protection a +0,+0 dagger a +0 orcish robe (-16, 39, D) a +2,+1 great sword of holy wrath a +0 ring mail a tengu corpse (-8, 39, D) a +1,+1 great sword of slicing (0, 39, D) a +0,+3 sling of evasion (-16, 40, D) a +0,+0 dire flail a +0,+0 dire flail a +0,+0 crossbow 20 bolts (-8, 40, D) a +1,+1 great sword (-4, 40, D) a +0,+0 club (0, 40, D) 2 scrolls of enchant weapon III (-16, 41, D) the +4,+5 giant club "Quxteyca" {venom, rElec rPois rN+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It protects you from negative energy. a +0,+0 spear a +0 robe a spriggan corpse a +0 robe (-12, 41, D) an arrow (-8, 41, D) the +5,+7 great sword of Kismet {vamp, rC++ Int+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+3). It greatly protects you from cold. (-4, 41, D) a +0,+0 whip (-16, 42, D) 2 large rocks (-8, 42, D) a +0,+0 bardiche (-4, 42, D) a cursed -3,-1 hand axe a +2 orcish scale mail (-2, 42, D) a +0,+0 cutlass of venom a +0 leather armour (-16, 43, D) the +7,+2 great mace of the Eternal Warrior {venom, SInv} It poisons the flesh of those it strikes. It enhances your eyesight. (-8, 43, D) a +1,+1 great sword (-4, 43, D) a +0,+0 dagger a +0 orcish robe (-16, 44, D) a large rock (-12, 44, D) the +5,+4 longbow "Jear" {velocity, -Cast MR++ Dex+1} Any arrow fired from it inflicts extra damage. It affects your dexterity (+1). It affects your resistance to hostile enchantments. It prevents spellcasting. (-8, 44, D) a +1,+1 giant spiked club (-4, 44, D) a +0,+0 dagger a +0 orcish robe (-12, 45, D) a +0,+0 battleaxe a +0 scale mail a +1 buckler (-8, 45, D) a +1,+1 glaive (-4, 45, D) a +0,+0 morningstar a +0 orcish ring mail a +0,+0 club a +0,+0 trident 5 tomahawks (0, 45, D) 28 bolts (-12, 46, D) a +1,+3 battleaxe of chopping (-4, 46, D) a +0,+0 dagger a +0 orcish robe (0, 46, D) the cursed -1,+0 sling of Bankruptcy {frost, rElec rF+} It turns projectiles fired from it into bolts of frost. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (4, 46, D) a +0,+0 short sword (-8, 48, D) an uncursed ring of fire an uncursed ring of protection from cold